Souls Thread: Dark Souls, Demon Souls, Bloodborne

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I think in all honesty a "good" or fully realized DaS2 is Elden Ring because it was also going to have a mount for the player to traverse the world in. I do wish certain ideas from it were implemented into the later games. Makes no fucking sense to not have Bonfire Ascetics in 3 or an equivalent for ER.
I'd personally disagree, because 2's semi-linear world design is its entire identity. When it's good, it feels almost like a 3D Ghouls 'n Ghosts with bullshit around every corner, and the player has his own bag of tricks with which to anticipate and deal with it all. All Souls games have this element to a degree, but it's amped up in DaS2 (especially SotFS) because instead of deliberately designed encounters, they often just threw massive flocks of enemies into a room and told you, "You figure out how to deal with it". It's the only Souls game where you don't feel the invisible hand of the level designer. Very arcade-y. Demon's Souls is like here's some firebombs, it's good for the Phalanx ahead. DS2 is like here's a bunch of random shit you might never use, you figure it out.

Maybe 2 was supposed to be Elden Ring but I dunno. Those two games have totally different feels.
 
Not to mention the resources were also split between it and Bloodborne.
From always develops several games concurrently, that had no bearing on why DS2's development was a disaster.
think in all honesty a "good" or fully realized DaS2 is Elden Ring because it was also going to have a mount for the player to traverse the world in.
DS2 never had a mount, you seem to have read one of the shitty macros some retard fanfictioned together about DS2's development. Game was about time travel and maps had 2 versions so you had to go through them twice. It never had maps big enough to require mounts.
Bonfire Ascetics
Makes complete sense not to have a shit mechanic that exists to grind soul memory return.
 
You know what would have been cool? If Dark Souls 3 had some way to read your save from Dark Souls 1 and you could play against yourself as the end boss.
 
I admit that I'm genuinely curious on the game as well; it's a lot different from what FromSoft usually makes, so if they manage to make Nightreign genuinely interesting I'll be impressed. At the very least it's good for them to experiment sometimes.
I am not expecting much. I know this game is just a cash grab. It looks better than The Duskbloods. So take that for what it is. Hope to see you on the battlefield.
Haven't played DaS2 in a hot minute, but despite how mediocre a lot of it was, the good parts truly stick out over time. Like if some studio harnessed all the best parts of that game and executed them properly, it would be an instant classic IMO, like Dark Souls in 2011 all over again.
DS2 is a clusterfuck unfortunately. I wouldn't be surprised if Fromsoft sees DS2 like how Bethesda sees New Vegas.
 
It literally isn't and it's a really cheap and generic animu mech game where the primary selling point is lolipedo bait.
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Yeah I can't disagree with this poster. What am I looking at exactly?
 
Okay gentlemen. I have played 5 hrs of Nightreign and have a report. I will start with the bad. The Ring of rain mechanic is fucking retarded. They should have just went with a count down timer. Next, fuck rogue likes. Darkest Dungeon 2 is a prime example of not needed elements shoved in and Nightreign suffers as well. Weapon and item drops need to be more tailored to each character class or the in game merchants need to become the main way to get weapons. Aggro in the game can be wild at times. Fight the boss, in his face doing the stabby stabby, and it will just take off after the character farthest away. Regardless of what that character is doing.
Its too much of an asset flip for my tastes
Surprising despite this fact. I like Nightreign more than Elden Ring itself. Don't get me wrong. I miss the slow paced style of DS1, but I found Elden Ring a boring game at times so much pointless grinding. At least this, I can quickly fight the same enemies for a min or 2 or in Elden Ring spend hrs grinding said enemies. For my taste I like it, but understand why people will pass. Also character powers are a fun addition. I have been enjoying the guardians ultimate skill.

tl:dr: A more fast pace Elden Ring with a couple of shitty current gaming trends bolted on.
 
Does Dark Souls Remastered usually go on sale during the Steam summer sale? I want to get it, but $40 seems like way too much for a game this old.
I think it's only when a Bandai sale happens. I've never seen any of the games on sale during a seasonal Steam event. Could always go to CD Keys for it.
 
Anyone have links to bloodborne files for emulation? I wanna emulate it but can't find files for the game (:_(

I've been doing a dex/int battle-mage playthrough of Elden Ring, it's been fun.
 
Anyone have links to bloodborne files for emulation? I wanna emulate it but can't find files for the game (:_(

I've been doing a dex/int battle-mage playthrough of Elden Ring, it's been fun.
If you can think of a good place to host three 10GB zip files (plus the DLC), I'd be happy to upload mine.
 
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