Debate @MaryKullis on why video games are a waste of time - Why don't you GAMERS read a BOOK instead of playing into the Jews' escapism!

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I’ll take suggestions on books. But the thing about most video games is that you can change settings through console or mods if there is some gay agenda bullshit in there you don’t like.

Oh, and you don’t have to give anyone money for them either lol
 
I’ll take suggestions on books. But the thing about most video games is that you can change settings through console or mods if there is some gay agenda bullshit in there you don’t like.
I've been studying nomadic cultures so I've been on a stint of reading Jack Wetherford's books on the mongols. Ghengis Khan And The Birth Of The Modern World is an insanely interesting read because it compares the various accounts of his actions (For example, Arab vs The Mongol histories)
 
My brother in christ.
You're a product of modern medicine. The fact that you are able to sit here and shitpost on the farms was because of the lessened effect of infant mortality on human populations.
Maybe we have different ideas of what 'modern medicine' means?
Yes, all babies died before the experts saved us. I'm aware of the mythology.

No one wants babies to die, but the arrogance of these doctor faggots is thinking they are god (see: GMOs, transhumanism), and nature will eventually humble them. What happens when you find ways to keep a bunch of weak people alive through 'modern medicine'? You have a bunch of slaves, to the extent that they can't afford/provide this medicine for themselves. Nice how that works out.
Yeah I am sitting here maybe because of modern medicine, but so are autistic faggots like Bill Gates who definitely should have been a miscarriage, if it weren't for his rich parents getting the best care. These nerds who have no connection to nature due to their weak heart/spine are taking over the world for the weak spineless jews.

Stories are things human beings tell each other since the literal dawn of civilization.
Imagine if we had video games at the dawn of civilization. We'd all be living on Mars by now...or at least think we were as we power the machines with our bodies, a la Matrix.
A videogame just so happens to allow a form of agency in the storytelling. What do you think is a good idea? What would you, the person we have allowed to make decisions, want from your story? Even ones that don't really have choice serve the purpose of using humanity's innate empathy to literally put yourself into the shoes of the protagonist.
Sounds like something you should be doing in real life, where you get real feedback instead of a video game telling you that the fake-virtual-decision you made led you to these fake-results. Can you give me an example maybe to help me better understand how the video game allowing you to 'make decisions' (aka choose from the options that the game gives you, whereas in a book, your imagination is the limit), is really a good thing and not just novelty?
Its frustrating that I can't better explain the insidious nature of video games. I'm going to have to do a little reading/re-reading.
But, like how you've equated big pharma to modern medicine, you equate triple A slop to all videogames.
This would be like if I said books and the entire written medium was just an excuse to forcefeed women rape fantasies.
Who runs modern medicine? A bunch of benevolent doctors who just want to make us healthy??? Is that what the video games are telling the kids???
 
Yes, all babies died before the experts saved us. I'm aware of the mythology.
N-
It's not a mythology. It's that midwifes, for as best as they could do at the time, could only manage a 40% rate. Because the human infant is very very large and very demanding on the mother. The only reason babies come out so underdeveloped is because their heads *could not physically get larger in the womb*. Because otherwise they would be unable to pass through the birth canal. You're trivializing the turning point of the modern world.

Sounds like something you should be doing in real life, where you get real feedback instead of a video game telling you that the fake-virtual-decision you made led you to these fake-results.
Entertainment and storytelling is inherently wasted time. But it is human nature to want to enjoy yourself. Are those Choose-Your-Own-Adventure books also toxic in this way? I don't think you'll actually concede that, because you'll bring up the fidelity of videogames. But if you aren't a literal baby, you can seperate the media you consume from reality. This is tumblr-tier discourse.

Can you give me an example maybe to help me better understand how the video game allowing you to 'make decisions' (aka choose from the options that the game gives you, whereas in a book, your imagination is the limit)
I'm-
Nigger I'm not talking about you imagining things. In a book, the words of a passage dictate how things happen. There are few circumstances in the written word of a narrative that you cannot find the author dictating what is happening in front of you. Even events that are 'open to interpretation' or 'unreliably narrated' are the author choosing to put a set line of a story in front of you. You're just imagining how it happens in your head through the text you are given.

If I go:
"John was a stupid nigger and got shot in the face"
you can imagine what john looks like, how he is standing, what he was shot with. Yes.
But you are also constrained by the fact that I am Telling you john was a stupid nigger and got shot in the face. To venture outside of this box is to invoke death of the author. Which will morally obligate me to beat you to death with hammers for being a redditor.

A videogame can get around this by having a few different outcomes for a situation depending on the consumer's choice. All are essentially the author describing it to you. yes. But the branching nature of the choice allows for a deeper involvement in the story's outcomes. And well made games account for these choices later on.
An example of this?
In Disco Elysium, if you choose to do something seemingly stupid, you can completely change the outcome of the ending due to this active choice the player made.

And additionally, if your entire argument comes from the imagination factor. Lets talk ludonarrative. Where within the game's mechanics and open ended nature, the right sort of game can have a player making their own imaginative stories from just the pieces moving around. XCOM is an example of this, where you are just fighting an alien invasion. But little changes and actions within the mission create a narrative pattern to the player. Both are within the realm of imagination. So are both not equally valid here? Darkest Dungeon even moreso, because it's a game about the horrors of stress and war breaking people over and over again. You grow attached to what amounts to little more than game pieces because it's your human nature to mythologize and narrativize.

Who runs modern medicine? A bunch of benevolent doctors who just want to make us healthy??? Is that what the video games are telling the kids???
Stop trying to veer the point away from you not having theory of mind and into how the jews control big pharma. It was one example and you are now tortuously stretching it.
 
You're trivializing the turning point of the modern world.
You're calling shit that happened centuries ago "modern medicine".
Stop trying to veer the point away
You were the one who wanted to get pedantic about 'modern medicine', faggot.

Ignoring the rest of the shit you said because you're clearly an idiot gamer faggot.
 
Ignoring the rest of the shit you said because you're clearly an idiot gamer faggot.
>Get fucking bodied on the ideas of imagination
>Unable to make up a counter
>Y-You're a faggot
No stalker child. You are the faggot. You would think reading all those books would allow you to counter basic fucking rhetoric.
 
Well, this is kiwifarms...aren't we supposed to be a bit offensive?
Yeah but if you walk back on everything offensive you said 3 pages later you just come off as a spineless wuss.

I've never had someone tell me about something they learned from a video game (except on here yesterday.)
you literally just said you played educational computer games as a kid 🤦‍♂️
 
Yeah but if you walk back on everything offensive you said 3 pages later you just come off as a spineless wuss.
Or maybe I come off as not being fully serious at first, but like hey if people want to have a serious conversation, then this is what I really think/feel? I think I could come off this way to people with imagination/intuition at least (see: non-gamers).
you literally just said you played educational computer games as a kid 🤦‍♂️
Did I say I talked with myself about the video games? Did your video game induced ADHD not allow you to absorb the full context of this comment?
Do you ever talk with your gamer friends about the amazing insights you glean from your games? Oh to be a fly on the wall near that convo....

Before reading/re-reading Neil Postman, I thought I'd ask AI what Neil Postman would think of video games. I found the answer surprisingly good.

Based on his analysis in
Amusing Ourselves to Death and Technopoly, Neil Postman would likely view video games as the ultimate evolution of the "peek-a-boo" culture he criticized—an immersive, high-tech form of entertainment that poses a profound threat to rational discourse, civic life, and critical thinking.
Here is an analysis of what Postman would likely say about video games:
  • The Ultimate Entertainment Machine: Postman argued that America was transforming into a "technopoly" where entertainment values overwhelm civic virtues. He would likely see video games as the ultimate expression of this, where information is processed entirely to stimulate senses, emotions, and instant gratification rather than understanding or reflection.
  • "Amusing Ourselves to Death": He would argue that video games, like television, do not offer genuine knowledge but rather "visual entertainment" that numbs our senses. The "Faustian bargain" of video games is that we get engaging simulations, but we lose the capacity to engage with ideas that are "slow, painful, or ambiguous".
  • The End of Rational Thought: Postman's central fear was that public discourse would become a "vaudeville act". Video games reinforce this by replacing logical, text-based, or rational arguments with fast-paced, image-based, "gamified" experiences that train users to prefer rapid stimuli over patient contemplation.
  • Isolation and "Home Alone" Culture: In interviews, Postman expressed concern about technology turning individuals into people who live "home alone," using screens to replace face-to-face interaction. He would view online, multiplayer gaming not as true "social" interaction, but as a fragmented form of community that lacks real-world responsibility.
  • Technology is Not Neutral: Postman believed that "in every tool that we create, an idea is embedded that goes beyond the function of the thing itself". He would argue that the "idea" embedded in video games is that life is a series of problems that can be solved with a quick, entertaining, and digital "trick" or "hack," rather than deep effort or wisdom.
  • "Surrender of Culture to Technology": He would likely argue that in our rush to embrace advanced gaming technology, we have once again surrendered to technology, shaping our lives to fit the requirements of the machine rather than the requirements of culture.
What he might concede:
While generally critical of entertainment-driven technology, Postman was not entirely against technology itself. However, he would only accept video games if they were used for specific, limited purposes,


Sorry for the AI slop, but it seems pretty on point to me.
 
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Do you ever talk with your gamer friends about the amazing insights you glean from your games? Oh to be a fly on the wall near that convo....
Yes. I talk about narratives with friends when we play games with good narratives.
One of the big points of discussion between me and a buddy of mine is how Vampire The Masquerade Bloodlines is a better adaptation of a TTRPG than Baulder's gate. In that it captures the spirit of the system better.

Sorry for the AI slop, but it seems pretty on point to me.
Are you for real right now? Did you just get a machine to make a fucking point for you instead of actually formulating an idea in your own human mind?
You're doing a bit right? I'm being taken on a ruse cruise.
Also address the ludonarrative point you fat fuck.
 
Did I say I talked with myself about the video games? Did your video game induced ADHD not allow you to absorb the full context of this comment?
So it’s only a good argument because nobody’s ever told you that they’ve learned something by playing video games (except they have in this thread). The fact that you just told everyone you learned something from them is completely irrelevant though. Got it.

Do you ever talk with your gamer friends about the amazing insights you glean from your games?
Oh to be a fly on the wall near that convo....
well yeah, in order to have conversations with friends you need to have friends to begin with which I can safely assume you don’t, so I definitely understand if you’re curious to know what that’s like

I’ve learned plenty. Most games draw inspiration from or refer to actual historical events I wasn’t necessarily aware of before playing the game, leading me to do deep dives and guess what, learn.
 
So it’s only a good argument because nobody’s ever told you that they’ve learned something by playing video games (except they have in this thread). The fact that you just told everyone you learned something from them is completely irrelevant though. Got it.
I'm not saying its a good argument...its an anecdote. I've never had someone say something like "man this iran war is scary....reminds me of something I saw on Command and Conquer..." etc. The whole point was that video games are, to an extreme degree, not as social as reading a good book (in where people learn and share interesting things.)
well yeah, in order to have conversations with friends you need to have friends to begin with which I can safely assume you don’t, so I definitely understand if you’re curious to know what that’s like
my only friend and lover is the truth *makes love to a book*
I’ve learned plenty. Most games draw inspiration from or refer to actual historical events I wasn’t necessarily aware of before playing the game, leading me to do deep dives and guess what, learn.
Who is your favorite video-gamer intellectual? Elon Musk???
 
Ever notice how all the uppity bookfags can never mention any hidden gems or not well known books and can only parrot the same babies first X list?
Oh how daring, you've read Dune, tolkien, the same basic bitch philoshophy books and high school literature???? O my!
 
Oh how daring, you've read Dune, tolkien, the same basic bitch philoshophy books and high school literature???? O my!
I think the funniest part of this is that I have brought up books beyond the usual bookfag purview.
Like Wolf Totem, another in the long line of nomad-adjacent books I've been reading.
 
There is a balance.

I can agree that there are some videogames that are addictive, and can in the long run make you waste a lot of time (like grindy stuff), but others aren't necessarily so, and can be played in a reasonable manner.

These latter ones may translate like you watching a movie or series over the weeks, and find enjoyment in it.

The former ones (let's say you grinding to level 100 in Dragon Quest for all characters) will probably cause you to waste a lot of time for the amount of satisfaction they'll give you. But you won't stop because of the sunk-cost "fallacy".

But you can also alternate, maybe you're studying something and want some rest, so instead of reading more or watching a film, you play a videogame.
 
Ever notice how all the uppity bookfags can never mention any hidden gems or not well known books and can only parrot the same babies first X list?
Oh how daring, you've read Dune, tolkien, the same basic bitch philoshophy books and high school literature???? O my!
Bruh have you even read The Great Gatsby? It destroys Tetris.
 
I’ll take suggestions on books.
i don't read a ton of books with mass appeal...mostly non-fiction stuff...but I will take the bait and give fodder for the people who want to make this about me.

Joel Salatin - everything I want to do is illegal
neil postman - amusing ourselves to death
smedley butler - war is a racket
sandor katz - wild fermentation
bhagavad gita (not showing hands)
bill bryson writes good popular non-fiction IMO (he stopped writing books after writing a book on the body/health during the covid era...)
industrial society and its future - ted k
vance packard is kind of like a 60s bill bryson. loved The Waste Makers, very well sourced book about the rise of planned obsolescence.
when the body says no - gabor mate
henry ford's autobiography & the international jew
henry david thoreau complete works

and there's a lot of books that i want to read but haven't started (or finished) them yet....
rockefeller's medicine men
the deliberate dumbing down of america
david duke - jewish supremacy
neil postman - technopoly

now if you want me to write an essay on what i learned from each of these books, let me say now i won't, but that doesn't mean i didn't learn a lot from them
 
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