LORD IMPERATOR
kiwifarms.net
- Registrado
- 4 de Ago, 2020
I've seen this way too many times to count. From RPGs, to stealth games, to FPS games, there's always the fans of more obscure games calling the popular game shit because their game only cracked a couple hundred thousand sales while the other game sold millions of copies."This popular thing isn't actually good" is the eternal cope of fans of the unpopular thing that sold poorly.
Moral obligation? In video games? The only "moral obligation" for video games is preservation of games so that future generations can enjoy them. Otherwise, they're digital toys; you can peruse, enjoy, or dismiss them as you see fit.This is the problem. The type of game you love is a miserable experience for anyone who's not in the top 5% of players. You can insist all you want that people should feel a moral obligation to practice, practice, and practice some more until they get into that 5%...but only 5% of players ever will. Most just won't. You can't be upset that they don't, and that their lack of interest in being cannon fodder in Quake or a juggle dummy in a fighting game is a personal failing on their part...but this is just how consumer markets work. Most people don't buy things that they don't enjoy. Products that provide terrible experiences to all but the most committed users just plain do not sell in large numbers, and never will.