Final Fantasy XIV - Kiwi Free Company

When Grummz said he's putting together a group, I expected him to do have a full group. If you pug and people don't want to play around your wishes, tough luck. You either adapt to what others are doing or you create your own group and party up with like-minded people. It's easier to cry on Twitter though.

And for all this "Back then, MMO communities were better blablabla." crap some people keep saying, they need to remember that back then there were no Twitter asspats to be had, you could sperg out in the game's forum but you needed to be prepared to get ridiculed with no way to ban/block anyone. My advice, take it like a man, join/create an FC and be done with it. Do minimum item-lvl while you're at it, the longer those trash packs need to be cleared, the more it feels like "The way it should be played". Pathetic.
 
I fucking love Prae because its gives you a massive amount of experience for like five minutes of gameplay.

Just alt-tab and do other shit while the cutscenes are running, like real FFXIV vets.
I always just shitpost in party chat during the cutscenes, though I'm careful of spoilers in case sprouts actually read my nonsense.

I open up every Prae with something to the effect of "Alright boys I'm going to -do insert some long task- I'll be back by the third-fifth monologue" or "Alright boys I'm going to -insert fast food place- anyone want anything?". I once made up an elaborate backstory about how my city was in such heavy lockdown that a Wendy's was the only place in the entire city to get food and that I was in a drive through for about 30 minutes straight during the run giving constant bullshit upsets, we ended the run with me saying "I finally got my Wendy's". Everyone clapped.
 
I mean you don't "need" much of anything, you arguably barely need GCD heals in general depending on the fight tuning yet WHM has 7 of them. You don't need Mantra or Nature's Minne, but they exist and sometimes they can help in prog or enable some stupid greed strat where you stack as much mitigation and shielding as possible and just full frontal tank avoidable aoes to avoid disconnecting from the boss. A proper greed strat enables damage which is generally always useful and double sprint + mitigation can in-theory enable something depending on the fight's design (I believe e10s was one example I had with my raiding buddies where more general party movement would help). I just don't think a combat movement speed bonus is useless in a game where movement and positioning is literally everything beyond hitting your buttons.

As for Scholar being jank, eh I've been playing it and while the fairy is retarded I don't see how it is anymore jank then WHM which clips its GCD all the damn time unless you spreadsheet the entire fight and has worse gcd uptime when you need to be mobile then BLM. Good thing they're fixing WHM's problem former, but now WHM has to deal with AST muscling into its turf which has historically worked against WHM for the last 5 years.

Despite my optimism I think Sage will be better (if marginally) unless its numbers are garbage relative to Scholar, damage is everything in this game so being more offensively inclined like Sage is almost always better then a defensively inclined job and Sage feels like it can shove a good bit of damage into a burst window. I just think people are bitching about the wrong things regarding Scholar as combat movement speed is actually useful for both prog and parse/speed/farm in hard content depending on how movement and position intensive the fight is. If the community hates it enough I expect a soft rework in EW's post patch, like Ninja and Monk got in ShB, followed by even a full on rework in 7.0 if it gets bad enough.
So it'll be relegated to niche uses (just like the greed/shielding strats) etc? That's... basically my point lol.

If you can't see that it's more poorly designed then white mage, I can only think you don't have enough experience with it in high-end content. Which is fine. But that's primarily what I'm talking about here. It won't matter in casual content.
I didn't sour on the job until I started raiding with it, because the issues all became super apparent. So I'm not even criticizing. But this is one instance where people aren't just bitching about minor issues just because they want to complain. The job is legitimately poorly designed and can feel really shitty to play at times.

If you want a rundown of design problems... Dissipation locks you out of using Fey Union, Whispering Dawn, Fey Illumination, Fey Blessing and Seraph. And Seraph locks you out of using Fey Union, Fey Blessing and Dissipation. Dissipation gives you AF stacks, but then you don't get gauge when you use your AF stacks because your fairy is gone. The way the AF system is designed w/ energy drain is super counterintuitive, making players forego their best heals if they want to deal reasonable dps. The fairy/seraph system is just broken. The Fey gauge itself doesn't matter much at all: Fey union is basically the only skill that utilizes it fully, and if you use any other fairy ability? It breaks the tether and cancels the union. On and on.

It's just a fucking mess. Will a movement buff help? Sure. But it won't fix the myriad of other design issues the job faces. It's like putting a band-aid on a gunshot wound. And since there's a new shield healer in town? I really suspect scholar is gonna be in real trouble if sage is even moderately decent.

It's a nightmare. And it's sad too, because I really love scholar. It's been my favorite job for years, and I'm passionate about it. But I'll probably be swapping jobs in EW if they haven't fixed it's issues. Sage is just looking too good lol
 
Última edición:
Grummz or whatever is still sperging on twitter lol

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Guy really let an autistic end (that they are reworking anyways) to a subpar but servicable story really get to him huh lmao
 
I'm happy with the Bard changes at least. Songs last 40 seconds and if the cooldowns on songs are still 80, it means you can bounce back and forth between 2 songs with almost no downtime allowing you to focus more on AoE or Single Target damage as needed. If you're using lots of AoE, you can cycle back and forth between Mage's Ballad and Army's Paeon for Rain of Death spam and faster Arrow Knocks. For single target damage, Mage's Ballad and The Wanderer's Minuet to for Bloodletter spam and Pitch Perfect. I know that there's a new Apex Arrow-like attack needing you to have used each song once but I'm hoping it's somewhat situational and isn't a required button press. Bard would flow better if it that last attack was a "use it if you got it" off global cooldown ability.
 
I'm happy with the Bard changes at least. Songs last 40 seconds and if the cooldowns on songs are still 80, it means you can bounce back and forth between 2 songs with almost no downtime allowing you to focus more on AoE or Single Target damage as needed.
Nope, they stated songs are on 120 second CD when talking about Bard in the live letter (this was to force better alignment with raid buffs, as Bard as an 80 second loop job which was incredibly awkward). So this doesn't work. The real change to songs is that a completed song cycle now adds access to an extra raid buff you can use after cycling through all 3 which is what those 3 little stickers on the side were all about. Your aoe additions are the Apex Arrow (We can't fix Apex Arrow by itself, so we just added some extra bullshit on top of it) follow up, and whatever the fuck that cone thing was.
 
Nope, they stated songs are on 120 second CD when talking about Bard in the live letter (this was to force better alignment with raid buffs, as Bard as an 80 second loop job which was incredibly awkward). So this doesn't work. The real change to songs is that a completed song cycle now adds access to an extra raid buff you can use after cycling through all 3 which is what those 3 little stickers on the side were all about. Your aoe additions are the Apex Arrow (We can't fix Apex Arrow by itself, so we just added some extra bullshit on top of it) follow up, and whatever the fuck that cone thing was.
Disappointing. That makes the class is even more rigid.
 
I never forgave Kern for Firefall. Never have, never will. I loved that game and he fucked it up. People can hold him up for vanilla WoW all they want, but to me his biggest achievment will always be how he killed Firefall before it even had the chance to shine.
RIP my beautiful Firecat. Gone but never forgotten.
 
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The fuck do you mean "spoiled"? You're already in the fucking dungeon. Absolutely nothing gets "spoiled" between cutscenes other than the fact that you miss out on trash mobs and one overblown "shoot trash in a magitek armor" segment.

Are WoWfugees really this retarded?
Does he know that the story is unskippable? What is the issue? The speedrunning?
 
Does he know that the story is unskippable? What is the issue? The speedrunning?
The assumption is the speedrunning yeah, but my question is if he ever actually posted screenshots of his character or just ingame in general, kinda screams that he saw a video of prae and decided to pretend he even knows what he's talking about
If he is playing then it could be funny to see him sperg out over ARR's postgame being a complete slog and never get to the first expansion
 
Does he know that the story is unskippable? What is the issue? The speedrunning?
As someone who came from WoW / SWToR, where if you're not hammering your spacebar through every cutscene in a group situation, you're literally Satan, I felt super uncomfortable running Praetorium, for the simple reason that I felt like I was the only one watching it and the rest of the raid was calling me everything from a pig to a dog. And yeah I know that's not the case and it's silly, but that's the conditioning of those other games. So Kern is acting like a twat, but I can understand where he's coming from to a small degree, because it's such a swerve from what you're expecting. It's all about getting out of that mindset.
 
So it'll be relegated to niche uses (just like the greed/shielding strats) etc? That's... basically my point lol.

If you can't see that it's more poorly designed then white mage, I can only think you don't have enough experience with it in high-end content. Which is fine. But that's primarily what I'm talking about here. It won't matter in casual content.
I didn't sour on the job until I started raiding with it, because the issues all became super apparent. So I'm not even criticizing. But this is one instance where people aren't just bitching about minor issues just because they want to complain. The job is legitimately poorly designed and can feel really shitty to play at times.

If you want a rundown of design problems... Dissipation locks you out of using Fey Union, Whispering Dawn, Fey Illumination, Fey Blessing and Seraph. And Seraph locks you out of using Fey Union, Fey Blessing and Dissipation. Dissipation gives you AF stacks, but then you don't get gauge when you use your AF stacks because your fairy is gone. The way the AF system is designed w/ energy drain is super counterintuitive, making players forego their best heals if they want to deal reasonable dps. The fairy/seraph system is just broken. The Fey gauge itself doesn't matter much at all: Fey union is basically the only skill that utilizes it fully, and if you use any other fairy ability? It breaks the tether and cancels the union. On and on.

It's just a fucking mess. Will a movement buff help? Sure. But it won't fix the myriad of other design issues the job faces. It's like putting a band-aid on a gunshot wound. And since there's a new shield healer in town? I really suspect scholar is gonna be in real trouble if sage is even moderately decent.

It's a nightmare. And it's sad too, because I really love scholar. It's been my favorite job for years, and I'm passionate about it. But I'll probably be swapping jobs in EW if they haven't fixed it's issues. Sage is just looking too good lol
Currently level 76 scholar. So basically, fey union never makes sense? Because other than autistically trying to blow faerie gauge to keep from overcapping I can't find a way to work it in. Even dissipation finds itself in my rotation occasionally.
 
The assumption is the speedrunning yeah, but my question is if he ever actually posted screenshots of his character or just ingame in general, kinda screams that he saw a video of prae and decided to pretend he even knows what he's talking about
If he is playing then it could be funny to see him sperg out over ARR's postgame being a complete slog and never get to the first expansion
He is actually playing. He streamed some of his gameplay.
 
Disappointing. That makes the class is even more rigid.
Tbf, if you're trying to play your class right every single one of them is rigid, I'd argue Samurai is probably the most rigid dps in this entire game if you're trying to play it properly despite it looks pretty free flowing. The execution of the classes comes down to doing your designed rotation properly while doing mechanics in pve content, the rotation itself isn't supposed to be free flowing. Although some classes have "adjustment" buttons they can use like Samurai's free sen reset button Hagakure or Monk's Form Shift which are designed to be used in case you can't hit the boss and need to force a readjustment, but Bard doesn't need anything like that because Bard as a ranged physical dps can shoot its arrows whenever it wants.

Also if songs were 45 seconds long on 80 second CD, you'd just never use Paeon because Paeon sucks (which is probably the biggest issue with Bard) as Paeon is effectively a cooldown phase after playing proc whack-a-mole for 60 seconds. Bard flows quite fine in boss fights, it just feels like ass in dungeons where wall to walls are normal but they're trying to upgrade Bard's aoe so they might fix that issue to some degree in EW. Bard's real rotational execution comes down to playing proc whack-a-mole well, especially in Wanderer's phase due to that being Bard's largest damage boost in boss fights.
 
Does he know that the story is unskippable? What is the issue? The speedrunning?
Just about the only way I can imagine he had an issue with people pulling ahead is if he had people with shorter cutscenes (because they're using a different voice language than the others), or people abusing the logout/login bug to make cutscenes skippable. Or his dumb ass got left behind at the first door.

His issue is both the fact that Praetorium is poorly designed (as everyone, including the dev team, already knows, so him repeating what's already common knowledge for the last near decade doesn't contribute anything of value) and the fact that most people will speedrun the dungeon outside of cutscenes, or at least I'm assuming that's the other end of his issue considering how fucking assblasted he's gotten so far with most folks telling him "Stop being a crybaby. When in Rome, do as the Romans do."
 
Or his dumb ass got left behind at the first door.
It's 100% gonna be this, he didn't rush into the door and got clapped by the NPCs when everyone else skipped it. Both the front door and the second 'jump' down kill newbies dead.. but they just release and continue on after the cutscene starts. He's simply angry someone didn't coddle him.
 
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