Final Fantasy XIV - Kiwi Free Company

People are dissing the movement speed buff as lame but it might unironically make sch the most desired class just for the extra mobility.
There are for certain people who will really like the movement buff but in terms of actual interesting design ideas its still dead last as always. The combat speed buff will probably see some sweaty people adopt it purely for that. Extra speed helps with a lot of dance-y fights.
 
There are for certain people who will really like the movement buff but in terms of actual interesting design ideas its still dead last as always. The combat speed buff will probably see some sweaty people adopt it purely for that. Extra speed helps with a lot of dance-y fights.
>healers are basically able to slidecast DPS faster
>people will still fuck this up and stand in things
>people will probably complain that "slidecasting is too hard because the spells are too quick now"


Calling it.
 
Combat speed buff if it is strong enough, like close to having a second pocket sprint, can actually be useful when it also apparently has a damage reduction component too. You can do some funny greed shit or some nice prog QoL with second sprint depending on the fight design. So I don't think it is unredeemably terrible it just looks boring in a trailer which is more the problem with healers, being boring not god awful in terms of power.

Btw for Sage fans/Ex-Sch players here I believe 21/26 of Sage's tooltips roughly translated. Don't look at potencies too hard, just focus on the general "what this ability do" factor. The main thing that this list is missing is what ability adds the "Eucrasia" suffix (in the trailer you notice a blue UI element turns on before the Sage puts a barrier on people) which creates your dot and any shield heal you generate, just think of it like Aspected Benefic/Helios difference between normal Benefic and Helios. "Icarus" is that dash thing Sage does, I don't believe it is actually like Aetherial Manipulation like this image says it is more like En Avant on Dnc I'm sure.

SageSummary.png
 
So in non-LL related news, Mark Kern aka Grummz (one of vanilla WoW's devs) had a meltie about Praetorium last night and has been tardraging at his followers because no one agrees with him that a janky final story dungeon is an unforgivable sin.

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I'm really curious though... what is it about Prae that drives WoW people insane? Tali had his own spergout about this. It's basically no different than one of those modern WoW scenarios like they had in Legion or BfA, except XIV's team did them one time and then permanently retired the concept.
 
So in non-LL related news, Mark Kern aka Grummz (one of vanilla WoW's devs) had a meltie about Praetorium last night and has been tardraging at his followers because no one agrees with him that a janky final story dungeon is an unforgivable sin.

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I'm really curious though... what is it about Prae that drives WoW people insane? Tali had his own spergout about this. It's basically no different than one of those modern WoW scenarios like they had in Legion or BfA, except XIV's team did them one time and then permanently retired the concept.
MarkKernSpoiled.png

The fuck do you mean "spoiled"? You're already in the fucking dungeon. Absolutely nothing gets "spoiled" between cutscenes other than the fact that you miss out on trash mobs and one overblown "shoot trash in a magitek armor" segment.

Are WoWfugees really this retarded?
 
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The fuck do you mean "spoiled"? You're already in the fucking dungeon. Absolutely nothing gets "spoiled" between cutscenes other than the fact that you miss out on trash mobs and one overblown "shoot trash in a magitek armor" segment.

Are WoWfugees really this retarded?
Honestly. Don't PUG if you want a slow run. Form a group if you want to extend the time in the run that bad. Most people just do it for the tombstones anyway and the contents so flipping easy now all the challenge is long gone. You're not missing anything.
 
Combat speed buff if it is strong enough, like close to having a second pocket sprint, can actually be useful when it also apparently has a damage reduction component too. You can do some funny greed shit or some nice prog QoL with second sprint depending on the fight design. So I don't think it is unredeemably terrible it just looks boring in a trailer which is more the problem with healers, being boring not god awful in terms of power.

Btw for Sage fans/Ex-Sch players here I believe 21/26 of Sage's tooltips roughly translated. Don't look at potencies too hard, just focus on the general "what this ability do" factor. The main thing that this list is missing is what ability adds the "Eucrasia" suffix (in the trailer you notice a blue UI element turns on before the Sage puts a barrier on people) which creates your dot and any shield heal you generate, just think of it like Aspected Benefic/Helios difference between normal Benefic and Helios. "Icarus" is that dash thing Sage does, I don't believe it is actually like Aetherial Manipulation like this image says it is more like En Avant on Dnc I'm sure.

But there's really no mechanic currently in the game where you need a double sprint. I'm sure it'll be handy, but will it make up for how janky the job is overall? I really doubt it.
So what we'll probably see is people avoiding it like the plague for months and then using it for parse runs/speedruns (muh uptime). It'll likely hold a place in the meta like Astro before they reworked sleeve draw.

The only thing I can think that will save scholar is if they reworked the way some of their abilities functioned. And they absolutely could've, but it just isn't apparent from the previews. If they did that, alongside the movement speed defensive? It could be perfectly fine. There's just no way to know yet.

Also Sage looks really interesting. I like the greek naming conventions too. Pretty hyped.
 
Lmao there is nothing to prae beyond the story consequences that lead up to it and the final hammy but otherwise kinda fun boss monolouges that get forced on to you

None of the bosses are particularly unique, Ultima should've been a trial similar to how the final nidhogg fight was
All the plot gets spoonfed anyways, with your own choice to skip the final cutscenes (pretty sure all the ending plot shit happens after you exit, too) so

I sorta like how he makes certain prople seethe but 90% of the time hes seething at random twitter autists while publicly announcing how ass mad he is
 
But there's really no mechanic currently in the game where you need a double sprint. I'm sure it'll be handy, but will it make up for how janky the job is overall? I really doubt it.
So what we'll probably see is people avoiding it like the plague for months and then using it for parse runs/speedruns (muh uptime). It'll likely hold a place in the meta like Astro before they reworked sleeve draw.
I mean you don't "need" much of anything, you arguably barely need GCD heals in general depending on the fight tuning yet WHM has 7 of them. You don't need Mantra or Nature's Minne, but they exist and sometimes they can help in prog or enable some stupid greed strat where you stack as much mitigation and shielding as possible and just full frontal tank avoidable aoes to avoid disconnecting from the boss. A proper greed strat enables damage which is generally always useful and double sprint + mitigation can in-theory enable something depending on the fight's design (I believe e10s was one example I had with my raiding buddies where more general party movement would help). I just don't think a combat movement speed bonus is useless in a game where movement and positioning is literally everything beyond hitting your buttons.

As for Scholar being jank, eh I've been playing it and while the fairy is retarded I don't see how it is anymore jank then WHM which clips its GCD all the damn time unless you spreadsheet the entire fight and has worse gcd uptime when you need to be mobile then BLM. Good thing they're fixing WHM's problem former, but now WHM has to deal with AST muscling into its turf which has historically worked against WHM for the last 5 years.

Despite my optimism I think Sage will be better (if marginally) unless its numbers are garbage relative to Scholar, damage is everything in this game so being more offensively inclined like Sage is almost always better then a defensively inclined job and Sage feels like it can shove a good bit of damage into a burst window. I just think people are bitching about the wrong things regarding Scholar as combat movement speed is actually useful for both prog and parse/speed/farm in hard content depending on how movement and position intensive the fight is. If the community hates it enough I expect a soft rework in EW's post patch, like Ninja and Monk got in ShB, followed by even a full on rework in 7.0 if it gets bad enough.
 
"Newbies never get to experience it."

You're quite literally forced to experience it. There's not some mythical pure Prae experience nestled far back in the mists of time. As far as I know, it's been a weird gimmick dungeon you speedrun since 2.1 or even earlier. Hell, a lot of the people who were playing 2.0 upon release already had Darklight gear from 1.0 that allowed them to absolutely shred Prae (along with the rest of the 2.0 MSQ).

The current Prae experience is probably the best iteration of it since no one can skip cutscenes and there's an endless supply of people willing to run it for the overinflated rewards. Which isn't saying much because it's kind of a shit duty but even the story kind of makes it clear that you're supposed to be absolutely steamrolling the empire in this instance.
 
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The fuck do you mean "spoiled"? You're already in the fucking dungeon. Absolutely nothing gets "spoiled" between cutscenes other than the fact that you miss out on trash mobs and one overblown "shoot trash in a magitek armor" segment.

Are WoWfugees really this retarded?
If he wants to run through it like its 'meant to be' then he'll be just killing more trash and skipping a few less early fights. I agree its not 'great' but I also think he's a whiny little 'tard who has no idea that the 'SKIP, SKIP, SKIP, GO GO GO' mentality was something that has been present in every MMO for a long while and really debuted massively in WoW.
Dude made an old MMO and managed to plant another crop of Memberberries, that doesn't make him impactful, relevant, or automatically right. The ego on this sad sack is incredible.
 
If he wants to run through it like its 'meant to be' then he'll be just killing more trash and skipping a few less early fights. I agree its not 'great' but I also think he's a whiny little 'tard who has no idea that the 'SKIP, SKIP, SKIP, GO GO GO' mentality was something that has been present in every MMO for a long while and really debuted massively in WoW.

Dude made an old MMO and managed to plant another crop of Memberberries, that doesn't make him impactful, relevant, or automatically right. The ego on this sad sack is incredible.
He wasn’t even the one who popularized it. That game got way more influence when latter TBC came out and WoTLK. He’s not even fully responsible for classic wows creation either.
 
He wasn’t even the one who popularized it. That game got way more influence when latter TBC came out and WoTLK. He’s not even fully responsible for classic wows creation either.
Given how really, really, REALLY basic all of Vanilla WoW is in terms of design its not a particularly impressive laurel to rest upon your brow. It's not quite 'I made Molten Core' levels of pathetic but its up there. (Unless he did make MC then HAHAHAHAHHHH)
 
Why does Grummz come off as some old man whining about something new just because it's popular and not the MMO he worked on?
Because he is and he has been doing this for years.

Idiots on Twitter just think he's based because he makes the occasional valid critique of modern day Blizzard + the video game industry and hold him up as a voice of authority on such matters because he used to be a WoW dev. That, or everyone's just that eager and stupid to appease their confirmation bias.
 
Grummz worked on pretty much every Blizzard game that 30 year-old boomers hold up as a gold standard. He's boomercore as fuck and it shows in his audience.

Now to be fair to him, he's actually been overall pretty positive about FFXIV until this point. Which makes sense because it's a game where raidtrannies are actively segregated from the general population and that's definitely what the original WoW team was going for (before the raidtrannies took control during TBC).

[insert Tigoli meme picture here]
 
Grummz worked on pretty much every Blizzard game that 30 year-old boomers hold up as a gold standard. He's boomercore as fuck and it shows in his audience.

Now to be fair to him, he's actually been overall pretty positive about FFXIV until this point. Which makes sense because it's a game where raidtrannies are actively segregated from the general population and that's definitely what the original WoW team was going for (before the raidtrannies took control during TBC).

[insert Tigoli meme picture here]
To be fair, the man doesn't have to throw a giant hissy fit just because he chose to take exception to one outdated part of the game that he still very easily could've played out in full and not missed a single story beat, but refused because of his personal perception that he was "being left behind" and would be spoiled somehow. And he didn't have to turn it into a bigger hissy fit just because people told him to stop being retarded.

I wonder if Mr. Kern would also sperg out if he gets informed that the official word from the XIV dev team and Yoshida himself is that it isn't possible from a technical standpoint for them to change Praetorium as of yet.
 
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