Worst Grinds/Time Sinks In Gaming - Achievements, Reputatons And Cosmetics Galore

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Online gaming. I love the elder scrolls, like my name suggests. But to get even close to the level cap for ESO, elder scrolls online, you have to be stoned or a lobotomite. You sit there and kill the same monsters over and over and over. Same dungeons. The repetition of quests, dailies, storage and inventory management, ugh.
 
Última edición:
Familiars is CastleVania: Symphony of the Night.

The familiars get 1 experience per kill, and earn a level every 100 kills while that familiar is equipped.

The Sword familiar becomes equipable at level 50, and increases in power and changes form at higher levels.

The fastest way to level a familiar to maximum is to put an elastic around your controller with the Medusa shield equipped, and standing in the right room.

It will take about a day to get there.
 
collectible hunting in open world slop like Assassin's Creed, especially after you've completed the game
i think new Zelda games are pretty notorious for that as well
 
AFAIK the biggest grind in all of gaming is Old School Runescape's collection log.
The biggest grind in any single player game is Baten Kaitos for Gamecube
 
Heavily (300+) modding Skyrim. I actually ended up giving up on the most recent attempt after a week of bullshit, and I was manually sorting load orders back in the Oblivion days.

I feel you bro. I thought to give STALKER Anomaly a shot about a year ago, I ended up with 250ish mods, with various workarounds for bugs/CTD issues. At some point I wasn't even playing the game anymore, it was just an eternal mod sorting/fixing grind.
 
Basically no amount of timewasting in a singleplayer game can compare to grinding in an MMO or any sort of multiplayer-only game. Your average Ubisoft open world "collect seven platinum buttholes to unlock the epic golden cape" game at least gives you a golden cape at the end.
Fighting the same boss over and over again for the exact right weapon variant in Borderlands games comes pretty close though.
Heavily (300+) modding Skyrim. I actually ended up giving up on the most recent attempt after a week of bullshit, and I was manually sorting load orders back in the Oblivion days.
I find eventually you learn what mods are unnecessary and what mods are integral to your enjoyment of the game, and I mean this with any game that has mod support. There will come a time where you can create a base of mods that you can layer others on top of in peace.
 
Mastery Ranks in Warframe. What do you mean I have to keep using weapons I hate until I fully "master" them so I can be allowed to use the shit I actually like?

At least Mastery Rank comes relatively easily and has several promotions that can be easily cheesed. The real grind (perhaps self-imposed) in Warframe is grinding relics and Orokin maps for puzzle rooms to make platinum. A lot of the monetization in WF gets a pass from me because of the trade system and it's one of the few games I've seen with a discount coupon system for microtransactions. I have just about every warframe and weapon in the game, and the vast majority of it was paid for by farming Ducats and trading shit from Baro Ki'teer when it went off rotation. It's worth it to pick up extra sets of weapons and primed mods because there is almost always a demand.
 
The worst grinds in gaming? The Dave Mirra Franchise is at the top of that list. Second entry in the franchise, first level (Woodward). Last objective to 100% the level is doing that "GRIND 170 METERS DOWN THE RAILS NEAR THE TRAILS". Never been able to complete it cleany, always fighting those shitass grind physics. Same shit on the first game, they make you grind those godamn fuckin powerlines, wich is impossible without unlocking the "Secret Bike" with maxed out stats.
 
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