World of Warcraft

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This might warrant it's own thread, but the TurtleWOW team just announced that they are making their own game studio:

Ver archivo adjunto 9075797

I don't think this is going to end up being anything, especially with MMORPGs as a dead genre after Ashes.
Probably not but it's a better shot than yet another WoW private server.
Any meaningful game development will take time. By the time the TurtleWoW team has something they can put into the hands of players, interest will likely have fallen off. I do hope they come back and give Blizzard a black eye but I doubt it'll happen.
 
Any meaningful game development will take time. By the time the TurtleWoW team has something they can put into the hands of players, interest will likely have fallen off. I do hope they come back and give Blizzard a black eye but I doubt it'll happen.
At least it's more of a real job than a WoW private server.
 
This might warrant it's own thread, but the TurtleWOW team just announced that they are making their own game studio:

Ver archivo adjunto 9075797

I don't think this is going to end up being anything, especially with MMORPGs as a dead genre after Ashes.
I enjoyed my time playing TWoW but it felt like fan art the video game, ranging from terrible to mediocre. I cant imagine these people building something from scratch on their own, everything was done of the backs of greater people.
 
This might warrant it's own thread, but the TurtleWOW team just announced that they are making their own game studio:

Ver archivo adjunto 9075797

I don't think this is going to end up being anything, especially with MMORPGs as a dead genre after Ashes.
I don't think MMOs are a dead genre for something like a small studio - and there's a small and dedicated market that Turtle already has some hooks into. Sure, no MMO is probably going to hit ~12,000,000 players ever again - but a few hundred thousand is still very significant.

They can't run a WoW shard but Blizzard doesn't own the concept of World of Warcraft and unlike WoW whatever new comes out won't have been solved and datamined for 22 years already.
 
This might warrant it's own thread, but the TurtleWOW team just announced that they are making their own game studio:

Ver archivo adjunto 9075797

I don't think this is going to end up being anything, especially with MMORPGs as a dead genre after Ashes.
Lord knows I long for the Blizzard trannies to cope and seethe, but this project is never making it past the idea phase.
 
The issue with MMORPGs as a market right now is that many of the big players are very well-established, it's not a novel game genre anymore and that there is so much sunk cost fallacy going on. There seems to be room for certain niche games to thrive but there is a lot of risk.
 
Yeah.

Some of their new zones and quests. felt like something straight out of retail, while some of it just felt less like a video game and an RPer's home brew zone for RP.

Class design felt like strange mish mash of every expansion.
To me, TWoW made changes that made sense overall that improved the Classic feel. Adding while retaining the initial concept is tough to do. I poked through their version of Gilneas. Was a lot cooler than the random jack the ripper esthetic of Cata
 
To me, TWoW made changes that made sense overall that improved the Classic feel. Adding while retaining the initial concept is tough to do. I poked through their version of Gilneas. Was a lot cooler than the random jack the ripper esthetic of Cata
the only thing i didnt like about gilneas was the mountain in the middle of the zone, that thing was fucking gay and retarded. There was also this sort of subplot about a druidic order working behind the scenes to restore the rule of law, just dumb.

They also did very little with the labor camps near the castle, which take up a big chunk of the zone. Wasted opportunity.

I'm sure there is a real lore basis for a lot of what they put into TWoW, but just because it's canon doesn't make it a story worth retelling or experiencing in a video game.

It's been a while, but if I'm not mistaken it's pretty much stated that Gilneas is the fault of the Black Dragon flight, which I like a lot. I like the idea of the black dragons having been slowly chipping away at humanity and they have a proven track record.
 
It's been a while, but if I'm not mistaken it's pretty much stated that Gilneas is the fault of the Black Dragon flight, which I like a lot. I like the idea of the black dragons having been slowly chipping away at humanity and they have a proven track record.
Warcraft 1-2, Warcraft 3, and WoW had enough retcons between them that they might as well be different iterations of lore - but you could reconstruct a common "through-line" where a big part of the "grand narrative" is Black Dragonflight being a scheming faction. Since dragons don't die of old age, they can afford to play the long game.

Prior to the original Warcraft/First War, the human kingdoms are effectively the pre-eminent geopolitical force on Azeroth. Most other factions that matter are either aligned with them (dwarves and elves) or isolationist (Night Elves, Pandaren) or actively hiding from everyone else (Naga, Qiraji). This would make them most likely adversary should the Black Dragonflight start pursuing their goals more actively. An open war against the humans would probably just cause them to unite and also draw in all other Dragonflights.

When the orcs do invade, Deathwing basically goes "plausible deniability" -route and mostly just helps the orcs to gather intel on Azeroth that helps them succeed. One of the WoW retcons would fit this rather well is that Blackrock Mountain and Blackrock Clan having the same name is a pure coincidence, but one that Deathwing leveraged by manipulating the orcs to attack the place and conquer much of it from the Dark Iron dwarves (and help them succeed because Ragnaros is Deathwing's enemy despite both having been corrupted by the Old Gods. I think actually makes sense, but I'm not sure.) This means Blackrock Clan has a stronghold to retreat into, helping them survive all the way to the WoW era. All the while being a thorn on the side of two different enemy factions.

In the Second War, he basically repeats the process (just a bit more blatantly?) by giving Dragonmaw Clan the ability to enslave Red Dragons and use them against humans. Only real problem with this (unless I misremember) is the retcon that this was achieved by giving the Orcs "Dragon Soul" which would be like if Reagan had supported Taliban by giving them the US nuclear launch codes. Deathwing reverts to a more shadowy approach the plan is foiled by Falstad Wildhammer, Rhonin, and Vereesa Windrunner.

While I don't know what "Gilneas is the fault of the Black Dragon flight" exactly refers to, it would make sense that Gilneans are not fans of bankrolling less-than-critical military campaigns and the "let's intern the orcs instead of massacring them so we can feel better about ourselves" -project. Deathwing simply exploits these genuine grievances to make them go into isolation, which makes the wider humanity weaker/less united and makes Gilneas more vulnerable to further manipulation. The Defias storyline works basically the same, depending on the exact time Onyxia managed to infiltrate Stormwind's leadership. She said, in the right ear(s) either "we can't afford to pay the Stonemasons, let's claim they did a subpar job to get out of this massive financial obligation" or "if the Stormwind doesn't pay you, you are morally justified in just taking what you are owed."

I could be misconstruing, but Nefarian and Onyxia both lose because they make their plots too complex for their own good. Perhaps it's just to lampshade why he doesn't just kill the players, but he's characterized as almost a "theater kid" who places way too much emphasis on appearing dramatic to the point that he arranges a letter to be sent to people who killed him. Onyxia's plan is more concise, but in the comic featuring Varian/Broll/Valeera, she arranges to have King of Stormwind to split in two different versions of himself for... reasons?
 
While I don't know what "Gilneas is the fault of the Black Dragon flight" exactly refers to,
It feels like forever since I played it, but from what I remember the Black Dragons basically put into motion the events that lead to it becoming a gothic furcon. I think they tempted some one with some magical artifacts to get them on the wrong path and then ended up posing as leadership after bumping them off.
 
It feels like forever since I played it, but from what I remember the Black Dragons basically put into motion the events that lead to it becoming a gothic furcon. I think they tempted some one with some magical artifacts to get them on the wrong path and then ended up posing as leadership after bumping them off.
Are you confusing Gilneas and Alterac?
After Aiden Perenolde betrayed the Alliance by letting the Horde march through his kingdom's mountain passes unopposed, Deathwing posed as a noble to advise King Terenas of Lordaeron to execute Perenolde. The plot seems to have been to claim the Alterac crown for himself, because dragons like gold or something, I don't know. The story is from a Knaak Warcraft 3 novel, which should give you some hints as to its quality. No, not the one with Rhonin's raptor army, its prequel.
 
It feels like forever since I played it, but from what I remember the Black Dragons basically put into motion the events that lead to it becoming a gothic furcon. I think they tempted some one with some magical artifacts to get them on the wrong path and then ended up posing as leadership after bumping them off.
the worgen curse in gilneas came from arugal if i recall correctly

arugal was a kirin tor mage who was expelled from dalaran for researching that shit, he went west to silverpine forest and made shadowfang keep his home where he continued his research. eventually he made contact with the worgen in the emerald dream and brought some of them to azeroth, soon afterwards they started to proliferate beyond the keep and started infesting the wider area. initially they didn't make it into gilneas because it was walled off by the greymane wall.

years later, during cataclysm, the gilneans were facing a full scale assault from sylvanas' forsaken. they found out that the worgen curse had the side effect of making you immune to the plague of undeath and prevented your dead body from being resurrected, so they willingly took the curse on themselves, hoping that it would give them an edge in the fight against sylvanas. that's how they ended up as a nation of furries.
 
What faggot even reports someone for swearing? Such a non-issue considering the game has a mature filter on by default
It's not even people reporting, it's their retarded automated system.

I got globally muted for a week back during classic tbc because I said "just fucking die" in proximity chat in annoyance to a mob that just wouldn't die. No one was even directly around me nor said anything, just randomly muted. You don't hate these people enough
 
Are you confusing Gilneas and Alterac?
Nope, I am talking about TWoW.

I had to do a little digging, but basically:

The Black Dragons were posing as Alterac nobles. They brought about the queens death, took over when the king was away grieving, they then taught the noble class about some kind of blood magic which they used to maintain control over the region , and instigated a civil war with those they couldn’t control. The dragon saboteurs lost contact with the rest of the dragon flight, because of the isolation and started to go rogue.
 
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