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Can't pirates just not play the newly updated version? This seems to only hurt paying people.The game ICBM Escalation has introduced a DRM that requires a constant online connection in order to play at all, this includes single player. If it does not connect to their home servers it will prevent you from playing by either bricking you with a Steam connection error and you have to close the game, or it'll sabotage your research times by increasing it infinitely before bricking your game with the connection error. Yet another example of anti-piracy being more harmful to the consumer compared to just not doing anything.
The game is getting review "bombed" (bombed in quotations as barely anyone plays nor has ever played this game):
Ver archivo adjunto 9167528
The game has been out for almost 2 years and only recently are they doing this...to all 150 of their remaining players:
Ver archivo adjunto 9167536
Soon they won't have any more if they don't reverse this as apparently even paid customers are having this issue. Supposedly the game version is listed as "pirated" in the main menu or wherever it shows the game version in-game if you don't have internet access.
The purpose of DRM was never to prevent piracy.Can't pirates just not play the newly updated version? This seems to only hurt paying people.
Why would a game with around 100 active players need aggressive DRM?The game ICBM Escalation has introduced a DRM that requires a constant online connection in order to play at all, this includes single player. If it does not connect to their home servers it will prevent you from playing by either bricking you with a Steam connection error and you have to close the game, or it'll sabotage your research times by increasing it infinitely before bricking your game with the connection error. Yet another example of anti-piracy being more harmful to the consumer compared to just not doing anything.
The game is getting review "bombed" (bombed in quotations as barely anyone plays nor has ever played this game):
Ver archivo adjunto 9167528
The game has been out for almost 2 years and only recently are they doing this...to all 150 of their remaining players:
Ver archivo adjunto 9167536
Soon they won't have any more if they don't reverse this as apparently even paid customers are having this issue. Supposedly the game version is listed as "pirated" in the main menu or wherever it shows the game version in-game if you don't have internet access.
Video essays about video games could work, and be informative and entertaining. The problem is that video format is absolutely saturated with people who don't have the talent and/or intelligence to make it work.Fucking video essays about this shit? That's gayer than the 11 million trannys that the industry is infested with at the moment.
His YIIK video was great.On a side note for video essays I can't get this clip out of Running Shine's Klonoa video out of my head whenever I see a video essay try to make a kids game sound like a profound experience.
Running Shine | Klonoa 2: Lunatea's Veil Review [bg1E7sFLB4A].mp4
Update that added the DRM introduced a long awaited update to the AI (which still has a bunch of issues so I can't say how improved it is), since most probably play SP this would be seen as a reason to update. Also, it turns out that even going offline in your Steam Friends (bottom left of the steam client, under the "offline" status) or having your system's clock hit midnight triggers this error.Can't pirates just not play the newly updated version? This seems to only hurt paying people.
If this was any other game I'd have an answer, but I have no idea why this game added it.Why would a game with around 100 active players need aggressive DRM?
It's pretty decent so far! If you don't like time travel stories than I'd say avoid it, but it is sufficiently Zelda-y enough. Oh and if you don't like side characters yapping at you all the time, there's an opttion to restrict it I think.The Adventures of Elliot looks pretty interesting. The low scores on Steam seem to mostly be about the overly chatty companion. Has anyone tried it yet?
Anyone who thinks piracy of digital goods is even a big thing in the first place is retarded. It's not some huge criminal empire that kills games by draining the funds directly from their bank account, it's a few nerds scattered around the world distributing copies that would barely make a dent in the overall funding you get, and probably less than 10% people who pirate off of them. Those 10% of people probably never going to touch your shit if they couldn't pirate it first, some of them even buying it later if your media is that good. Other times they physically cannot buy your media as it's either not available or is worth more than they can afford due to horrific regional pricing. Hell I've seen devs get more success than they would normally simply because they were friendly and interacted with pirates.There are a lot of people who believe that piracy is a huge problem for indie games and causes most indie games to fail, when the reality is that most indie games fail because of the kind of piracy which actually matters, which is people not playing the game.
Supposedly Garriott might take the rights to Ultima using some copyright law, said law states that after 35 years the original creator of an IP is allowed to reclaim the work. EA would still hold the trademark however so Lord British (lol) will probably have to make one that's not at all like any of the other Ultima's. I could be wrong as I'm retarded when it comes to copyright and trademarks...and generally.Looks like Lord British might get back the rights to Ultima.
Copyright is for ideas. If your right to make new copies of a work.Supposedly Garriott might take the rights to Ultima using some copyright law, said law states that after 35 years the original creator of an IP is allowed to reclaim the work. EA would still hold the trademark however so Lord British (lol) will probably have to make one that's not at all like any of the other Ultima's. I could be wrong as I'm retarded when it comes to copyright and trademarks...and generally.![]()
There are a lot of retards and snail oil dickheads selling their wisdoms to the retards in the indie space. Always has been but there used to be more of a pervading ethic of not trying to pull shitty business moves as well because indie was in contrast to publishers, which I guess has been eroded since indie means fucking nothing anymore. Or the devs are just indian or something and live in whatever magical reality those weirdos are on, I don't know. I didn't click it but it sounds like that category of trash.There are a lot of people who believe that piracy is a huge problem for indie games and causes most indie games to fail, when the reality is that most indie games fail because of the kind of piracy which actually matters, which is people not playing the game.