Life after XF1 - Test

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The draft saving and deleting buttons don't show up on my mobile Android Chrome browser. Is this intentional, or a mistake?
 
ffmpeg -i spritesheet.png -vf "scale=21:-1" -sws_flags lanczos spritesheet_21px.png

Ver archivo adjunto 683628

It's a bit fuzzy but it's usable as a placeholder. Here's a bicubic version

ffmpeg -i spritesheet.png -vf "scale=21:-1" -sws_flags bicubic spritesheet_21px_bc.png

Ver archivo adjunto 683643

Not really clear if that is any less fuzzy.

Chopping out 21x21 images at n*21 y coordinates seems to work

ffmpeg -i spritesheet_21px.png -vf "crop=21:21:0:21" agree_21px.png

Ver archivo adjunto 683630

ffmpeg -i spritesheet_21px_bc.png -vf "crop=21:21:0:21" agree_21px_bc.png

Ver archivo adjunto 683646
A couple of things to point out: Scaling the image up causes sprites to start bleeding over the edges between them. Notice how your green checkmark has a little smudge at the top left corner, where the edge of the wrench bled over into it?

This happened when you scaled the spritesheet up, and it can also happen in the browser if the user sets a zoom level other than 100%. The easiest way to prevent the zoom level causing them to bleed over is to leave a 1px transparent margin around each sprite, so in a 21x21 spritesheet, each sprite actually needs to be 19x19.

To fix both of these issues, I've taken the 16x16 spritesheet and:
  • cropped out each 16x16 icon as a separate layer
  • scaled them up to 304x304 without interpolation (16*19 = 304... each pixel from the original is now a 19x19 square, and each 16x16 square in this will become one pixel when it's scaled back down)
  • centered them in a 336x336 area, creating a 16 pixel transparent border on all sides
  • scaled them down to 21x21 with cubic interpolation (336 / 16 = 21)
  • arranged them back into a 21x21 grid to recreate the spritesheet
684052


Cropped:
684081


It actually doesn't look bad, despite being scaled up. And since each sprite has 1 pixel of transparency on all sides, they shouldn't bleed over, even when viewing at zoom levels other than 100%.
 
A couple of things to point out: Scaling the image up causes sprites to start bleeding over the edges between them. Notice how your green checkmark has a little smudge at the top left corner, where the edge of the wrench bled over into it?

This happened when you scaled the spritesheet up, and it can also happen in the browser if the user sets a zoom level other than 100%. The easiest way to prevent the zoom level causing them to bleed over is to leave a 1px transparent margin around each sprite, so in a 21x21 spritesheet, each sprite actually needs to be 19x19.

To fix both of these issues, I've taken the 16x16 spritesheet and:
  • cropped out each 16x16 icon as a separate layer
  • scaled them up to 304x304 without interpolation (16*19 = 304... each pixel from the original is now a 19x19 square, and each 16x16 square in this will become one pixel when it's scaled back down)
  • centered them in a 336x336 area, creating a 16 pixel transparent border on all sides
  • scaled them down to 21x21 with cubic interpolation (336 / 16 = 21)
  • arranged them back into a 21x21 grid to recreate the spritesheet
Ver archivo adjunto 684052

Cropped:
Ver archivo adjunto 684081

It actually doesn't look bad, despite being scaled up. And since each sprite has 1 pixel of transparency on all sides, they shouldn't bleed over, even when viewing at zoom levels other than 100%.
Allow me to clarify
I meant new ratings period, not the same ones upscaled, cropped, whatever. They will have a new style from what he implied.
 
Allow me to clarify
I meant new ratings period, not the same ones upscaled, cropped, whatever. They will have a new style from what he implied.
I understood, and I should've also been more clear: It would be helpful if, for the reasons I described in my post, the new ratings could have a 1 pixel transparent margin. They could be 19x19 sprites centered in a 21x21 spritesheet, or if the sprites themselves are already going to be 21x21, they could be centered in a 23x23 spritesheet.

If they don't have a margin, then setting a zoom level other than 100% in the browser can cause the same problem with the spritesheet being scaled where the edges of the sprites bleed over. I can see it right now on the 16x16 sprites: with the browser's zoom level set to 90%, the agree sprite has bleeding over from both the wrench sprite above it and the thumbs up sprite underneath it.
 
Searching within a thread seems to be broken. It returns results from the entire forum.

I'm using Chrome on Windows.
 
I don't know if it's been reported or of this is intentional but on mobile the text and encoding tools' default state is deactivated unless you manually activate them by clicking the cogwheel.

Also post ratings keep stacking in a very very homosexual fashion (facebook style) I would very much like to see each rating segregated and with it's own kind like the good old days.

Samsung Galaxy S8
Chrome Browser version 71.0.3578.99
 
I found a fix for the smooshed avatar issue. Basically override the font from 1.4rem to 1.0 rem in .p-navgroup .p-navgroup-linkText by adding font-size: 1.0rem

Código:
.p-navgroup .p-navgroup-linkText.p-navgroup .p-navgroup-linkText.p-navgroup .p-navgroup-linkText {
    padding-left: 4px;
    font-size: 1.0rem;
}
 
just realized you can't click posts that only contain pictures that are on profile walls
685143

there is no link
 
Don’t know if this has been reported yet, but using the [MEDIA] tags just leaves you with a 500 service error messages that bleeds down through the rest of the page.

Device: iPhone
Browser: Safari
That's been happening to me on Discord, so I think the problem is with Youtube and not the site.
 
43 pages holy shit

My only real complaint is that I hate the 'uncluttered' ratings menu. Without a mouse it takes me forever to click the right one without the menu bar collapsing on me. Guess I'll have to just rate everything 'like.'

thx for glorious communist color scheme back tho
 
Can we get the lineup of ratings back instead of this goddamn drop-up box?
Sorry if this was (and probably already has been) addressed.
 
Not a complaint, just a bug. Did a search of this thread and couldn't see that it's been reported - might just be me... or me being a boomer.

I've stopped receiving notifications for new threads in my Watched Forums. I've unwatched then watched the forums again, checked the notifications settings, signed in and out - all that jazz. Nada.

I'm on OSX laptop and desktop, using Chrome.
 
This is kind of nit picking, but is it preferred now that spoilers include "SPOILER:" even when there's a spoiler title provided?

Spoiler without title
Spoiler with title

If we'd prefer not to have it but it's hard-baked into the XF2 code, it might still be possible to get rid of it by using CSS to hide it...
 
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