- Registrado
- 14 de Jun, 2018
The draft saving and deleting buttons don't show up on my mobile Android Chrome browser. Is this intentional, or a mistake?
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A couple of things to point out: Scaling the image up causes sprites to start bleeding over the edges between them. Notice how your green checkmark has a little smudge at the top left corner, where the edge of the wrench bled over into it?ffmpeg -i spritesheet.png -vf "scale=21:-1" -sws_flags lanczos spritesheet_21px.png
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It's a bit fuzzy but it's usable as a placeholder. Here's a bicubic version
ffmpeg -i spritesheet.png -vf "scale=21:-1" -sws_flags bicubic spritesheet_21px_bc.png
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Not really clear if that is any less fuzzy.
Chopping out 21x21 images at n*21 y coordinates seems to work
ffmpeg -i spritesheet_21px.png -vf "crop=21:21:0:21" agree_21px.png
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ffmpeg -i spritesheet_21px_bc.png -vf "crop=21:21:0:21" agree_21px_bc.png
Ver archivo adjunto 683646
Allow me to clarifyA couple of things to point out: Scaling the image up causes sprites to start bleeding over the edges between them. Notice how your green checkmark has a little smudge at the top left corner, where the edge of the wrench bled over into it?
This happened when you scaled the spritesheet up, and it can also happen in the browser if the user sets a zoom level other than 100%. The easiest way to prevent the zoom level causing them to bleed over is to leave a 1px transparent margin around each sprite, so in a 21x21 spritesheet, each sprite actually needs to be 19x19.
To fix both of these issues, I've taken the 16x16 spritesheet and:
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- cropped out each 16x16 icon as a separate layer
- scaled them up to 304x304 without interpolation (16*19 = 304... each pixel from the original is now a 19x19 square, and each 16x16 square in this will become one pixel when it's scaled back down)
- centered them in a 336x336 area, creating a 16 pixel transparent border on all sides
- scaled them down to 21x21 with cubic interpolation (336 / 16 = 21)
- arranged them back into a 21x21 grid to recreate the spritesheet
Cropped:
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It actually doesn't look bad, despite being scaled up. And since each sprite has 1 pixel of transparency on all sides, they shouldn't bleed over, even when viewing at zoom levels other than 100%.
I understood, and I should've also been more clear: It would be helpful if, for the reasons I described in my post, the new ratings could have a 1 pixel transparent margin. They could be 19x19 sprites centered in a 21x21 spritesheet, or if the sprites themselves are already going to be 21x21, they could be centered in a 23x23 spritesheet.Allow me to clarify
I meant new ratings period, not the same ones upscaled, cropped, whatever. They will have a new style from what he implied.
Are you pressing "Enter" or actually clicking on "search"?Searching within a thread seems to be broken. It returns results from the entire forum.
I'm using Chrome on Windows.
Pressing enter. Does it only work if you click on Search?Are you pressing "Enter" or actually clicking on "search"?
Yeah, it only works if you click on Search, for some reason hitting Enter doesn't work right.Pressing enter. Does it only work if you click on Search?
Don’t know if this has been reported yet, but using the [MEDIA] tags just leaves you with a 500 service error messages that bleeds down through the rest of the page.
Device: iPhone
Browser: Safari
Device: Windows 8.1/10 ASUS Laptop
.p-navgroup .p-navgroup-linkText.p-navgroup .p-navgroup-linkText.p-navgroup .p-navgroup-linkText {
padding-left: 4px;
font-size: 1.0rem;
}
That's been happening to me on Discord, so I think the problem is with Youtube and not the site.Don’t know if this has been reported yet, but using the [MEDIA] tags just leaves you with a 500 service error messages that bleeds down through the rest of the page.
Device: iPhone
Browser: Safari