Anyone here finished abiotic factor now that its actually out? Its genuinely mindblowingly good and functions as a better sequel to half life 1 than half life 2 is.
The game is basically a re-imagining of half life as an open world immersive sim, with the catch being that the "open world" in question is the black mesa labs appeture laboratories gate cascade research facility with a map designed in the dark souls way where every part of the facility connects to every other part of the map via hidden shortcuts, tunnels, trams, etc, with some survival sandbox basebuilding elements thrown in, allowing you make couch and pillow forts from scavenged equipment literally anywhere you want including boss rooms.
In fact boss rooms have power plugs in them specifically to encourage you to try and use turrets and traps to kill bosses, I really love the way the game handles this for a particular boss, you get told via audio logs that the boss conducts electricity really well, you unlock tesla turrets in the area, you get a trinket that makes you immune to tesla turrets in the area before that one, and the boss arena has multiple power sockets in it.
Progressing through the game is advancing through the facility and unlocking access to more and more shortcuts and inaccessible areas while everything around you goes more and more to shit with multiple different armies clashing over the facility while the science team (you) is just trying to gtfo. The earlier facilities just have headcrabs pests in them and as you advance you start fighting security robots, fanatic witchhunters there to shut you down and elite spec op units there to kill everyone. And as the enemies ramp up, so does your arsenal, you start with using duct tape pipes and end the game with plasma miniguns, laser katanas, chopsaw launchers and rocket powered booster chairs strapped to giant ceiling fans hacked toogether from office supplies and alien artifacts.
This may be heretical to say, but honestly abiotic factor is a way better sequel to half life 1 than half life 2 is. The campaign is like 80 hours long and it never gets stale because it keeps throwing new things at you, considering the entire game takes place in an underground research complex the map is INSANELY varied, between stuff like cloud reactor, power services and hydro the game is extremely good at doing grandiose set pieces and varied enviroments that never get old with dozens of different ways to approach them in a way half life struggled to and all the weapons and uptrades you can find, unlock and craft are super fun. The devs had the good sense to give you the long jump module about halfway through the game instead of in the last 5% of it.
The writing is also quite good. Gate Cascade is like a mix of black mesa, SCP and appeture labs, so lots of the little lore snippets are about random SCPs contained in the facility, some of which you can even find and exploit/weaponize. They provide some fun flavour and the overarching plot of the gatekeepers, the order, the aliens and the main antagonist are intresting and let you get involved without being overbearing.
For any fan of half life 1 abiotic factor is 100% recommend. I don't think you will regret it.