- Registrado
- 21 de Abr, 2019
SCH was the best healer overall after they buffed Lustrate (arguably unneeded) because it had the best chance to do damage when stone and aero could miss while bio and bio 2 couldn't, and Eos/Selene were basically better than Regen while never costing a gcd (especially if you micro embrace). ARR Sch if anything only struggled at healing the overall party, which was what medica 2 was for, as far as healing the tank goes Lustrate was really good for its time and the fairy was really good if you weren't scared of boss autos.I remember when WHM was the best healer for big heals and SCH was best for support- once upon a time having both in a party for raids was optimal. I chose WHM eons ago specifically for its healing capabilities, but now they've taken everything that made it good and put it with the others (considering I took a 4-year hiatus for work-related health concerns, it was culture shock to come back and see my prestigious WHM was left a useless husk).
Coming back into the fray, I've learned AST is the healing class to play (and looking at how much it can do from support to big heals, it's not a surprise in exchange for complexity) and WHM has been so dumbed down it's sad, almost not even fun to play anymore. Not that I would kick someone for playing a specific class (I run solo a lot for that reason trying to learn new classes), but I can see where there's a little... rift if anything. I've played all healers, and SGE and AST are just better than the 'lesser healing classes'- people pick one of SCH or WHM and ditch when they can get the better version.
On the flipside, I have a friend who mains Bard and Dancer, and while they love Dancer, Bard just surpasses them in every way- which is surprising since Bard used to be the one thrown to the wayside for being so niche. Amazing how radically the game has changed, and some parts in a matter of months.
HW Sch was by far the most busted healer this game has ever seen relative to what was out at the time, fairy was bullshit, its CDs were really strong if you ever actually needed them, and it used Cleric Stance the best. "Whm is big heal" was only true if you spammed cure 2 or slammed benediction or something with monkeys in DF, "WHM good because big heals" was a case of "Game is new and people have no fucking clue what they're talking about" that happens with a lot of early MMO metas. People actually thought tanks were supposed to use Parry, and melding accuracy on a healer was griefing because "muh crit heals" which were both bad pieces of advice in terms of being optimal. People also always tend to overestimate White Mage in every single expansion due to its simplistic and seemingly powerful design that doesn't matter when you git gud and look at actual data.
AST being "the" healing class is debateable as Ast has two problems. One, Ast's damage (in a game where healer dps matters) is jank as fuck due to relying on party buffs and you have to hold Lord and pull into Lord for your 2 minute window (or you get shit rng and get lady twice) and this is not even going into Astrodyne rng. Whm/Sge are much more brainless and don't require as much overall effort then AST. Two, Ast can't move for shit due to how lightspeed is best used to weave and Macrocosmos is a 3 minute CD and is the biggest thing they get. AST's biggest thing over Whm is its mana reserves are really strong, while Whm's mana reserves suck especially after death. SGE also heals a fuck ton (SGE's overheal is nuts without even trying due to how its kit works), because unlike SCH you can use your resources to actually heal without penalty instead of slamming energy drain the only time Sage can't keep up is if your tank is giga bad and doesn't pop CDs during a 8+ mob pulls or something for 30 seconds straight.
White Mage is a bit eh, but its biggest strength is that it has the best GCD heal in Afflatus Solace/Rapture due to it giving you back damage (SGE's toxicon isn't a damage increase unless you must move for an entire GCD). If White Mage's mana wasn't so shit (fix Thin Air) and Lilybell was a better ability, it'd be plenty good. White Mage still gets the best gcd heals and can move much better then current AST due to how lightspeed is best used for your opener nowadays. The issue with being good at GCD heals is GCD heals generally suck outside of progression and are unneeded so it is like being a specialist in taxes in a game about killing monsters, no one cares if you can do bookkeeping when we got things to kill.
White Mage needs a soft rework of some sort (like Mch and Mnk got) to better identify itself within the modern game, as White Mage and to an extent Scholar are stuck in 2.0-3.0 era.
Also Brd has been basically meta for at least half of every expansion except Shadowbringers (and it got pretty close there, especially in early prog), Bard has never been "niche" ever and in 2.0, 3.4-3.55ish, and basically all of 4.X Bard was fantastic. Dnc was a perfect storm of weak Bard numbers and the rise of Samurai/Black Mage actually be really strong so dance partnering a great Sam/Blm made Dnc good.
Protect and Stoneskin sucked, the former was lazy design that can just be ignored with small math changes and no on feels anything different. Stoneskin was only good at wasting 20 seconds of my life pre pull as in-combat Stoneskin sucked and Divine Bension is basically better Stoneskin for practical combat purposes and Aquaveil in EW is good for what it is. The game has changed in many ways, but these were actually good changes that I think only seem bad in hindsight because SE has no idea what to do with White Mage.Once upon a time WHM had several support skills