Final Fantasy XIV - Kiwi Free Company

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DT apologists like to compare it to ARR, like "well we're starting from scratch again, of course the plot will suffer from low stakes". But the problem with ARR wasn't that it was mostly low stakes, it's that ARR is stuffed with filler and characters that go nowhere because the writers were still scrambling from 1.0 and weren't even sure if the game would recover. DT could've been fun if it had just been setting up a new continent to explore.
DT apologists be like "We're starting from scratch, of course the plot will suffer from low stakes"
DT be like "Here's a villain who is going to siphon the aether from every shard in order to keep their AI reconstruction of their population alive forever"
 
I don't mind playing second fiddle to another character in an expansion. What I do mind is if that character that I have to play second fiddle to is likable or not.
Yeah I mean I understand what they were trying to do with DT. Imagine like... it's FF12 Wuk Lamat is Vaan and you're Basch or one of the non-retarded characters. So like you're a veteran adventurer basically tutoring Wuk. That's an okay concept. Kinda weird she doesn't know shit about her homeland but whatever, Vaan was the same way.

But they didn't nail the landing at all. Vaan was used as basically a world-building exposition device, Wuk's jibber jabbering about tacos or motion sickness or nonsense most of the time.
 
DT apologists be like "We're starting from scratch, of course the plot will suffer from low stakes"
DT be like "Here's a villain who is going to siphon the aether from every shard in order to keep their AI reconstruction of their population alive forever"
The whole plot is even more retarded when you realize that Calyx's idea of "evolution" is just perpetual stagnation. If everyone is just an AI construct, no new life can be born and you're stuck seeing the same faces and living the same programmed "life" for millions of years. What good is an evolved society if the population doesn't evolve and grow with it?
Immortality isn't always what it's cracked up to be. We aren't designed to live eternally. People will grow complacent and will lose all form of ambition. If they have infinite time, why bother ever working hard or striving for anything?

We literally had a stand in for this with the evolved race from Ultima Thule. They achieved immortality and with it, became absolute perfect beings. But what did it leave them with? It left them with nothing. With no ambition to ever be felt, no drive to grow, no future to look forward to besides more tedium, they decided to kill themselves. I don't see at all how turning every living being into an AI is supposed to be a benefit for anyone. Maybe Calyx himself may have benefited from it, being born a sick kid, but that doesn't mean it's a good idea to extend that to everyone else nor does it make sense to.

When broken down to the base, Calyx was just some kid so scared of death that he gaslit himself into believing that turning himself and everyone else into AI programs meant escaping death. In reality, Calyx himself still isn't immortal and he'll "die" the moment whatever device his memories are stored in is unplugged or destroyed. And he knows this and is afraid of this.
 
DT apologists be like "We're starting from scratch, of course the plot will suffer from low stakes"
DT be like "Here's a villain who is going to siphon the aether from every shard in order to keep their AI reconstruction of their population alive forever"
Tbh I think a lot of issues could have been prevented if we went to Meracydia instead of Tural as our 'reset' expansion. Make a more political, non-world ending threat expansion about dragons and the other people of Meracydia since ShB had Tiamat return from her exile and the EW patch MSQ heavily featured Vrtra and Azdaja which could lead us there.

I would go further and armchair game dev on this idea but I'll just leave those ideas in the idea vault for my own uses someday. I can at least laugh and derisively sigh at the fact that CU3 had a perfect layup and fucked it up for annoying white liberals who wanted to do the blandest rendition of the rich histories of Mesoamerica I've ever seen.
 
So how's the DT alliance raid series? I know nothing about FFXI and don't really care to learn more, so I'm wondering if I should bother unlocking it. Are the fights fun? Would you recommend that I play through it?
They're fun fights. A major step up from Endwalker's alliance raids. Don't have to be a fan of XI to get a kick out of em. Alot of interesting mechanics that I felt were pretty unique to this set of raids in particular, so I recommend checking them out.
 
They're fun fights. A major step up from Endwalker's alliance raids. Don't have to be a fan of XI to get a kick out of em. Alot of interesting mechanics that I felt were pretty unique to this set of raids in particular, so I recommend checking them out.
Thanks for the info! That sounds promising, will check them out.
 
bro this DT custom delivery quest is weird
"hey bro can you take everything my wife's needs?"
"hey bro can you solve her emotional problems"
"hey bro can you comfort my wife and have a secret conversation where she talks about how much she trusts you"
"hey bro can you dress my wife in anything you want?"
I feel like I'm getting roped into some cuck thing
 
bro this DT custom delivery quest is weird
"hey bro can you take everything my wife's needs?"
"hey bro can you solve her emotional problems"
"hey bro can you comfort my wife and have a secret conversation where she talks about how much she trusts you"
"hey bro can you dress my wife in anything you want?"
I feel like I'm getting roped into some cuck thing
I mean what were you expecting from a Hrothgar, they're all degenerates and weirdoes.
 
bro this DT custom delivery quest is weird
"hey bro can you take everything my wife's needs?"
"hey bro can you solve her emotional problems"
"hey bro can you comfort my wife and have a secret conversation where she talks about how much she trusts you"
"hey bro can you dress my wife in anything you want?"
I feel like I'm getting roped into some cuck thing
I mean what were you expecting from a Hrothgar, they're all degenerates and weirdoes.
Hey, at least your reward for cucking him is a cool cowboy outfit.
 
So how's the DT alliance raid series? I know nothing about FFXI and don't really care to learn more, so I'm wondering if I should bother unlocking it. Are the fights fun? Would you recommend that I play through it?

Like with Nier and the Endwalker ones, I did the first one and lost interest and never touched it again. Nothing to write home about. Alliance raid storylines haven't been interesting story wise since Stormblood.
 
So how's the DT alliance raid series? I know nothing about FFXI and don't really care to learn more, so I'm wondering if I should bother unlocking it. Are the fights fun? Would you recommend that I play through it?
Story is mid. Fights are much more fun than ShB and EW alliance raids. It doesn't feel like it takes an age to get through the raid either, but fights go long enough you don't skip every mechanic
 
So how's the DT alliance raid series? I know nothing about FFXI and don't really care to learn more, so I'm wondering if I should bother unlocking it. Are the fights fun? Would you recommend that I play through it?
Haven't had as much fun in an alliance raid fight since Orbonne Monastery as I did at several points in this series.
Which is to say, it easily beats both the Nier and Endwalker series in terms of fight enjoyment, IMO. Nothing really had the same "god I wish it would just die already, why does it have SO MUCH HP" feeling to me that was endemic to the ShB and EW alliance series, and the mechanics are pretty fun.

Story's really nothing to write home about, but I thought it was tolerable at least, at least the parts about hanging out with the NPCs. The main villain is dumb and his plot is also dumb, but relatively easy to ignore.
 
Unlocked Gunbreaker and Dancer right before I get into HW. I noticed they come with a free set of IL255 gear (versus my current set of IL130/135 stuff), which means I'm probably gonna spend HW as a Tank outside of group content.

I guess that's one way of making me learn roles other than DPS.
 
It took me 3 day and over 60 fights to finally get the second wings from extreme 2, I hate that fucking lizard so much now
Shout out to that one pf who stayed 10 extra fights even when they all got their wings just so I can get mine, very kind people
 
I am leveling my ranged dps jobs and I am falling asleep with the DNC job quests, they are so damn boring, the total opposite of the GNB ones.

Unlocked Gunbreaker and Dancer right before I get into HW. I noticed they come with a free set of IL255 gear (versus my current set of IL130/135 stuff), which means I'm probably gonna spend HW as a Tank outside of group content.

I guess that's one way of making me learn roles other than DPS.
Keep in mind that duty roulette queue times for DPS are often longer than healer or tank times, so perhaps it is better to level DPS jobs doing main story quests and level tank/healer via duty roulettes. At the same time you will be spending more time waiting in dungeon queues if you don't plan to do it with NPCs. Either way, it is your choice so do whatever you like.
 
It took me 3 day and over 60 fights to finally get the second wings from extreme 2, I hate that fucking lizard so much now
Shout out to that one pf who stayed 10 extra fights even when they all got their wings just so I can get mine, very kind people
At least the music is banging. Although you're probably tired of hearing it by now lol
 
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