Sigue el video de abajo para ver cómo instalar nuestro sitio como una aplicación web en tu pantalla de inicio.
Nota: Esta función puede no estar disponible en algunos navegadores.
All the magazines did that. I remember the EGM review went something along the lines of, "brace yourself, Solid Snake is NOT the main character of MGS2", next to a big page splash of Raiden's head.I remember having the "Raiden twist" spoiled for me by fucking Gamepro because some dumbass put a Raiden screenshot in the magazine's review.
Makes me kinda glad that all those old gaming magazines died out.All the magazines did that. I remember the EGM review went something along the lines of, "brace yourself, Solid Snake is NOT the main character of MGS2", next to a big page splash of Raiden's head.
It had to be damage control: stop word-of-mouth from spreading.
He was a victim of his own success, once everyone started calling him "genius" he no longer had to actually work to achieve that.It's because Kojima is obsessed with making friends with actors and Hollywood people more than making fun and interesting games
One thing I don't see people talk about enough is how Metal Gear Solid reused a lot of the same story beats as Metal Gear 2, even down to getting ambushed on an elevator and having to use hot and cold to change a keycard, when I first played Metal Gear 2 I was surprised how similar it was.MGS2 is a revamp of the MGS plot with a lot of post-modernism. Game is fun and the plot is good.
For me, shit got insane with MGS4 and the subsequent games. I'm fucking sure Konami started to drain Kojima's balls at this highest point.
I'll give the devs the benefit of the doubt. Ocarina is more or less Link to the Past, in 3D. Conversely, Megaman Legends was a reboot, and no one talks about that.I think had more gamers played Metal Gear 2, what MGS2 was doing would have made a little sense, instead it struck people as more out of left field than it otherwise would have because it was repeating tropes that seemed to have only been used once, instead of twice.
Evidently, Kojima had a lot of nonsense ideas that got thrown out immediately. Which may explain why MGS1 plays it safe, scenario-wise.
Older James Bond. He envisioned Snake as a "dandy" and Hal as a slobbish gaijin.Didn't he originally want Snake to be an old man in his 50's in MGS 1?
The same disease destroyed George Lucas: As the adage goes, I'd rather make a dime my way than a dollar somebody else's way.I always wondered if that might have had something to do with Kojima going full authoritarian. A lot of fucking people loved Gray Fox back in the day and I wonder if he didn't like an idea that wasn't really *his* getting a lot of love.
A lot of fucking people loved Gray Fox back in the day
It kind of goes into the whole "MGS 2 is just MGS 1 which is what people say they want but not really" sort of deal
Do the Japanese think people obsessed with America are faggots like Americans do with people obsessed with anime? I hope soI wonder if Kojima has a lolcow thread on Japanese kiwifarms or some shit.
Saying Kojima is a "master troll" when he's so clearly not is another of saying I'm not confident in my ability to entertain discerning adults so I'm setting the bar low.If anything, I would blame Kojima expected too much of average MGS fans not to be smooth brained idiots and wanted tangible explanations for everything.
being controversial is the least of the intent of MGS2.MGS2 was made to be controversial.
Saying Kojima is a "master troll" when he's so clearly not is another of saying I'm not confident in my ability to entertain discerning adults so I'm setting the bar low.
Exactly, it's the one thing I liked most about it and Revengeance. The idea that the single greatest weapon you have against the media, government and military industrial complex is being able to think for yourself and communicate ideas with others. Raiden is almost a perfect Ayn Rand character while Big Boss is an Orwellian take on the same concept. One that's been twisted by a set of good ideals in a battle against others who believe the same thing, but want a different path that intersects more than they want to admit but not as much as they'd like it to.being controversial is the least of the intent of MGS2.
Every single aspect of MGS2 (or at least the ones that wasnt cut) was all about realization of self and breaking the shackles of control of culture. And Kojima used video games as medium to deliver that message.
Ver archivo adjunto 2485065
Just say you didn't like the message, or didn't get the message.... I get it.
But to say MGS 2 was made to be controversial, or like Kojima is trolling fans with Raiden, is far from the truth and misrepresents MGS2's message and intent.