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- 13 de Dic, 2022
although his title is gay, EVERY fandom is fucking awful.
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Nate made me yearn for the days where you could play a 1 INT retard who couldn't engage in many dialogues.And that's true. Even with Nate.
You had 3 predefined personalities with him:
And i prefer the last one. The others are so generic IMO.
- The caring ex-soldier one which prefers calming before escalate violence.
- The violent ex-soldier one which prefers killing, assaulting, stealing and intimidating everyone.
- The sarcastic ex-soldier one which near any situation is deal with jokes.
Nate made me yearn for the days where you could play a 1 INT retard who couldn't engage in many dialogues.
Any of you'll cowards got tips for playing Fallout 2 for the first time? Beginner traps, useless skills, etc.
Fallout 1
You will hate this game on the first and second playthrough, and you likely won't finish it on your first try. But you'll find that once you get your grove the game is hard to put down. Like every fallout game it can be abused, but FO1&2 have a much harder learning curve and expect you to pay attention. If you are struggling pick GIFTED as one of your traits. Don't take Energy Weapons or Big Guns for tag skills. ALWAYS take a high agility special. Despite its issues its still a great game and has aged better than most. oh, and DO NOT SAVE DURING COMBAT UNDER ANY CIRCUMSTANCES, YOU WILL BRICK YOUR SAVE!
Fallout 2
All of the above applies here as well. Basically a Fallout 1 mod. Much more complex and way, way harder than Fallout 1. Unlike in FO1, you will go without a gun for a good while, so maybe think about tagging Unarmed or Melee Weapons instead of Small Guns. This game has the most companions and is at its best when you play into its post-apocalyptic road trip with all your buddies, so take a high Charisma stat if possible. Way longer than Fallout 1 but also more bloated because of it.
Yeah, I got a few tips if you want. BTW ignore @Star Classic as he is a noob who got filtered by the early game and then cried about it here.Nate made me yearn for the days where you could play a 1 INT retard who couldn't engage in many dialogues.
Any of you'll cowards got tips for playing Fallout 2 for the first time? Beginner traps, useless skills, etc.
@TheArtilleryman yeah don't listen to this faggot. Starclassic got it pretty good. I also recommend tagging gambling instead of barter (if you're doing a high luck build) and just spamming it for 15 minutes. You'll never need money (or at least not for a while).Yeah, I got a few tips if you want
You're retarded if you think they are going to put that level of effort into it, especially after seeing the Oblivion remaster.I wonder if certain shit to going to be censored or if certain characters will be unkillable in the New Vegas Remaster now.
That's exactly what happened tho, out of all things they put effort into censorship and making unnecessary changes(such as giving players passive health restoration to make the game winnable for casual retards aka the modern audience).You're retarded if you think they are going to put that level of effort into it, especially after seeing the Oblivion remaster.
i mean the effort will be done by the hired studio... we'll see if they'll do that retarded replacement of gender with body type though.You're retarded if you think they are going to put that level of effort into it, especially after seeing the Oblivion remaster.
Doesn't help Josh Sawyer is a faggot who said he refused to hire white men.It's funny watching people shriek about how Bethesda will obviously make the New Vegas remaster woke, while expecting Obsidian to create a masterpiece.
Modern Obsidian are not the same company they once were. Given what was farted out with Avowed and TOW, they'd be the likelier candidate for being overtly Current Day.
The Troma option would actually be fun.The Classic option: It's set in Oklahoma and tornadoes are now an environmental hazard you have to look out for.
The Troma option: It's set in Idaho and one of the new enemy types is a race of giant, goofy, FEV-mutated potatoes that sprout legs from their eyes and hunger for human flesh.
The Tumblr option: It's set in Portland, Oregon and it's literally just The Frontier.
Bethesda didn't work on the demasters, they hired some third world company. Once again, you know nothing.It's funny watching people shriek about how Bethesda will obviously make the New Vegas remaster woke, while expecting Obsidian to create a masterpiece.
I think it comes from the dual problems of Todd and Bethesda being obsessed with Fallout being an apocalyptic setting instead of a post-apocalyptic setting, along with a genuine lack of creativity in Bethesda's writers room.I've grown to dislike the kind of worldbuilding in Fallout where areas just happens to copy historical events because historical references are funny.
Think back to the original fallout and that world is completely alien compared to actual Los Angeles.
It's far more interesting when you got roman LARPers popping up in the west because some guy read a book on the Romans.
It's also far more interesting when the environment shapes the emergingq culture. Like a gang that forms around controlling the Chicago L train network.
The canals overflowing as the city streets sink below the level of the lake. Making transportation by boat between city blocks essential downtown.
Lake pirates raiding downtown on speedboats.
It's this syndrome where you had Fallout Lomdon just having factions that were different sorts of british stereotypes
I doubt the raping street shitting jeets were the ones to say "NOOO SAAAR YOU CANNOT SAY MALE OR FEMALE SAAAR"Bethesda didn't work on the demasters, they hired some third world company. Once again, you know nothing.
We all know this is the objectively correct way to play Fallout 1:Pasting from earlier:
Are you retarded or did you already forget the whole Sweet Baby Inc. debacle. First of all, I think it was some sort of asians, not jeets, responsible for the Oblivion demaster and likely also responsible for Fallout demasters, which shows what you know, second the "consulting" companies approach you(or the production company approaches them, this is industry standard now) and they give you changes to make if you want your product to be "of high quality". Clueless devs implement it(or are blackmailed into doing it) and that's how it works, every single studio does this now, doesn't matter if it's big or not. Maybe you should also use AI to make your posts, like some other users here, at least then the machine would do basic research for you if you're that clueless about basic industry practices. Bethesda has nothing to do with this, they couldn't give less of a shit about these demakes, even if they wanted to it's out of their hands now since they are not in control of their own destiny, Microsoft is. They call the shots. Even if the orders came down from Microsoft themselves and not some generic consulting company, you're still a moron for thinking for even a moment that Todd or anyone at Bethesda had anything to do with these changes, since this is what I said in the post you're responding to.I doubt the raping street shitting jeets were the ones to say "NOOO SAAAR YOU CANNOT SAY MALE OR FEMALE SAAAR"
So... I was right and the street shitting yellow* people didn't make the decisions, microsoft and queer baby inc did? Also lol at you saying I need AI to research shit when you literally glue your eyes to that furfag (or whatever his gay avatar is) creetosis for all your opinions.Are you retarded or did you already forget the whole Sweet Baby Inc. debacle. First of all, I think it was some sort of asians, not jeets, responsible for the Oblivion demaster and likely also responsible for Fallout demasters, which shows what you know, second the "consulting" companies approach you(or the production company approaches them, this is industry standard now) and they give you changes to make if you want your product to be "of high quality". Clueless devs implement it(or are blackmailed into doing it) and that's how it works, every single studio does this now, doesn't matter if it's big or not. Maybe you should also use AI to make your posts, like some other users here, at least then the machine would do basic research for you if you're that clueless about basic industry practices. Bethesda has nothing to do with this, they couldn't give less of a shit about these demakes, even if they wanted to it's out of their hands now since they are not in control of their own destiny, Microsoft is. They call the shots. Even if the orders came down from Microsoft themselves and not some generic consulting company, you're still a moron for thinking for even a moment that Todd or anyone at Bethesda had anything to do with these changes, since this is what I said in the post you're responding to.
I'm starting to think he's never played a single game ever and is living vicariously through Youtube play throughs of all these gamesSo... I was right and the street shitting yellow* people didn't make the decisions, microsoft and queer baby inc did? Also lol at you saying I need AI to research shit when you literally glue your eyes to that furfag (or whatever his gay avatar is) creetosis for all your opinions.
Bethesda weren't the ones making the changes to the demaster, you're moving goalposts because you have zero literacy skills. That's okay, you're a green redditor, that's about what I've come to expect: being wrong and butthurt, even as you make a "snarky" post that goes nowhere. Go ahead and make another reply to get the last word in, that's the only way you will ever win an argument, not like you know anything about the gaming industry looking at your other posts in this subforum, anyways. If you want your insults to stick, make sure you know what you're talking about first, if you died tomorrow(and you should, as I doubt you're any more useful in the real world as you are here) I wouldn't even notice and this applies to pretty much everyone in this thread.So... I was right and the street shitting yellow* people didn't make the decisions, microsoft and queer baby inc did? Also lol at you saying I need AI to research shit when you literally glue your eyes to that furfag (or whatever his gay avatar is) creetosis for all your opinions.
It's actually not that unrealistic for people to wallow in their shit for hundreds of years and make no cultural progress, see: Africa. I like the implication that Todd made that East Coast Americans are subhuman niggers that feed off of 200 year old food and live in tin shacks like roaches while Californians have made enough progress to not only build up a society but also expand, create a nation and then possibly have that nation collapse depending on the Courier's choices. We can assume that only the most inbred, retarded, mentally ill survived the war in DC, Boston, Appalachia ect. and that's why these territories are mostly raiders. Fun little bit of lore that comes about from Bethesda's retardation, just like with Nate the Rake.It's been bitched about to death but in Bethesda's Fallouts there's basically been no progress in 200 years since the bombs fell, it's like time and all progress more or less stopped and nobody has attempted to rebuild anything of value in all that time. It's like a pop-culture understanding of the Dark Ages after Rome shit the bed and died. Todd's Fallout is obsessed with the apocalyptic part of the setting, when Fallout is a post-apocalyptic setting. Fallout is meant to be exploring the stories in the world that came after the bombs, not wallowing in an apocalypse that's so damn old that in-setting nobodies great grandparents were alive to see the world beforehand.
Then comes the lack of creativity with their writers. Because the world hasn't progressed past the apocalypse there's nothing new or interesting for them to draw on, so they just rehash historical references and events for everything. To Bethesda the world's culture basically stopped when the bombs fell, so why wouldn't there still be people pretending to be carbon copies of 1940s mobsters 200 years later?
The word you're looking for is talent. Everything that Bethesda has made since Morrowind that worked was due to luck alone, since there is zero talent in that company ever since they started pandering to console niggers with Oblivion. Minutemen are so underdeveloped because Bethesda didn't know what they were doing(as per usual), hence why they are such a confused faction. They are barely even a faction, they don't appear on the overworld if you don't rescue Preston and even when you do, you have no clue who these jokers are since you do everything for them anyways. The fact you cannot retake Quincy, even tho it's so important to what little lore they have, shows you how much anyone in that studio cared about them. They were probably a mandate to include a Yes Man faction because Todd didn't want his ego hurt again by Obsidian and wanted to show he can make a proper Fallout RPG too(lol).The peoples and places of Fallout should be a fusion between the histories and cultures that came before being morphed by the post-apocalyptic environment they find themselves in. The Minutemen in Fallout 4 could have been a good example if Bethesdas writers were not so lazy. People from scattered rural farms and settlements taking inspiration from the local history and legends of the colonial Minutemen to form a new organization to protect themselves from monsters and bandits is a good starting idea for the faction. It's just that that's as far as Bethesda bothered to go with them, they gave them tricorn hats, laser muskets, and just did nothing else with them.