The Outer Worlds 2 (discuss the first one here as well)

Does TOW2 have the same amount of loading screens as the first one and Starfield?
I can't really remember much from TOW1, but loading screens are pretty sparse and fast in the sequel. Each planet has an overworld map and the smaller and medium sized buildings and structures are a seamless part of it, with only the bigger, more unique locations being located in their own separate map that require a loading screen.
 
It feels weird for a game that is a Fallout like to fail to even have the hyper violence that the series and all its clones and inspiration games comes from.
Why is this game rated M anyway? It's incredibly bright and cartoony and enemies just go ugh and flop over when they die with no gore, there's no sex or nudity obviously.

The only even slightly mature thing I've seen in a dozen or so hours is that sometimes npcs will talk about taking unspecified sci fi recreational drug but that's about it.
 
I can't really remember much from TOW1, but loading screens are pretty sparse and fast in the sequel. Each planet has an overworld map and the smaller and medium sized buildings and structures are a seamless part of it, with only the bigger, more unique locations being located in their own separate map that require a loading screen.
I find the game loads faster if you save at the your ship if you start the game.
 
Última edición:
Sorry for saying this game isn't woke. Late game there's a Transhuman scene.
Screenshot (26).jpg
and John Gonzales is not in the credits at all.
That's called a mistake, not a lie. He's actually the Creative Director for the entire company, not just OW2
Wrong again! You can kill your companions. as a matter of fact, when i killed YongYea, my companion Nilles turned on me and i had to kill him. The funny part was my other companion Tristan (the "fascist" guy) was more broken up about it then i was lol.
Is it part of story decisions or something?
You can only kill companions when they turn hostile.
This can generally occur under three conditions:
- You kill someone they care about. For example blowing (Yongyea)Zeb Tran's's head off enrages Niles, and killing sovereign enrages Tristan.
- You make story choices they don't like; for example not redirecting a satellite from an Aunty town gets Inez berzerk. Niles will try to kill you if you spare De Vries___ without a tough dialog check.
- You kill a lot of their factions' troops with them in the party (doesn't apply to Tristan I don't think)
I've also found an opportunity to surrender Inez to be executed.
I thought Outer worlds was supposed to be an open parody of consummerism, s
It is, but it's far less immersion breaking this time.
There is nothing "badass" or "cool" to look at or use, like Power Armor, probably because that is "fasshy" coded and they don't want you to actually think guns are coo
Not true, take this power armour that lets you hover.
Screenshot (22).png

white woman companion
You also forgot that there are zero white companions in the game,
Aza
The game is weirdly PG and asexual,
Agreed. Uncannily true,
 
Feels good reading these posts knowing my decision to not even bother pirating it is justified.

I downloaded the first one for free and uninstalled it after ~45 minutes of "gameplay" and "dialogue." It was so bad I felt like obsidian owed me money after I got it for free. Then there was avowed and just watching videos on that made me laugh, didnt bother pirating it either.

They can't make normal companions because their writers are all freaks who hate their own skin color.
 
Anytime I see people cry about "what could have been" if Tim Cain stayed with Fallout, I'm going to call them a faggot and point to The Outer Worlds.
New vegas was a good game, fo4 was a shit game but despite that guy not being there it was still full of fag woke shit anyway
If Outer Worlds 1 was aggressively mediocre, then this sequel is aggressively okayish.
Do I need to finish the first to play the second? am I missing anything?
 
I liked the first Outer Worlds because I didn't take it as fucking seriously as most of the people in this thread do; things like the disguise mechanic worked well, and the different crew conversations with each other aboard the Unreliable (the home base) were well-written and acted, helping to enhance the overall "feel" of the setting.

Also, the Rick Sanchez cracks are only made out of a lack of understanding that the "mad scientist" look has been around for decades. You fools!

phineas.webp doc brown.webp mad scientist.webp
 
I liked the first Outer Worlds because I didn't take it as fucking seriously as most of the people in this thread do; things like the disguise mechanic worked well, and the different crew conversations with each other aboard the Unreliable (the home base) were well-written and acted, helping to enhance the overall "feel" of the setting.

Also, the Rick Sanchez cracks are only made out of a lack of understanding that the "mad scientist" look has been around for decades. You fools!

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the Dev's literally say they were watching Rick and Morty.
now apologize for being wrong.
 
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