Video Game Chat Thread - Pre-Alpha Experimental Version

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Are videogames for children?


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In regards to banned games, was there a time where a game company tried to or actually filed a DMCA claim on a speedrunning livestream, because they didn't want their game to be featured in there?
Nintendo, the most litigious game company, didn't even start doing this in Japan until last year. Nintendrones came out en masse saying Nintendo had a right to protect its IPs as you're supposed to get prior approval from companies to use their games due to their bullshit copyright laws, but RTA (around since 2016) didn't formalize into a non-prof until 2020 where this would apply, so Nintendo, well aware of their event, let them operate unhindered for 5 whole years.

Nintendo also could have sent a notice saying they'd let it slide that year but in future years they'd need approval to deal with it quietly, but they're bastards so basically it was just them getting bad press for their company as others don't do this and actively support charity speedrunning instead. At least that was my understanding of the situation.
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IIRC, they did toy with an idea of making streamers buy a license to stream their games, but then people would just not stream their games and it'd be even worse bad press over here than Japan. NoA also knows that it'd be hypocritical when they use streamers for advertising like they did Meroid Prime 4. Here's their current guidelines for streamers, basically the usual stuff plus be family friendly and don't play the game early which is the only time I've seen Twitch vods pulled.
 
There's apparently a glitch with Gwigoons which is why I had such a hard time figuring him out. The upgrade tree mentions charged blasts but according to the dev the entire skill tree is buggy and there's to be an update for it relatively soon.
This is the pinnacle of kiwi genetics:

IMG_20260613_173303.jpg IMG_20260613_173301.jpg

I've completed the game about as much as I care to for now. I've completed both the creature mutation encyclopedia (Wrangler level 90) and hit the achievement for getting to floor 50 of the abyss. I've even picked up a good few catalysts including a corrupted one that doubles my damage and almost halves my fire rate as well as one that doubles my stamina and increases my reload speed by half. Voidling Bound is a good game. We just need more of it.
 
What the heck is with GDQ's disallowed games list? Some of these inclusions make no sense to me.

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Rocko's Quest being on there is hilarious. The reason it's banned is because the game ends with Rocko knocking the cavewoman he rescued unconscious and dragging her into a cave to rape her as the ending punchline, but the reason they thought it add it was because there was a Rocko's Quest run at GDQ in 2020 when all the speedruns were done over the internet, where the runner and his friends were clearly taking the piss the entire time. It's one of the funniest speedruns, and of course GDQ never officially reposted it.


Barkley Shut Up And Jam Gaiden?! Huh?!
It has a bunch of a bunch stuff that will trigger trannies like Bill Cosby and AIDS jokes.
 
This is the pinnacle of kiwi genetics:

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I've completed the game about as much as I care to for now. I've completed both the creature mutation encyclopedia (Wrangler level 90) and hit the achievement for getting to floor 50 of the abyss. I've even picked up a good few catalysts including a corrupted one that doubles my damage and almost halves my fire rate as well as one that doubles my stamina and increases my reload speed by half. Voidling Bound is a good game. We just need more of it.
I'm still on the second planet. Do they open up more kinds of creature mutations beyond splitting up the evolution tree per elemental mutagen(for example maybe using genes/abilities from one species for another) or is filling out the mutations just a matter of gathering enough eggs/hatching enough rares and using enough mutagens?
 
I'm still on the second planet. Do they open up more kinds of creature mutations beyond splitting up the evolution tree per elemental mutagen(for example maybe using genes/abilities from one species for another) or is filling out the mutations just a matter of gathering enough eggs/hatching enough rares and using enough mutagens?
No. Evolving creatures through mutagens stays the same throughout the game. The first evolution picks one of two elements, the second alters your primary attack, the third evolution alters your secondary attack and the final one picks a passive. That won't change. All that evolving you're doing does serve a purpose beyond powering up an existing creature and increasing your Wrangler rank though. Each evolution unlocks mutations for gene-splicing which lets you mix and match bits and bobs to create your own custom evolved creatures.

You can't use the primary and secondary attacks of say an Ur-Sek on a Nimiod but everything else is fair game. You can have a skin color from one creature, an eye color from a second, a skin pattern from a third,and passives from a fourth. In fact, opposed to evolved creatures, gene spliced can have three passives. The Kwipeck I posted has a passive from a Morfang, an Ur-Sek and a Gilick. You can also select any element for a gene spliced creature and even go as far as assign one element to a primary attack a completely different one to your secondary creating a dual element creature. You can put together some pretty cool shit.
 
Última edición:
In 2006, Metalocalypse debuted the episode Dethstars where the plot revolved around the band spending $500m on what amounted to a steaming turd. The idea that half a billion dollars could be spent on any entertainment product back then was unthinkable and even the most expensive film was half that amount. The idea of blowing that much money on anything was almost obscene and little more than a punchline.

Yesterday, Gears Of War: E-Day was reported as having a budget of $400m for a struggling franchise with a dying fanbase.
 
In 2006, Metalocalypse debuted the episode Dethstars where the plot revolved around the band spending $500m on what amounted to a steaming turd. The idea that half a billion dollars could be spent on any entertainment product back then was unthinkable and even the most expensive film was half that amount. The idea of blowing that much money on anything was almost obscene and little more than a punchline.

Yesterday, Gears Of War: E-Day was reported as having a budget of $400m for a struggling franchise with a dying fanbase.
In Murdering Outside The Box Deathklok's net worth was stated at 546 billion and Elon Musk is worth twice that.

The world has gotten too weird for satire.
 
Got celeste in a humble bundle, it's pretty solid, retroactive tranniness be damned. I like the platforming but pretending it's "hard but fair" is ridiculous it's just bullshit sometimes, over half of the rooms feel impossible to go though on a first try with out memorization plus trial and error. It's like crash bandacoot 1 where you're essential inching yourself along dying on every new obstacle until you figure it out. Also fuck any platformer that uses wind to fuck with you muscle memory.
The actual story's pretty shit just beating you over the head with the extremly obvious. It's saved though by some great presentation. The fucking QTE "realistic panic attack" almost knocked my out of my chair, the fact you need to match the rythem by tapping and making the absolute worst breath pattern possible was gold for all the wrong reasons. As someone who does have occasional panic attacks I want to confirm the obvious that I don't feel "seen" or "represented" by this shit trend.
All in all it's good by no means the masterpiece some people try to present it as.
 
Última edición:
No if you smooth out the clunky controls/movement while keeping the basic mechanics you have a game like Ghosts that is fun to play.
I can recommend a game like Ghosts 'n' Goblins that is fun to play: Ghosts 'n' Goblins

Some more mini reviews:

Monsters Are Coming - new game and cheap. Cross between tower defense and mob fighter where you try and build up and defend your castle as it moves across the map. It's got meta-progression where you use points from previous runs to build up your stats. Not usually my cup of tea but I've sunk some hours into it it's not bad.

Jump King Quest - I don't think I can get into this, it's too punishing with not a lot of upside I can see. You talk to characters and then jump and hope you accidentally do it right.

Blazing Chrome - Probably the best of the Contra clones. Nice vibes and it's not too tough.

Owlboy - Side scroller with nice pixel art. Hard miss - boring story and gameplay.

Ghosts n Goblins Ressurection - somehow this has controls even shittier and more sticky than the 8-bit original. They got rid of the thing they should have kept - the pixel art - and kept the clunky gameplay they should have updated.

Faith - This is really niche. An 8-bit computer style screen by screen horror game with occasional "digitized" sound effects like the old C64. It actually manages to be unsettling at times despite the primitive presentation. Kinda like it.

Age of Barbarian - another niche title. A hack n slash in the style of 90s Amiga titles with rasterized actors for sprites. Also tits. Shoulda polished up the clunky Amiga controls though.

Shinobi: Art of Vengeance - went for an illustrated animation style instead of pixel art and it looks really good. But the gameplay is the thing. The combat is super fun, a cut above most retro titles.
Ghosts 'n' Goblins Resurrection is the most underrated and unfairly-maligned game of this millennium. Everybody who actually wanted a new GnG got what they paid for; everybody who wanted a guided tour of an IP they recognized by name went home crying. Goes to show it doesn't matter how finely-crafted a game is: if the cattle get frustrated, they'll user-review it the same as low effort shovelware. But those who know, know.

Shinobi was the disappointment of the year. They bait-and-switched me by hyping the connection to Streets of Rage 4: turns out they had the same artists working on it, not the programmers or designers. It's decent enough, but once you notice you can run past enemies before they even try to hit you, it's hard to pretend it's anything special.

I straight up couldn't even finish Blazing Chrome.
 
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