Ser Prize
kiwifarms.net
- Registrado
- 20 de Nov, 2019
How about focusing the plot on uncovering secrets on the ships, having a ship or ships tell their own self-contained stories, or on shooting the shit with your coworkers?
It's a game about breaking ships apart, not a fucking communist manifesto. Why didn't they give the game away for free if they're so butthurt about muh capital?
Really all they needed was stuff with the AI war in the background. They foreshadow the fuck out of it and they never do anything with it, instead you get the retarded commie plot.Yeah, no shit. The point was that hardspace shipbreaking fucking sucks and you wouldn't do it. That goes for just about every game, it's part of making the gameplay premises fun. Videogame settings implementing workplace health and safety controls would be fucking lame. Nobody wants that, but that doesn't mean you could pay me to jump over lava while tripping on shrooms.
"Trannies and soys are unconvincing and unqualified to try to write about this shit" is valid criticism.
"The characters should have been super thankful to have the opportunity to work on the world's shittiest space oil rig where you're expected to die at least a couple times a week" isn't. It's not marxist for characters to not want to be indentured or die for their employer. It's just a dumb idea that clashes with the reason the audience is playing it, especially when it's some tone-deaf californian zoomers writing it.
Realistically, a mature and well-developed story that handled the topic probably would need to include at least one character with a che t-shirt. But they wouldn't be treated like a girlboss surrogate protagonist, they'd be there to reflect why you shouldn't.