Star Fox General Thread - One of Nintendo’s neglected franchises.

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The Mario movies practically had no romance of any type, so this probably won't be an issue. What I wonder is how much better will movie!Falcon look like compared to fuck-ugly SF'26!Falco, who looks really gay.
That's what's so bizarre about the remake's ultra-realistic style. Illumination did a really cartoony Fox. You'd think Nintendo would want greater brand synergy
The only popular game in the franchise.
Mmm, yes and no. Each game has its fans but Star Fox 64's the only one that sold really well.
 
Mmm, yes and no. Each game has its fans but Star Fox 64's the only one that sold really well.
Star Fox 64 is the only game with any mainstream presence, every other Star Fox game is either a historical curiosity or only popular amongst people who actually like Star Fox as an IP.

The absurd amounts of Krystal porn do not count as an argument for Adventures being popular.
 
Star Fox 64 is the only game with any mainstream presence, every other Star Fox game is either a historical curiosity or only popular amongst people who actually like Star Fox as an IP.

The absurd amounts of Krystal porn do not count as an argument for Adventures being popular.
Just let the girl enjoy her sandwich ffs.
 

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Mmm, yes and no. Each game has its fans but Star Fox 64's the only one that sold really well.
Star Fox 64 is the only game with any mainstream presence, every other Star Fox game is either a historical curiosity or only popular amongst people who actually like Star Fox as an IP.

The absurd amounts of Krystal porn do not count as an argument for Adventures being popular.
First SF sold about 3 million copies, 64 sold 4 million, and Adventures sold just under 2 million, but no later game has ever breached 1 million (unless counting 64 3D, which just barely squeaked past 1 million and technically puts 64's total sales at 5 million). Just going off that, Adventures definitely was a tier up in market penetration than any later game, even if a tier below SF1 or 64. The main issue you could argue with Adventures being "mainstream" isn't so much that people didn't play it, it's that it was unfinished and generally considered kind of mediocre, so hence the main pop culture takeaway from it was just Krystal.
 
First SF sold about 3 million copies, 64 sold 4 million, and Adventures sold just under 2 million, but no later game has ever breached 1 million (unless counting 64 3D, which just barely squeaked past 1 million and technically puts 64's total sales at 5 million). Just going off that, Adventures definitely was a tier up in market penetration than any later game, even if a tier below SF1 or 64. The main issue you could argue with Adventures being "mainstream" isn't so much that people didn't play it, it's that it was unfinished and generally considered kind of mediocre, so hence the main pop culture takeaway from it was just Krystal.
My argument here is that sales figures don't really matter, what matters is presence. James Cameron's Avatar was for a time the highest grossing film in history and for a couple years was a global phenomenon, fifteen years later and no one remembers it unless you specifically bring it up. Star Fox games are like that, the only one that lives in people's minds and is brought up in casual conversation is 64, the game is so synonymous with the IP that when people say "Star Fox" they are typically referring to 64 rather than the extended IP. Some people might bring up The original SNES game but more as a historical curiosity, some people might bring up Adventures as the weird one with the smoking hot fox babe that was actually a totally different game until Nintendo interfered did you know that fun fact? Did ya? Did ya?

But even then most people who aren't into Star Fox as an IP won't bring up Assault or Command or Zero or 2, and even when the other two semi-popular titles are brought up they aren't known in the way that 64 is.
 
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First SF sold about 3 million copies, 64 sold 4 million, and Adventures sold just under 2 million, but no later game has ever breached 1 million (unless counting 64 3D, which just barely squeaked past 1 million and technically puts 64's total sales at 5 million). Just going off that, Adventures definitely was a tier up in market penetration than any later game, even if a tier below SF1 or 64.
Assault sold well enough to be Player's Choice. I think a game has to sell a million copies to be Player's Choice.
The main issue you could argue with Adventures being "mainstream" isn't so much that people didn't play it, it's that it was unfinished and generally considered kind of mediocre, so hence the main pop culture takeaway from it was just Krystal.
People had a problem with it because it was just a Zelda clone, and a shitty unfinished one at that. That's why people welcomed Assault as a return to form even though it wasn't really a return to form, either. It had about as many pure Arwing levels as Adventures did, it was short and didn't have features like branching paths that made the original Star Fox and Star Fox 64 compelling.

I loved Assault, though. Loved it when I was a teenager. More lukewarm towards it in later years. Love it again now I've seen the shitty SF64 remake and realised that umpteen Star Fox 64 remakes are all we're ever going to get from this franchise.

No new F-Zero though, because Nintendo apparently don't want to do one because they can't think up a way to make it 'original' and 'unique'
It depends on when the remake started production. They might have locked everything down before the movie was up and running.
See, the thing is, they can change or tweak a game's visual style even late into production, and the Mario movie probably would have been longer in pre-production than a Star Fox 64 remake which likely shares the same source code as the N64 game.
But even then most people who aren't into Star Fox as an IP won't bring up Assault or Command or Zero or 2, and even when the other two semi-popular titles are brought up they aren't known in the way that 64 is.
Because Assault was core Gamecube and nobody really had a Gamecube, Command was DS and nobody really plays portable games, Zero was Wii U and really nobody had a Wii U and Star Fox 2 only got released for the first time on the SNES mini.

People only really talk about the original Star Fox because it was the original and Star Fox Adventures because of all the furry porn that Krystal inspired.
 
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Making games today takes at least 5 years
Yeah but you're thinking of a completely new, from the ground up, game. This is really just the N64 game with a new coat of paint. Same source code. Cosmetic differences. If they're adding stuff like new cutscenes, new voice acting, new multiplayer mode, doesn't take that long to make at all. Maybe a year, maybe two.
 
Yeah but you're thinking of a completely new, from the ground up, game. This is really just the N64 game with a new coat of paint. Same source code. Cosmetic differences. If they're adding stuff like new cutscenes, new voice acting, new multiplayer mode, doesn't take that long to make at all. Maybe a year, maybe two.
True, but my point is that the long times are because devs are incompetent. Japs are also infamous for throwing away their stuff once the game is out, especially Nintendo, like that time they recycled a pirate ROM for their online Mario NES game.
As for the "new" stuff, I noticed a newbie mistake in the demo: some of the new lines are so long that Peppy was still talking when he abruptly switched to a different line while he was still talking, likely a case of a trigger overriding his current speech, kek.
 
That's a bit random, but eh, can be worked with.
I mean it wasn't really out of nowhere in the og game because it had an actual fleshed out storyline and lore.
At first the Krazoa appear purely benevolent, especially since they want to stop Drakor from nuking Sauria, but over the course of the story they appear more and more questionable, especially after Drakor explains his motiv for blowing up the planet and in a planned time travel segment that shows their past, so in the end the surprise was more how unhinged they actually are.
 
True, but my point is that the long times are because devs are incompetent.
Not necessarily. I remember games used to take about five years to develop even in the PS2/Gamecube era when devs were still competent.
Japs are also infamous for throwing away their stuff once the game is out, especially Nintendo, like that time they recycled a pirate ROM for their online Mario NES game.
Yeah but that's not the case here. The source code is probably well preserved. After all, they've already done one remake.
 
I’d laugh if they decide to go for the Wolf-Fox gay ship. Or the Falco-Fox gay ship.

Considering the disdain Starfox fans at large have towards female characters, the chances of Illumination pulling that shit are low but not zero, specially if Nintendo doesn't put them on a tight leash.

Well yeah. No Western movies can have feminine girls anymore, they must all be girlbosses, tomboys or Mary Sues. Fortunately, I doubt Illumination will bother much. They'll take the least resistance path, check the 64 game, notice it has no girls, then cram Krystal somewhere and make her a bitch towards Fox, who will probably act like a stammering cuck in her presence.

Given how Illumination has made Peach pretty much the main character in the Mario movies, it is safe assume they will do the same with Starfox, if the movie is based on SF64, either Kat will get a much bigger role, or Myu and Fay will be part of the team from the get go, or maybe both.

As for Krystal, i doubt she will appear, going by the game's canon, Krystal is 8 years younger than Fox, by the time of SF64 she would be a kid, at most she will appear in the post credits scene so she can appear in the sequel after a time-skip, just like in the games, as Adventures takes place 8 years after 64.
 
As for Krystal, i doubt she will appear, going by the game's canon, Krystal is 8 years younger than Fox, by the time of SF64 she would be a kid, at most she will appear in the post credits scene so she can appear in the sequel after a time-skip, just like in the games, as Adventures takes place 8 years after 64.
They'd just retcon it. Illumination, in making a Star Fox movie A) would have to expect that furfaggots will be drawn to it like a moth to the flame and B) would be turning down money by not including their favourite blue furry fap fantasy in some way
 
Not necessarily. I remember games used to take about five years to develop even in the PS2/Gamecube era when devs were still competent.
I remember that was the exception, not the rule. Games could take 2-4 years, depending on the size and scope of the project. In this case, since it's a remake of a simple game, perhaps it was 2 years in production and no-one told the devs of the movie's art style for Fox. Plus I recall reading somewhere that the new release is aiming for an older audience by making the characters look gritty.
...Which makes James look goofy with his sunglasses inside his ship. Extra points for making the glasses as part of the visor.

Considering the disdain Starfox fans at large have towards female characters,
Didn't know that.
Doubly so considering there's what, 4-5 relevant female characters?

the chances of Illumination pulling that shit are low but not zero, specially if Nintendo doesn't put them on a tight leash.
It's still an all-ages movie, and the gay stuff is getting less and less tolerance these days. Plus they only see each other while fighting.

In fact, I wonder how the hypothetical movie would fill the space to make the full 2h/1 h 30 m duration since the game is meant to last a few hours/days at most (including travel). Downtime spent at the Great Fox plus Fox's early days in the academy, I guess.

Perhaps this would work better as a series. Then again, the Mario movies had a breakneck pacing with non-stop action, so the same could happen here.

Given how Illumination has made Peach pretty much the main character in the Mario movies, it is safe assume they will do the same with Starfox, if the movie is based on SF64, either Kat will get a much bigger role, or Myu and Fay will be part of the team from the get go, or maybe both.
Not only that, but Peach acted OOC and in a completely reckless way for a princess by essentially ditching her subjects to follow a stranger. It would have made more sense to have Peach ask Mario to do the search for her, or even assist her and thus have everyone leave the kingdom at the same time, but that would make too much sense.
I could see Myu and/or Fay having an inflated role if they're around. Maybe the girl exclusive from the comic if someone bothered to check that.

As for Krystal, i doubt she will appear, going by the game's canon, Krystal is 8 years younger than Fox, by the time of SF64 she would be a kid, at most she will appear in the post credits scene so she can appear in the sequel after a time-skip, just like in the games, as Adventures takes place 8 years after 64.
I think Nintendo is adjusting the timeline a bit with the '26 release, as Fox is 18 once again, brash and eager to prove himself. I don't recall being such a time gap between the first game and Adventures, but either way it doesn't matter here: Krystal will show up even if it's barely a cameo, as she's too famous to be ignored.
 
They'd just retcon it. Illumination, in making a Star Fox movie A) would have to expect that furfaggots will be drawn to it like a moth to the flame and B) would be turning down money by not including their favourite blue furry fap fantasy in some way
Didn't know that.
Doubly so considering there's what, 4-5 relevant female characters?

Krystal has always been a very polarizing character to say the least, she used to get a lot of flak back in the 2000's with a lot Starfox fans blaming her for the series' decline. I find unlikely she will appear in the movie, maybe in a sequel, but not in the first one.

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A screenshot from 10 years ago, right after Starfox Zero was released, Krystal was largely disliked by SF64 fans, and i doubt things changed much in the last 10 years.
 
Krystal has always been a very polarizing character to say the least, she used to get a lot of flak back in the 2000's with a lot Starfox fans blaming her for the series' decline. I find unlikely she will appear in the movie, maybe in a sequel, but not in the first one.
I really wonder how the people believe that Krystal's existence as character somehow single handedly caused all the problems in the Star Fox games she appeared in and don't think that she was often handled meh because the games were messy in the first place. (Particularly Adventures and Command, Assault was perfectly fine.)
 
As for Krystal, i doubt she will appear, going by the game's canon, Krystal is 8 years younger than Fox, by the time of SF64 she would be a kid, at most she will appear in the post credits scene so she can appear in the sequel after a time-skip, just like in the games, as Adventures takes place 8 years after 64.
Nobody gives a flying fuck about Star Fox lore nor does anyone in the mainstream even know it exists.
 
I really wonder how the people believe that Krystal's existence as character somehow single handedly caused all the problems in the Star Fox games she appeared in
I think it's the furshit. Which...any series which features cute cartoon animals is bound to attract a bunch of weirdos who want to fuck them.

Strip away the furshit and she's just Star Fox's answer to Deanna Troi
 
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