Blockland won the longstanding brick game war by doing absolutely nothing
Blockland has been long since dead, it's steam release and v24 have basically killed it.
The only one left playing are diehard fans who will shun anything and anybody coming in contact with it, or the Blockland Rebuild players who are still trying to make some sort of update to that corpse.
What exactly as Badspot won? A golden dildo? Because it's sure as shit not a thriving community, at least, not what it could've been if badspot, kompressor and the other devs weren't fucking over the customers. Remember when they removed the static map because the new lightning system wouldn't work? turns out it was a flat out lie. or what about using the Torque game engine, which was some piece of shit even back then? just because you haven't seen anyone grooming openly doesn't mean it doesn't happens, you should've played back in the days when FNAF first released. It was a furry hellscape. Also, why the fuck is RTB down is still beyond anyone's guess, but the alternatives' devs (glass and whatever) were having as much retardation, like one of them being a virus, the other having a groomer dev, the list goes on.
Also, there's already a
thread on them in PG which is inactive from Shitadia being in
incompetent development hell.
Yeah, Brickadia is a case study. On one hand you've got a game that doesn't choke and die the moment you load up a build that's more than 150 bricks (Seriously, even the demo builds would lag the game due to the shit engine) as seen in this video:
For example, the microbricks here would give for a much more freedom for the builds, rather than having to deal with download around 100 mods, which is the bare minimum for a decent build according to the BL forums. And look at that, the engine isn't dying at the mere thought of making some absurd builds. Try that on blockland and see the engine dying in real time. That's the only good aspect of brickadia, though. And it's once again, because of the Unreal Engine, not necessarily because of the game devs' abilities.
But on the other hand, most of the "devs" are lunatics, deviants, and are completely delusional about their abilities as game developers. The only one who probably isn't a complete retard is that Vitawrap, one of the old lead devs, who apparently does (or did) most of the work and was too focused working to see his discord turning into a pedo ring. At least, that's what I could gather from the Blockland forums' various exposé on the Brickadia lulzy devs.
tl;dr: don't hire troons. furries would get a pass if you keep them on a tight leash, but then again, that's just asking for too much trouble for it to be worth it.
Brickadia also has lots of anti-customer practices, global moderation that would prevent you from playing a game you paid for, servers that are just lobbies (so a big centralization of servers, that surely won't end up poorly), and EULA which is just retarded.... it really goes on and on, and that's even with keeping the troon shit out of the picture.
edit: lol the dev team completely changed since the original demo, in 2018.