Payne in the Max
kiwifarms.net
- Registrado
- 16 de Mayo, 2024
Would've preferred that over Gaybow Six SiegeThis DLC feels like these chucklefucks looked up that demo for the Rainbow Six Patriots game and went "Oh, we can totally do this!"
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Would've preferred that over Gaybow Six SiegeThis DLC feels like these chucklefucks looked up that demo for the Rainbow Six Patriots game and went "Oh, we can totally do this!"
Because ofcourse they had to go with this retarded fan theory.
I'm pretty sure they set this up all the way back when they released not!Unibomber, possibly even earlier. I enjoy the Kojima-esque nonsense but it's only effective because you have "regular" police shit to contrast it with.Schizo theory time; the Wendigoon video probably influenced the DLC's direction being focused on the more schizo side of RON.
He's inhabited by a dybbuk of pure seethe.Why is it that almost every post of yours I've ever read is fucking retarded?
They had models in game since the first alpha release, they were the hostile force in the stupid PvP mode they were trying to push and they used to be the enemies in Carriers of the Vine. The game had some ARG related to them as advertising also.I'm pretty sure they set this up all the way back when they released not!Unibomber, possibly even earlier.
It would be a lot more satisfying if they didn't feel like they came out of nowhere and kind of retroactively change things so the MLO were related to them. There was really no hints from what I know which is why I never really liked this line in the """""story""""" or """""""""""""""""""lore."""""""""""""""""""I enjoy the Kojima-esque nonsense but it's only effective because you have "regular" police shit to contrast it with.
I suppose you could've gone full schizo from the very beginning. A SWAT 4 clone with a full-on Deus Ex conspiracy plot would probably do well
I know about all that, I was referring more to the idea that Judge being an MKUltrafag was just a "retarded fan theory". Granted, I'm partially responding to tired cat and he's a fucking idiot who never knows what he's talking about, but I'm fairly certain that twist or whatever you want to call it has been foreshadowed since forever.They had models in game since the first alpha release, they were the hostile force in the stupid PvP mode they were trying to push and they used to be the enemies in Carriers of the Vine. The game had some ARG related to them as advertising also.
I'm not sure I know what you mean, I didn't notice any sort of retconning. Unless you're talking about the goons from 3 Letter Triad being secretly in cahoots with the MLO, which seems more like a reveal than a retcon.It would be a lot more satisfying if they didn't feel like they came out of nowhere and kind of retroactively change things so the MLO were related to them. There was really no hints from what I know which is why I never really liked this line in the """""story""""" or """""""""""""""""""lore."""""""""""""""""""
The issue is that any cinematic plot doesn't work with how open ended the levels are. Stuff like the rape basement lose their wow factor when you corner camped midway through. Or the cove level when you reach the depth and then need to search for the last gringo for half an hour afterwards.I'm pretty sure they set this up all the way back when they released not!Unibomber, possibly even earlier. I enjoy the Kojima-esque nonsense but it's only effective because you have "regular" police shit to contrast it with.
I suppose you could've gone full schizo from the very beginning. A SWAT 4 clone with a full-on Deus Ex conspiracy plot would probably do well.
rin clean files + creamapi.Anyone knows how to download the new DLC for a "free" edition of the game?
shouldn't be tiredness? i mean the username and all...He's inhabited by a dybbuk of pure seethe.
Malding makes you tired.shouldn't be tiredness? i mean the username and all...
Literally the Police Are Like Garbage Men MDE World Peace 2016 cut skit.I recently downloaded it for my computer after briefly playing it on my the HeXBox of my roommate's boyfriend, I wasnt aware of the potatonigger's digital usury but the game is great with mods!
freecompress-WASTED_HOMELESS.mp4
2 hour video essay on a made up term is peak YouTube faggotary. You can just as easily say that it's pizza slicer edginess, and that it doesn't trust its playerbase to realize what's happening so it has yellow spray paint proclaiming "we do human trafficking here!".https://youtube.com/watch?v=iOjiLmzWALo
Face Full of Eyes makes a detailed retrospective on Ready or Not on how not to do visual storytelling regarding serious topics. Darkspoition he calls it, where dark themes are exaggerated without saying anything. Just for pure shock value without any substance.
That's just one prominent theme in the retrospective, but not the ONLY focus. It's informative enough to showcase its current flaws and execution within its premise. Ready or Not is supposed to be a tactical, SWAT shooter based on typical responsibilities of what a SWAT team does. Therefore, you'd need to not only analyze how SWAT functions, but understand how the SWAT series was able to replicate that experience.2 hour video essay on a made up term is peak YouTube faggotary. You can just as easily say that it's pizza slicer edginess, and that it doesn't trust its playerbase to realize what's happening so it has yellow spray paint proclaiming "we do human trafficking here!".
It's an issue with using a first person control, you can't really do tactics too well without it ruining the gameplay and having too good of an aim will make the game into an FPS. Also if they improve squad AI too much it will make gameplay less engaging as squad mates do everything better than you, not that SWAT 4 had that good of AI if I recall Spoony's let's play. For an actual SWAT tactics game, something along the lines of X-Com gameplay would be more fitting.That's just one prominent theme in the retrospective, but not the ONLY focus. It's informative enough to showcase its current flaws and execution within its premise. Ready or Not is supposed to be a tactical, SWAT shooter based on typical responsibilities of what a SWAT team does. Therefore, you'd need to not only analyze how SWAT functions, but understand how the SWAT series was able to replicate that experience.
Based on that video, Ready or Not has issues to address if it wants to be taken seriously as a SWAT successor. I can understand the need for precision before engaging to potential threats, but making gunplay clumsy is just a bandage issue to overcompensate for aggressive AI.