Retarded Weeb
kiwifarms.net
- Registrado
- 17 de Dic, 2022
I view the Battle Tower (and clones) as basically like a complex slot machine. Once you set up a team that can reasonably win most of the time, then you're mostly just throwing the same flow chart strategy at everything and only getting tripped up by getting lucksacked by some status or accuracy check or running into a team that happens to directly counter yours. So it feels like there's only so many short-term tactical decisions you're making, mostly when something goes wrong, and mostly you're just kind of watching your team go brrrrr and watching how the luck-based elements play out.I'm playing through the Gen 6 Battle Maison to try to get some guys some ribbons before I transfer them up. Holy shit this gameplay is so fucking gay.
Almost every single enemy team has some sort of defense / recovery / luck spam. All they need is to get sent out in front of one of your guys who doesn't have the coverage to 1-hit KO them (very likely in singles) so that they can set up their defenses or use nonsense like sleep / paralysis / Double Team / Attract to keep you from hitting them, then they heal up with Rest / Moonlight / Leech Seed / Leftovers / fucking Ingrain once their defenses are high, and they just PP stall you forever.
Who enjoys this?