- Registrado
- 21 de Ene, 2025
I've been playing it some today and while I get the underlying idea and like that idea, the implementation is just strange honestly and does not really fit within the current mold of the game. I really believe they should just move onto the sequel and build this type of nomadic system into the base game and build around it.Anybody try Nomads for Stellaris yet?
My current game I am playing as a Nomadic trade league, but honestly it just feels like playing a landless leader in ck3, where I just am doing contracts and harvesting places building up my economy. Upon unpause every single non-purifer empire I come across instantly will accept becoming my vassal. I started with the civilian type of arkship but I am 5-10x stronger than ai starting forces and my economy is insane as well.
Idk, I like the idea like I said but this just feels like it really should have been part of a new game.
Edit: Now I posted that and re read it, I really think comparing it to landless rulers in ck3 is really apt comparison. Its a totally different system but unless you REALLY enjoy it, its completely boring compared to normal gameplay. Also the ark ship designs are incredibly mid at best and, idk if this is true, the new advisor va sounds completely ai. Hopeless someone mods in better ark ships lol