Palworld - Everything you have ever wanted from a Pokemon game

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Nintendo fanatics sure are something else.

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Dude made a stupid commnet about the electric dog, got mocked for it, then calls PalWorld fans “toxic and stubborn” while blocking replies.
 
You have to be either mentally stunted, or have brain damage to be an unironic Nintendo fan in Current Year.
My fandom to Nintendo starts and ends at "hey, they have some shit I want to play, hopefully its not terrible", but I at least acknowledge that this is one of the two companies that has a death grip on my childhood nostalgia.

Admittedly, the price of the Switch 2 is doing more to keep me from giving Nintendo money than anything else.
 
Nintendo fanatics sure are something else.

Ver archivo adjunto 9161974

Dude made a stupid commnet about the electric dog, got mocked for it, then calls PalWorld fans “toxic and stubborn” while blocking replies.
your first mistake was not seeing what this "artist" makes (it's a bunch of dino shit)
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not even a few scrolls down his feed ffs

the replies to the first post is hilarious too


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Looks fun. Kind of concerned that only being able to attack rested pals will lead to stalemates. Plus you shouldn't be able to attack your opponent first turn. I see what they were going for with giving player 2 a soul, so they play an interrupt and stop combat, but that puts them at -1 card advantage. I could see an ancestral recall issue in the first set. I also find it interesting that actions are liquid and that combat happens whenever the active player wants, and multiple times a turn.
 
Emulation is legal
True, but the issue is that doesn't stop suits on questionable grounds that could financially crush the emulator devs. There's also a problem in that it's unknown if it is legal to break the encryption on games in the process of emulating. That's how they got Yuzu, nobody is willing to spend the money to take it to court to answer that part.

So, yes emulation is legal in theory, but breaking copyright protection might not be, meaning emulation of modern systems may not be legal in practice depending on what court you get.
 
There's also a problem in that it's unknown if it is legal to break the encryption on games in the process of emulating
The DMCA was written specifically (in part) in response to a previous legal victory for emulation that declared yes, it is lawful to break copy protection for the purpose of emulation. That part of the DMCA was struck down too (it went along with the "communications decent act"-style bullshit that got invalidated too).

In the United States, you are explicitly permitted to make backup copies of media you own by existing copyright law, including by circumventing copy protection technologies if present, whether analog or digital. You are also explicitly permitted to publish the method to do so. The only aspect of that the DMCA still has strength to prohibit is distributing secret keys you weren't supposed to have access to (this is why DeCSS, the DVD decryption function, is "illegal" to print or publish -- it's not the algorithm or code that "offends" the standing law, it's the actual decryption key which was a "trade secret" and is technically "copyright infringement" to duplicate).

Emulation is in all ways lawful in the US. As you correctly pointed out, though, companies don't care, and they know they can just litigate endlessly to drain their targets of resources to shut them down instead of actually winning cases and setting precedent (which they explicitly do not want, which is also why any emulator dev targeted by this bullshit who lawyers up and dares them to actually take it to US court usually prevails).

All of this was settled in the mid-90's and the attempt by the DMCA to undo that consumer protection failed as well. They're no better than patent trolls now when they go after software developers, on even shakier ground than the shitty patent trolls are.
 
it's the actual decryption key which was a "trade secret" and is technically "copyright infringement" to duplicate).
Yeah, this is the part I mean when I was talking about breaking the encryption; I was being inexact. I seem to remember Nintendo claiming that allowing someone to import decryption keys, even ones from their own system, was copyright infringement.

From what I understand this part has not been tested in court and nobody wants to do it. Is this incorrect?
 
From what I understand this part has not been tested in court and nobody wants to do it. Is this incorrect?
This is correct. The industry currently claims it's "unlawful circumvention" per the DMCA and everyone else claims it's "fair use" given other existing exemptions (for "preservation by libraries, archives and museums") along with the general "fuck you I bought it it's mine" sentiment among living creatures with souls who are not lawyers or copyright trolls, but this specific combination of elements remains untested in court.

You're right that nobody wants to do it, too, which is a shame because it needs doing so we know whether we need to mount harder attacks on the DMCA to get rid of the fucking thing once and for all, and knowing whether the courts will suck corporate cock on this matter or actually side with the citizens they supposedly serve is a piece of that puzzle.
 
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