Metal Gear Solid Movie - It’s also the 31st anniversary

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Is it supposed to be an adaptation of the first game? I’d fucking love of a movie adaptation of Snake Eater.
Snake Eater would be the best choice by far if they're straight up adapting a single Metal Gear game (for the record, I doubt they will), it's basically a James Bond movie already.
 
Snake Eater would be the best choice by far if they're straight up adapting a single Metal Gear game (for the record, I doubt they will), it's basically a James Bond movie already.
That reminds me, as a big MGS fan I hope they don't go the Super Smash Bros route of making Snake a fusion of Solid Snake and Naked Snake/Big Boss but if they don't adapt a single MGS game that looks more likely.
 
Au contraire, it should be about a perfect no-alert run. Snake isn't even seen through the whole film, it's just two hours of guards patrolling and then the alarm sounds.

That would actually be an interesting film.

Too bad they won't do it.
 
Au contraire, it should be about a perfect no-alert run. Snake isn't even seen through the whole film, it's just two hours of guards patrolling and then the alarm sounds.
The alert noise should be like.. A guard's ring tone on his phone, and a fakeout scene so you think Snake got spotted when he really didn't.
 
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Seriously on one hand I would love for this to embrace the more insane aspects of MGS that make it so special, but I get the feeling the suits financing it will just want it to be more of a down to Earf Tom Clancy wanna be with lots of splosions.
Just make a fucking Rogue Warrior movie then. At least the over the top swearing would make it funny as fuck.
 
I don't see a Metal Gear working all that well in general. The problem I've come to realize is that you'd have to translate a roughly 6-8 hour game into an, at most 2 and a half hour movie. You could edit the cutscenes together, sure, but people forget the gameplay served as the connective tissue for those cutscenes; they served the important establishment of how characters get from point A to point B. It also helped break up the more wordy cutscenes.

I just don't see a Metal Gear movie working under those constraints. Get rid of the gameplay (aka the sneaking scenes) and you're left with an overly self-indulgent movie that's gonna get boring fast. Shorten the wordier scenes and it might work better, but then you're left with a mediocre clone of what the games are.

I'll wait until I can actually see a trailer and have an idea of what it will look like, but honestly I don't have a lot of faith in it.
 
This is going to be dog shit. Kojima's involvement will make no difference. He's a great game designer, not a great storyteller.

Kojima's brand of action movie pastiche was fine because he was doing it in a new media where interactivity added new dimensions to it. But now MGS will be competing against the big boys that inspired it in the first place, and it's going to get cinematically curb-stomped. Nobody wants to watch a derivative, watered-down version of something they've already seen that's been stripped of everything that made it great: the interactivity and "gameiness."

Eternal Darkness was fucking great. Eternal Darkness as a movie would be fucking terrible because it never tried to be anything but an interactive Lovecraft pastiche. I would feel sorry for the screenwriters who have to work on these pre-doomed projects if I didn't know they view then as mere paychecks between real movies.
 
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Metal gear wouldn't work as a film most of the forth wall stuff and all the codec calls can't really be done in a film. If there adapting mgs3 it could work but they couldn't adapt one or two
 
Metal gear wouldn't work as a film most of the forth wall stuff and all the codec calls can't really be done in a film. If there adapting mgs3 it could work but they couldn't adapt one or two
The only way to make "a good MGS film" is to divert significantly from the games and just make something with the same basic ideas that's as different as it needs to be to tell a good story.

Hollywood doesn't want direct adaptations because they think players will skip a film with a story they already know. That's suspect reasoning, but it's good that they avoid direct adaptations because game stories won't translate to another medium. (And let's be honest, very few of them would be worth the effort.)
 
Either it's going to be a movie with a wholly different plot from the games or there's going to be some massive rewrites.
 
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Some possible costume designs for the movie. Looks pretty fucking cool, especially Snake’s sneaking suit and the Genome Soldier designs.
 
Ver archivo adjunto 517257 Some possible costume designs for the movie. Looks pretty fucking cool, especially Snake’s sneaking suit and the Genome Soldier designs.
Does this mean they'll be skipping Metal Gear 1 and 2? To be fair, not a lot of American MGS fans have played the first two, but at the same time I feel as though something would be lost if they skipped at least Metal Gear 1 (2 would just make it extremely obvious that MGS1 was mostly a rehash of that game).
 
There's no way to really bring this over to film that I can see even in my hopeful dreams.

Honestly, especially in this Hollywood climate, can you think of something like Metal Gear Solid being made faithfully? After Ghost in the Shell, after the Battle Angel Alita trailers.... After Dragonball Z....

At best the movie is forgettable, at worst it ends up so cringy you want to drive your thumbs through your eyesockets.
 
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