Hell, even then it's a coin flip sometimes, Dragon Age: Veilguard sold much better than it had any right to and wore its woke on its sleeve nearly as much.
I think Concord caused people to have unrealistic expectations about what a gaming failure looks like. Not every game can be a spectacular fuckup as that one, and we're unlikely to see something quite as comical in a long while (unless Sony has invested a few hundred millions into Fairgame$ as well).
That being said, Veilguard was an objective failure by any metric you care to use.
Even the developers themselves, no matter how reluctantly and obliquely, admit the game has (massively) underperformed. It was always going to sell more than Concord based on the IP alone because, yes, lots of gamers, even here, are cattle that seem not to have gotten the message the previous two Dragon Age were trying to deliver (BioWare sucks now).
Take into account that the project was in development for close to a decade, with massive overheard since BioWare is a big studio, and that EA took away SWTOR from BioWare, which was their sole remaining source of revenue, and they're feeling the pinch now.
Concerning the Great Circle, I'm not sure it's going to do too well. On the one hand, Disney have done everything in their power to alienate the built-in Indy fanbase, on the other hand most younger people have no emotional attachment to the movies or character, as they didn't grow up watching them. Indy has always been a much more niche property compared to Star Wars.
Also, the game itself looks unpolished, and hasn't been marketed all that much, certainly not nearly as aggressively as the three dogshit Wolfenstein games. It kinda seems that MachineGames are a much-reduced studio that is strapped for resources, and this is best that they can come up with.
I don't expect the game to bomb as spectacularly as some of the more recent AAA flops, but I don't expect it will do much to improve the waning popularity of the Indy IP, the woes of MicroSoft's gaming division, or the financial fortunes of MachineGames.