James Roancrest
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- 24 de Sep, 2018
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There's rumors they were going to continue the retarded Evil Cortana/Prometheans storyline, but once they saw how popular the Banished were in HW2, they dropped their plans and went with this new angle instead.Also sad that 343 didnt even create the banished, Creative assembly did.
Probably either killed or just got the shit kicked out of him. Considering Atriox completely ragdolled three Spartan 2s simultaneously, Locke shouldn't have been much of a problem for him.
He got the Floyd ending.Look at the left shoulder pad. I think Locke just got confirmed KIA.
Gonna Need a pic of Master Chief Kneeling on Locke's neck behind a an Oni WarthogHe got the Floyd ending.
Locke needs to experience the real hardships of Spartans on the field:Gonna Need a pic of Master Chief Kneeling on Locke's neck behind a an Oni Warthog
Oh man, the Mark V looks awesome, I can't believe it took them this long to add it in for 4.Per this video, here's the full list of customization content planned for season 7 that's in the flight so far:
https://youtube.com/watch?v=hboa0qV7G6UPer this Reddit post, there are also new nameplates as you'd expect, both animated and static. I'm particularly fond of the Mister Chief Arbiter nameplate.
- Halo CE: Five new Warthog skins, five new rocket Warthog skins, some of which are repeats of Halo 3 skins
- Halo 3: Nine new tinted techsuit options for Spartans, six complete Elite armor sets from Halo Online (including arm and leg options), seven new Energy Sword skins
- Halo 4: Four armor sets from the Champions bundle, all Halo Reach armor effects ported to 4, sixteen weapon skins (five from MacFarlane Toys, eleven that were never released for 4; the video is missing the PIXEL DMR skin)
I'm disappointed that neither Halo 2 game is getting any customization love yet, but at least they haven't totally abandoned games other than 3. 4 looks like it'll be complete after this season, with everything not previously released being added, and the addition of Reach's armor effects was a surprise. Wonder if those will end up making their way to 3 as well.
Aside from that, the flight's got updates for the Waterfall and Edge maps (that I haven't seen a video on yet), as well as the improved graphics for CE that look to revert some of the original Gearbox port's errors. Definitely looking a lot better.
No, they haven't made new proper Halo games since 4. Everything else after 4 was just CoD with Halo characteristics or reskins of the original games, outside of Halo Wars 2.Do they still make Halo?
The Elite armors are interesting, but the blades are just different colors. No different blade designs or hilts.Looks like those MCC Elite armors and sword skins are coming. They look... fine, I guess, none of them outright repulse me like some of those Spartan armors.
Art of Wort
I used to be a huge Halo lore nut and I still am to an extent, but ever since Halo 4 the lore isn't fun to follow or exciting to learn about. It turned into a huge clusterfuck of bullshit that doesn't make any sense or is just plain stupid.
I think the concept of the lore is really cool and the reason why it somewhat works IMO is how Bungie handled the lore, they intentionally left some of the plot vague and mysterious because they knew if they expanded on a lot of stuff it would fall apart.
343 didn't understand this and looked at the main problem of Halo and said "lets spread what little is here and try to make a story out of it" whats the biggest problem in Halo? The Forerunners. The Forerunners where never ment to be explained or expanded on, they where a means to an end, plot convince, and to patch up plot holes.
Halo's lore is at its best when its isolated and taken in small doses, Its completely fucking retarded on a larger scale. Halo right now is in the same boat as star wars, its creatively bankrupt maybe to a further extent than star wars. There is only so much Master Chief, Covenant, Halo left, if there was much to begin with. Halo is narratively on its last legs, the story's elasticity is at its snapping point and in my opinion it snapped a long time ago.
Troons will be Troons and copy, pirate, or outright steal someone else's ideas while either claiming it was theirs all along while refusing to innovate or create their own.There's rumors they were going to continue the retarded Evil Cortana/Prometheans storyline, but once they saw how popular the Banished were in HW2, they dropped their plans and went with this new angle instead.
Pretty much all of 343's own villains have been failures, either because no one knew who the hell they were or because they were just lame.
Probably either killed or just got the shit kicked out of him. Considering Atriox completely ragdolled three Spartan 2s simultaneously, Locke shouldn't have been much of a problem for him.
Eva [C] and Scout is obvious, but what's the second from left? It looks like CQC with the CBRN.While the random planet making up the lower part of the design could be Halo related, I'm leaning more towards it pointing to Bethesda finally revealing Starfield after announcing it three years ago. It's interesting how the bulk of the teaser image (and the only easily recognizable franchise) is Halo, with a Mark VII Spartan front and center and easily-identifiable Reach armors behind. Looks like 343 wasn't kidding about returning to Bungie's aesthetics.
I'm keeping my fingers crossed for a good show. After not caring much about Halo for the better part of the last decade, the MCC's PC release has gotten me engaged again. On the bright side, they'd have to really fuck up to do worse than last year, and from the glimpses we've seen over the past few months, that doesn't seem too likely.
Speaking of, new Inside Infinite tomorrow, supposed to be about the new Waypoint and updated website features. Probably won't be a lot of new gameplay info, but Waypoint is definitely in need of an update. As for MCC, I don't think there's any info on when season 7 is supposed to release yet, but probably in a couple weeks or so since flighting is still going on.
On a final note, Postums sent out a call on Twitter on Monday for feedback on what players would like to see fixed in Halo 2, and he's passing that along to the devs to look into what's feasible. The biggest issues he noted were hit registration, audio mixing, lighting, tick rate issues, and game performance and stability. It's possible a Halo 2-focused season might be in the works, but obviously nothing's confirmed yet.