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- 20 de Ago, 2020
Yeah that's the screencap I saw originally.Not having seen said screenshot since nobody posted it in the thread and I'm too lazy to go find it myself, my guess for the context is that the Halo Online permutations are launching without a toggle to disable them, but the dev team is looking into implementing a toggle at a later date. The original dev was probably only talking about current plans and was either unaware of future plans or didn't want to discuss things that might not be added to the game.
Again, all speculation on my part, but if I were to make an educated guess on the whole kerfuffle, that would be it.
ETA: I looked up the original screenshot:
Ver archivo adjunto 1802375
And yeah, now that we have more posts about it, I think the initial wording was just unclear. Farns was explaining that a skin toggle is much easier since you're just flipping a texture on or off, and that's why there isn't an armor toggle launching with the Halo Online sets. Then he later clarified by saying that a toggle was something that was being looked into. Would've been better to avoid the confusion from the get-go, but it makes much more sense now.
Honestly I'm fine with it then. They can add all the garbage skins they want if there's a toggle to turn them off. It's what they should've done originally in Halo 5 when they started inserting stupid shit like infamous pizza/french fry skins. And I really hope they'll do the same thing in Infinite.
















