Final Fantasy XIV - Kiwi Free Company

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Me after finally getting XI retail up and running with full mods and plugins on my Legion Go S, thus achieving truly portable FFXI, something I've been waiting for since the Vita was announced:

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Última edición:
Meanwhile I beat The Ultimate Weapon and now getting Augmented Ironworks gear (and levelling past 50 on dragoon). Just gotta do patch MSQs and then I can start working on the expansions bit by bit. Guess I should also play catchup with gear on my other classes because my armoury chest is getting shitted up by low level gear I'll blitz past on other characters.

What I have noticed is I'm rapidly approaching the money cap on the free trial, guess I gotta burn money on crafting and shit else it's just wasted. Barely any places to spend gil on trial thanks to the lack of access to the marketboard.
 
Finally got around to doing the raids for dt
It was probably some of the best fights and music in all of ffxiv!
The wrestling theme really held it together, real Vince McMahon energy with the president being the villain and the allegory to steroid abuse worked well in this setting, where it's goofy but not too much to not take it seriously
if I had one complaint
The last boss being just a monster was extremely disappointing, and it didn't help that it was the easiest fight in the whole raid!
The only thing that saved it was getting to drop kick it at the end, that was cool
 
A good habit to have when it comes to doing roulettes as a tank is to always check the healer out in case they are new to the class or dungeon. Because a tank(thats not a bitch) will most of the time just go wall to wall to clear fast disregarding the poor healer.
Just don't do the shit where you pull one pack to "test" the healer and then wait just long enough for the healer to drop their Scared Soil etc before you run to pull more.
 
Just don't do the shit where you pull one pack to "test" the healer and then wait just long enough for the healer to drop their Scared Soil etc before you run to pull more.
All this 'testing' and 'checking' stuff is pussy shit. Wall to wall and find out the hard way like a real chad. And agreed, if you stop mid pull, people are going to assume you're done and drop their ground effects. If that happens, then you stay there like a good tank.
 
I will never understand why people are scared of a wipe in a dungeon, just respawn and try again. Same with this "tankxiety" shit, just fucking do it and if you fuck up, learn from it and try again. There's no permanent failure state so I just struggle to understand people go on about how they'll never tank due to anxiety over fucking up. I guarantee that no one will ever remember you after the duty is finished.
 
I just wall to wall all the time. Healers adjust.
If I see the healer can't keep me alive consistently then I just downgrade to single pulling. Unless I'm WAR, then fuck them and I charge ahead because I don't need them at all LOL
I will say though that I get annoyed at people who pull more when they see the healer is obviously awful at healing and it just wastes more time if we wipe than the slight time loss from single pulling.

I don't have issues with dps or healers running ahead to pull, so long as they bring the mobs to me because I'm not going to go chasing after them when they decide to play kite the mobs around instead of sitting still and letting the tank hit the blasted things.

A few weeks ago, I had to solo the second boss of meso terminal because I got a healer that was so bad, she couldn't stay alive past a single mechanic. I shit you not, all of my party members died and I, a fucking dark knight, solo'd all 4 of those headsmen. I was so annoyed at them that I made them sit there and watch me solo them because I was not suffering a repeat of the first boss, wiping 7 fucking times before the healer finally stayed alive long enough for us to kill it.
Longest dungeon run of my life. Imagine having to solo a whole dungeon as a fucking dark knight because your party is composed of the biggest fucking retarded, drooling mouthbreathers in the entirety of primal DC.
 
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Right as I was about to log in earlier, the servers went down for maintenance. God dammit.

A few weeks ago, I had to solo the second boss of meso terminal because I got a healer that was so bad, she couldn't stay alive past a single mechanic. I shit you not, all of my party members died and I, a fucking dark knight, solo'd all 4 of those headsmen. I was so annoyed at them that I made them sit there and watch me solo them because I was not suffering a repeat of the first boss, wiping 7 fucking times before the healer finally stayed alive long enough for us to kill it.
Longest dungeon run of my life. Imagine having to solo a whole dungeon as a fucking dark knight because your party is composed of the biggest fucking retarded, drooling mouthbreathers in the entirety of primal DC.
That healer is a vote-kick from me, dawg. Duty Support exists if you need the game to hold your hand through a mandatory dungeon. If the DPS refuse to kick, then I am eating that leaver penalty cause I have better things to do with my time lol
 
A few weeks ago, I had to solo the second boss of meso terminal because I got a healer that was so bad, she couldn't stay alive past a single mechanic. I shit you not, all of my party members died and I, a fucking dark knight, solo'd all 4 of those headsmen. I was so annoyed at them that I made them sit there and watch me solo them because I was not suffering a repeat of the first boss, wiping 7 fucking times before the healer finally stayed alive long enough for us to kill it.
At this point, I could clear that boss half asleep, like other human beings
 
I will never understand why people are scared of a wipe in a dungeon, just respawn and try again. Same with this "tankxiety" shit, just fucking do it and if you fuck up, learn from it and try again. There's no permanent failure state so I just struggle to understand people go on about how they'll never tank due to anxiety over fucking up. I guarantee that no one will ever remember you after the duty is finished.
I can understand tankxiety for things like raids but dungeons? What the shit? Even with my dumbass being a loltank I'll still put in the work for dungeons even if I forget what the fuck my buttons do all the time or forget to reposition boss from time to time) Hoping that the changes for tanks in Evolved Mode will make it easier for aspring tanks to get a handle on tank swaps and other mechanics for the more engaging content.


Oh who the fuck am I kidding? Shit players will still be shit players.
 
Hoping that the changes for tanks in Evolved Mode will make it easier for aspring tanks to get a handle on tank swaps and other mechanics for the more engaging content.
They're gonna fold 1-2-3s into a single button, bake Storm's Wrath into Warrior's basic combo-ender, and make the 'tankbuster incoming' notification even bigger and highlight the cooldown you need to press. And then add another button that you press at the end of Inner Release, Delirium, Gnashing Fang, and Confiteor. Then, the usual suspects will release 30 videos about how the game is 'saved' before complaining about it a month later.
 
I can understand tankxiety for things like raids but dungeons? What the shit? Even with my dumbass being a loltank I'll still put in the work for dungeons even if I forget what the fuck my buttons do all the time or forget to reposition boss from time to time) Hoping that the changes for tanks in Evolved Mode will make it easier for aspring tanks to get a handle on tank swaps and other mechanics for the more engaging content.


Oh who the fuck am I kidding? Shit players will still be shit players.
People still say they're afraid of going the wrong way in modern dungeons that are "tanxiety" proof since they're all 1 long hallway. The most you'll probably go the wrong way while tanking is going to the entrance of the arena in a mid-dungeon boss fight. Even the convoluted ARR dungeons like Toto-Rak got changed to have only one path through.
 
I just wall to wall all the time. Healers adjust.
If I see the healer can't keep me alive consistently then I just downgrade to single pulling. Unless I'm WAR, then fuck them and I charge ahead because I don't need them at all LOL
I will say though that I get annoyed at people who pull more when they see the healer is obviously awful at healing and it just wastes more time if we wipe than the slight time loss from single pulling.

I don't have issues with dps or healers running ahead to pull, so long as they bring the mobs to me because I'm not going to go chasing after them when they decide to play kite the mobs around instead of sitting still and letting the tank hit the blasted things.

A few weeks ago, I had to solo the second boss of meso terminal because I got a healer that was so bad, she couldn't stay alive past a single mechanic. I shit you not, all of my party members died and I, a fucking dark knight, solo'd all 4 of those headsmen. I was so annoyed at them that I made them sit there and watch me solo them because I was not suffering a repeat of the first boss, wiping 7 fucking times before the healer finally stayed alive long enough for us to kill it.
Longest dungeon run of my life. Imagine having to solo a whole dungeon as a fucking dark knight because your party is composed of the biggest fucking retarded, drooling mouthbreathers in the entirety of primal DC.
Ashamed to say that back in 7.2 I died a bunch as a healer on Yuweyawata Field Station: I had only ever played through the dungeon as a dps or tank and did so very few times, and on top of that I was trying to practice healer on level 100 dungeons.
The last boss was a disaster since me and the dps kept dying, thankfully our tank has the patience of a saint and guided us through some of the mechanics we were having trouble with, i think I died once to the second boss and twice to the third boss (with the tank jumping in the hole after showing us how to avoid the attacks)

I gotta say I am confused by DT dungeons, some pulls feel hard without a healer then there are bosses which are doable with your healer and one or both of your DPS down, what gives?
 
If you get "tank anxiety" or "healer anxiety" im just going to call you a bitch and a faggot in that order. Is just a game, being afraid of taking damage as a tank when you have mitigations or cracking under stress because there many people to heal(because they are probably bad).

Is not like you're doing hard content, if you fuck up a pull and people die then try again. If youre fighting a boss and wipe, tough shit try again. I never understood why those terms are a thing.
 
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