Final Fantasy XIV - Kiwi Free Company

Going by the above posts then it seems like AST is up my alley then.
It is byfar the healer with the most to do, in that you'll spend 65% of your time spamming your nuke instead of 70%. Cards are simpler than they seem, and with the changes to sleeve draw you'll rarely get stuck flipping through cards only to convert one because you can't draw the last seal you need. It's the most engaging healer at the moment, but healing still feels shallow compared to the other roles' depth.

People (still) whine about the opener, but it isn't really that bad on PC. Once you realize that the function keys map to your party selection (and you can anyways keybind this to other inputs if you wanted, like control 1-2-3), you can rebind f1-4 to the party slots which correspond to the DPS - viola. Draw a card 30s before the pull, use a GCD to get into combat, throw card at appropriate DPS, draw card, another GCD, throw card, sleeve draw, GCD, throw card, divination. Not really much different from other openers, beyond that you have to recognize which card you've drawn the second time and delay it for redraws if the stupid thing has the same seal. You pick it up fairly quickly. Put the tank on your focus target, and now everything's at your fingertips.

and you're ready to wear out your malefic key
 
People (still) whine about the opener, but it isn't really that bad on PC. Once you realize that the function keys map to your party selection (and you can anyways keybind this to other inputs if you wanted, like control 1-2-3), you can rebind f1-4 to the party slots which correspond to the DPS - viola. Draw a card 30s before the pull, use a GCD to get into combat, throw card at appropriate DPS, draw card, another GCD, throw card, sleeve draw, GCD, throw card, divination. Not really much different from other openers, beyond that you have to recognize which card you've drawn the second time and delay it for redraws if the stupid thing has the same seal. You pick it up fairly quickly. Put the tank on your focus target, and now everything's at your fingertips.
It's pretty easy even on controller. I just map my second hotbar (R2+L2) to /target macros for each party member and I can easily jump around the party list.
 
I just use the setting that allows me to use shift and scroll wheel to scroll down the list

That, coupled with the fact that i bind my heals to shift+1,2,3,4,5 makes targeting pretty easy, i find it simpler than using my f keys (i use those for "uncommon" skills and AoEs)

Yeah my hotbars are a bit wack ngl
 
I didn't follow it super close, but I heard people saying that due to a watermark the job skill leaker would likely be caught. Any word on that?
Zeke mentioned it weeks ago in the below quote. If there's been any followup on it since then, nobody's said anything since NDA got lifted.
Someone just gave me this to show me how SE will identify the leaker as each "NDA" watermark is apparently uniquely designed for every specific person.
Ver archivo adjunto 2607568

So whoever leaked is going to get fucked 100% because this radiates like the sun under the right light.
Also where the fuck's that Dark Knight story analysis? I was promised COLLEGE ESSAY levels of autism.
 
Zeke mentioned it weeks ago in the below quote. If there's been any followup on it since then, nobody's said anything since NDA got lifted.

Also where the fuck's that Dark Knight story analysis? I was promised COLLEGE ESSAY levels of autism.
That's because the suspected person who leaked them, Rin Karigani, put all the text in their "own format" which looks like dogshit. He was the only person not to show tooltips.

Rin Karigani's media tour videos are the worst and waste time talking about COVID to pad the timer for YouTube algorithm. He doesn't know how to create media because everyone just wants to see the new stuff but he shoved his webcam over the footage that is put inside a small box frame. In one of them, he tries to RP as Rude who is from the FF7 Turks group the entire time, and talks about COVID again in the start of that video too. It's horrible.
 
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Also where the fuck's that Dark Knight story analysis? I was promised COLLEGE ESSAY levels of autism.
My autism went to Bozja for the last week or so because I wanted to get the big shiny blue gunblade and the great sword that radiates an aura that emulates the night sky so I can properly larp as a Warrior of Darkness and Light during Endwalker's MSQ. That's why I haven't sperged much in this thread. This is task very important to my essay I assure you. Although I must ask, what is KF's character limit again?

This is me having analyzed up to the HW level 60 section. Going through Stormblood's quests in NG+ to ensure I remember what happens correctly as I don't fully remember the exact dialogue the first few times Myste summons stuff.
Drk essay autism report.PNG
 
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That's because the suspected person who leaked them, Rin Karigani, put all the text in their "own format" which looks like dogshit. He was the only person not to show tooltips.
Welp. That cements it for me.
I was interested in finding out who it was for sure but I didn't care enough to actually go scouring through tooltips. Instead it seems like he made it easy huh?
Between this, and the discord leaks? Seems pretty obvious what happened.
 
Don't worry guys, Rin is already on an informal apology tour with Work to Game where he spends a segment sucking Square-Enix's dick about how good they are with content creators recently.

And speaking of recent e-celeb kerfuffles, Scripe had a minor gamer moment because he can't get over the fact that SE doesn't want parsefaggotry infesting every aspect of this game. Shocking that the man who only raids with his WF guild in WoW is completely detached from the realities of people who have to pug.
 
Between this, and the discord leaks? Seems pretty obvious what happened.
Rin gave the tooltips to his overexcited Balance discord buddies, and one of them leaked them. Embarrassing leaks from the balance discord are frequent.
Don't worry guys, Rin is already on an informal apology tour with Work to Game where he spends a segment sucking Square-Enix's dick about how good they are with content creators recently.

And speaking of recent e-celeb kerfuffles, Scripe had a minor gamer moment because he can't get over the fact that SE doesn't want parsefaggotry infesting every aspect of this game. Shocking that the man who only raids with his WF guild in WoW is completely detached from the realities of people who have to pug.
Content creators have been raiding with the same people for the past 5 years. They are the most detached people to tell you how the community at large raids. Almost all the people I've played with in the last 4 tiers/ultimates move from static to static every tier or they pug.
 
Content creators have been raiding with the same people for the past 5 years. They are the most detached people to tell you how the community at large raids. Almost all the people I've played with in the last 4 tiers/ultimates move from static to static every tier or they pug.
The weirdest thing about the content creation space in FFXIV is that, until recently, it was almost all raiding. Like if you watch just the old mainstay creators for FF, you'd think the entire playerbase is clearing savage in the first month.

It's just bizarre how detached they are from the rest of the playerbase. No wonder they're getting their lunch ate by MMO boomers showing up from other games to fish and farm mountsmogscheevos.
 
It's just bizarre how detached they are from the rest of the playerbase. No wonder they're getting their lunch ate by MMO boomers showing up from other games to fish and farm mountsmogscheevos.
I think what sells it for me is that these new wow vets (primarily wow vets anyway) have some very genuine enthusiasm and appreciation for what they're seeing and experiencing . I've off and on seen many various new players show up on and off youtube, and they see stuff like the FFXV car, the fat cat mount, the flying elephant, whatever and they just have this sense of wonder to them because of how varied the mounts are in this game.

They see the gold saucer and lose their minds that something that isn't some gear grindy bullshit for some sort of power exists in an MMO. They see a story not written by an ape and they went from "cutscenes dumb, skip skip skip" to trying it for a little while and a good chunk of them get into it and enjoy it. Even the Bards in Limsa which to us might be annoying, to these new people they are just so into it because it adds a sense of community. The opinion goes from "This game is weeb shit Naruto Dragon Ball bullshit, who plays this?" then they see anything even remotely dark and they go "WTF WHY DOES THIS WEEB GAME HAVE THIS!?". Ifrit and the aftermath of Ifrit especially tends to catch people off guard.

The amount of people I've seen be shocked by seeing things like the Ala Mhigan refugee crisis, and they are completely floored that this weeb ass anime game has anything even remotely grounded instead of devolving into anime sword fighting and explosions. For a lot of FFXIV players who likely only play FFXIV or even have literally only played FFXIV as their one and only MMO, seeing these MMO boomers be so into things that to them is normal is just nice to see. While for the current FFXIV content creator they're just so used to it that a lot of the wonderment is just nonexistent outside of major story twists, to them it is just another Tuesday.
 
I think what sells it for me is that these new wow vets (primarily wow vets anyway) have some very genuine enthusiasm and appreciation for what they're seeing and experiencing . I've off and on seen many various new players show up on and off youtube, and they see stuff like the FFXV car, the fat cat mount, the flying elephant, whatever and they just have this sense of wonder to them because of how varied the mounts are in this game.

They see the gold saucer and lose their minds that something that isn't some gear grindy bullshit for some sort of power exists in an MMO. They see a story not written by an ape and they went from "cutscenes dumb, skip skip skip" to trying it for a little while and a good chunk of them get into it and enjoy it. Even the Bards in Limsa which to us might be annoying, to these new people they are just so into it because it adds a sense of community. The opinion goes from "This game is weeb shit Naruto Dragon Ball bullshit, who plays this?" then they see anything even remotely dark and they go "WTF WHY DOES THIS WEEB GAME HAVE THIS!?". Ifrit and the aftermath of Ifrit especially tends to catch people off guard.

The amount of people I've seen be shocked by seeing things like the Ala Mhigan refugee crisis, and they are completely floored that this weeb ass anime game has anything even remotely grounded instead of devolving into anime sword fighting and explosions. For a lot of FFXIV players who likely only play FFXIV or even have literally only played FFXIV as their one and only MMO, seeing these MMO boomers be so into things that to them is normal is just nice to see. While for the current FFXIV content creator they're just so used to it that a lot of the wonderment is just nonexistent outside of major story twists, to them it is just another Tuesday.
I think a lot of new players are surprised at how the story is not what they expected.
I've tried Final Fantasy games before, they've never been my thing. But FF14 actually holds itself at a balance between fantasy and realism that I really enjoy.
Going to Doma in Stormblood it was actually nice having a story in a eastern setting that didn't involve spirits, yin and yang, martial arts, you know, the mists of pandaria approach. Instead it felt like a historical epic with some mythical elements
 
I think a lot of new players are surprised at how the story is not what they expected.
I've tried Final Fantasy games before, they've never been my thing. But FF14 actually holds itself at a balance between fantasy and realism that I really enjoy.
Going to Doma in Stormblood it was actually nice having a story in a eastern setting that didn't involve spirits, yin and yang, martial arts, you know, the mists of pandaria approach. Instead it felt like a historical epic with some mythical elements
I'd suggest looking into Final Fantasy Tactics at some point. If FF14 takes anything beyond just franchise iconography from any game, it'd be Tactics which focuses a lot on politics, corrupted powers that be, showing what it takes to make a good person turn bad, and in the ending isn't just "and they live happily ever after". It has that FF magic, summons, and stuff but it is more a ARR/HW esque political story beyond just having those fantasy elements. The SB 24 man raid series and Bozja loosely reference Tactics, but their are major differences. The main one being Delita and Ramza's relationship and it actually delves into how Delita became king.
 
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The opinion goes from "This game is weeb shit Naruto Dragon Ball bullshit, who plays this?" then they see anything even remotely dark and they go "WTF WHY DOES THIS WEEB GAME HAVE THIS!?". Ifrit and the aftermath of Ifrit especially tends to catch people off guard.
I just finished up the MSQ for ARR and wasn't really taken aback by anything outside of the Ifrit bit where they go 'Oh yeah, btw, we had to execute everyone. Couldn't help it.'

Everything else was just very JPRGy/weeby as hell, but it told a coherent storyline with some nice set pieces.

I'd suggest looking into Final Fantasy Tactics at some point. If FF14 takes anything beyond just franchise iconography from any game, it'd be Tactics which focuses a lot on politics, corrupted powers that be, showing what it takes to make a good person turn bad, and in the ending isn't just "and they live happily ever after". It has that FF magic, summons, and stuff but it is more a ARR/HW esque political story beyond just having those fantasy elements. The SB 24 man raid series and Bozja loosely reference Tactics, but their are major differences. The main one being Delita and Ramza's relationship and it actually delves into how Delita became king.

To add to this, I seriously recommend the War of the Lions version. It got a new translation job and isn't a somewhat incoherent mess like the original PS1 version was. Some people don't like the middle english approach, but I enjoyed the hell out of it.
 
Please, please keep in mind that a patch has existed for awhile that fixes the horrible slowdown the psp version of FFT was plagued with on release. I'd say emulate it but I think you can patch the physical copy too. Its a very simple matter.


I just finished up the MSQ for ARR and wasn't really taken aback by anything outside of the Ifrit bit where they go 'Oh yeah, btw, we had to execute everyone. Couldn't help it.'

Everything else was just very JPRGy/weeby as hell, but it told a coherent storyline with some nice set pieces.



To add to this, I seriously recommend the War of the Lions version. It got a new translation job and isn't a somewhat incoherent mess like the original PS1 version was. Some people don't like the middle english approach, but I enjoyed the hell out of it.
The Lions version also has extra side content too that's pretty good on top of the extra jobs.


I always shill FFT when I can, I'm a Matsuno whore. Tactics Ogre (psp) is another worth checking out along with Vagrant Story.
 
I just finished up the MSQ for ARR and wasn't really taken aback by anything outside of the Ifrit bit where they go 'Oh yeah, btw, we had to execute everyone. Couldn't help it.'

Everything else was just very JPRGy/weeby as hell, but it told a coherent storyline with some nice set pieces.



To add to this, I seriously recommend the War of the Lions version. It got a new translation job and isn't a somewhat incoherent mess like the original PS1 version was. Some people don't like the middle english approach, but I enjoyed the hell out of it.
A lot of ARR's best worldbuilding is unironically locked behind the optional dungeons and the Disciples of Magic jobs. Thaumaturge has demonic possession and the voidsent, Black Mage has ancient secret societies that even count members of the beast tribes among their number, Scholar delves into the ancient lost civilization of Nym, Conjurer and White Mage touch on the elementals and the padjal, Summoner is all about ancient Allag, and pretty much all of them reference the War of the Magi between Amdapor and Mhach.

It's honestly pretty incredible how much worldbuilding and kino high fantasy lore the castybois get compared to everyone else.
 
I just finished up the MSQ for ARR and wasn't really taken aback by anything outside of the Ifrit bit where they go 'Oh yeah, btw, we had to execute everyone. Couldn't help it.'

Everything else was just very JPRGy/weeby as hell, but it told a coherent storyline with some nice set pieces.
Did you just beat Praetorium or are you heading into Ishgard/HW? Because ARR (like all expansions) has two sections one is the base story that was released on launch and the rest is a culmination of patch updates throughout a usually two year cycle. Usually the base game is referred to as 2.0/3.0/4.0/5.0 depending on the expansion and the rest vary between X.1-X.55 which reflect a particular patch.

I found a lot of people who expected nothing get minorly intrigued by the Ala Mhigan refugee stuff that shows up around the 2.2-2.3 sections (assuming you got that part) mostly because of how it parallels current world politics despite this stuff being made 8 years ago before it became the hot topic it is right now. That and Gaius wasn't just a cartoonishly evil dick head if you can get past the Darth Vader voice filter, he actually brings up a good amount of points during his monologue on the elevator that becomes more real as you go through the plot. It is in the end a JRPG story, but I've seen soooo much more weeby JRPGs then this in my time playing in this sub genre of rpg.

A lot of ARR's best worldbuilding is unironically locked behind the optional dungeons and the Disciples of Magic jobs. Thaumaturge has demonic possession and the voidsent, Black Mage has ancient secret societies that even count members of the beast tribes among their number, Scholar delves into the ancient lost civilization of Nym, Conjurer and White Mage touch on the elementals and the padjal, Summoner is all about ancient Allag, and pretty much all of them reference the War of the Magi between Amdapor and Mhach.

It's honestly pretty incredible how much worldbuilding and kino high fantasy lore the castybois get compared to everyone else.
Monk gets a lot of world building from a historical event perspective if you actually talk to Erik for his optional lectures and even just the general Ala Mhigo stuff is pretty nice as early on Ala Mhigo is one of the few remotely interesting things going on. Despite that, yes all the casters all to varying degrees explain a lot about how the magic systems work in this game and bring up some very important historical events such as the War of the Magi which is explained through many different side quests and questlines due to how big that event actually was.

Meanwhile Warrior gets to just be angry and Paladin gets whatever the fuck that shit was.

I always shill FFT when I can, I'm a Matsuno whore. Tactics Ogre (psp) is another worth checking out along with Vagrant Story.
Matsuno worked as a guest writer on the SB 24 man raid and the Bozja story, I'd suggest you really check those out if you like his work especially Bozja. Bozja isn't too grindy if you don't care about the relic and it lets you do really broken shit if you use the right lost action combos which is quite a twist given how ultra balanced FFXIV normally is.
 
Please, please keep in mind that a patch has existed for awhile that fixes the horrible slowdown the psp version of FFT was plagued with on release. I'd say emulate it but I think you can patch the physical copy too. Its a very simple matter.



The Lions version also has extra side content too that's pretty good on top of the extra jobs.


I always shill FFT when I can, I'm a Matsuno whore. Tactics Ogre (psp) is another worth checking out along with Vagrant Story.
To add to the shilling, I always recommend FFT and TO to people who loved Game of Thrones but hated the final season. These 20 year old games have a similar plot but ends up with a much better payoff.
 
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