Final Fantasy XIV - Kiwi Free Company

I think people are looking a little too deeply into why the Japanese portray Christianity the way they do. I sincerely doubt they do meticulous historical research in order to come to reach their current depictions. They probably just say "ooh, weird foreign religion! let's take the things in it that seem interesting and exotic, sensationalized it up a bit, and call it a day!"
Hideaki Anno did exactly that for Evangelion's visuals and lore. Hastily welding everything into the correct religious context came after the fact. I'm sure the writers had a hell of a time with Rebuild's 3.0+1.0.
There are Christians in Japan but they are easily outnumbered, especially outside of major cities, by Buddhists, and followers of Shintoism; both having basically none of Christianity/Catholicism's iconography, making it all seem exotic or otherworldly, which the Japanese have a habit of getting themselves in trouble for. But it's not like they care.
 
I've been playing on Crystal for a while. Who should I contact about joining any LS/Discords?
Feel free to DM me.

I have more fun with it than raiding, for sure. We really need more storage space.
I used to have a KF-adjacent LS on Crystal but it's dead now. The other main KF enclave is on Aether iirc.
 
I've never been around at the time when the earlier expansions were new, but I always assumed relic weapons were such a grind because they were trying to keep you busy in-between story content patches and new expansions.
 
I've never been around at the time when the earlier expansions were new, but I always assumed relic weapons were such a grind because they were trying to keep you busy in-between story content patches and new expansions.
Its more so to appeal to a niche set of players who want long grinds as FFXIV as a whole barely has any really long grinds save for really specific achievements. They've said before they don't care if people unsub during down time, they believe that is a perfectly healthy way to play and they mostly design around that being the norm.

Relics by tradition are effectively catch up gear for people who don't want to raid, but due to how big of a deal the weapon is they don't feel comfortable making a raid tier weapon be easy to get compared to every other equipment slot. Its why tome weapons take more to get compared to every other piece of tome equipment. Your weapon effectively serves as a sign for how far you've progressed in the current raid cycle, because armor and accessories are pretty much given to you.
 
Stupidly huge Vtuber Usada Pekora will appear in a FFXIV Radio Show/Podcast alongside other JP guests
Shes one of the biggest vtubers so maybe servers will fucking die again

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Went to go watch that one guy named Pyromancer because he likes lore and shit. He fucking gets so ass mad at his chat so easily and at him self for wiping. He was not built at all to be a streamer. One person asking if it was smart to take in sprouts for the extreme and he put it into sub only mode. than banned like 10 people and mocked chat. wtf man why do WoW fuckers have so much salt in their blood?
God I haven't heard of Pyromancer ever since his autistic meltdown on disowning WoW. His attitude towards FF is a bit... odd? Like I get being autistically hooked on a game right from the get go, I really do but he feels like he's trying REALLY hard to be an FF fan by trying to be THE lore guy, replacing his WoW merch with FF merch, etc. Maybe it's the consoomerism making him so... forceful in enjoying FF? I dunno. But it sounds like him to get ass mad at someone pointing out a bad idea.

Anyways, I played FF for a good chunk of months now (Started RIGHT before the massive WoW migration) and I've enjoyed it so far. My biggest issue with the game is there's too much shit I want to do with either wasting away at the gold saucer, leveling every job, obtaining relics (mostly for glamour), treasure hunting, beast tribes, etc.
Its more so to appeal to a niche set of players who want long grinds as FFXIV as a whole barely has any really long grinds save for really specific achievements. They've said before they don't care if people unsub during down time, they believe that is a perfectly healthy way to play and they mostly design around that being the norm.

Relics by tradition are effectively catch up gear for people who don't want to raid, but due to how big of a deal the weapon is they don't feel comfortable making a raid tier weapon be easy to get compared to every other equipment slot. Its why tome weapons take more to get compared to every other piece of tome equipment. Your weapon effectively serves as a sign for how far you've progressed in the current raid cycle, because armor and accessories are pretty much given to you.
I'm still learning a bunch of shit still but for relics you need to wait for certain patches to even upgrade them right? Like until before the launch of a new expansion or final update for the current expansion raid gear is like the top tier shit until the final relic upgrade comes out in a patch or something right?
 
I'm still learning a bunch of shit still but for relics you need to wait for certain patches to even upgrade them right? Like until before the launch of a new expansion or final update for the current expansion raid gear is like the top tier shit until the final relic upgrade comes out in a patch or something right?
Relics usually work by being at least tied for second best in slot for the patch they're introduced up until the final one for the xpac. Actual BiS usually comes from the extreme and/or savage of the current patch, mainly to keep their loot relevant.
The last patch makes them tied for BiS to pay you off for the bullshit collecting for the past several months and because once the new xpac is released, everything is only going to be only good for glamour anyway.
 
So I'm sure most people know this, but damn is the Road to 70 buff a godsend for people who usually don't like crafting or gathering. It only took me a couple of days to be a level 50 Alchemist and Botanist.
 
I'm still learning a bunch of shit still but for relics you need to wait for certain patches to even upgrade them right? Like until before the launch of a new expansion or final update for the current expansion raid gear is like the top tier shit until the final relic upgrade comes out in a patch or something right?
Relics don't even exist when the expansion launches, they take a patch or two depending on the development cycle for them to come out. Picture it like this. (Don't take the numbers as exact predictions for EW or anything)

So a new raid cycle begins (Starts in an even numbered patch or a month after the expansion launches) we'll get a new raid tier and a new weapon at the end of said raid boss. Its ilvl is say i705 while the armor is capped at i700. The "05" makes it marginally better than the fully upgraded tome weapon (which cap out at i700) and weapons have the most stat weight of any piece in the game by a pretty large margin. So it is your big stat thumbs up for doing the raid tier while its current content. The tome weapons are also locked behind the raid tier entirely (which would be i690 at base in this example) and the upgraded versions are i700 which require you to do the final boss to get the upgrade material).

Now during what's typically labelled "the catch up patch" (the odd numbered patches) comes around, now your relic is capable of being upgraded to i700 after usually a few dozen hours of grinding give or take. This makes the weapon comparable to the raid weapon you could have gotten about 3-4 months ago. By the end of the expansion around X.55 area, you can modify the sub stats in such a way that the relic is always BiS and it'll have the 05 attached to it so it is for sure BiS. Until then its more like a really late raid weapon that you still have to grind your ass off for, and some steps are much more time consuming post nerf than others when the weapon is relevant. Once things update and the raid cycle begins again, the relic progression steps are generally nerfed, because now having an i700 weapon doesn't matter when the top end weapon is now i745.

tl;dr: Its a catch up system to give people access to a raid tier weapon, you just have to wait months and then grind for a bunch of hours. Top end weapons are the hardest thing to obtain so giving people a way to do usually braindead easy content at the cost of waiting and time spent grinding is the basis for why the relic works the way it does. That and its really shiny and cool (most the time). It becomes BiS when BiS effectively doesn't matter unless you want to min max clear time or something.
 
Leaks happened. Fingers pointing at some streamer named Rin but we'll find out who it was eventually because they put watermarks/a unique barcode on the images they shared if you lighten them. We get to see all the brand new buttons and nerfs for Endwalker. Only tanks and healers so far but DPS leaks are occuring on /v/ right now and I'll add them once they're done. Somebody has compiled the ones so far into nice collages. Discuss fags.

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I'm personally excited for the GNB changes. It's been the only class I play since I unlocked it. Heart of stone change, two aurora charges, burst strike continuation, big fucking damage off double down and a third cartridge charge makes me happy.
 
Última edición:
Friendly reminder regarding the leaks and post embargo release: Do not take the potencies seriously in regards to figuring out if your job's been buffed/nerfed, they outright said that due to damage calculation adjustments they had to adjust potencies. Focus more on durations, CDs, and the general effects of what all this stuff actually does.

I have zero idea why they added a cure potency to Shake/Divine Veil, but alright.

I've seen a lot of hate for Drk's stuff, but I actually sort of like it? I like the double charge throw-able bubble thing they get alongside TBN. Having two charges is kind of neat and makes it pretty flexible how and where you use it, but their needs to be fight design where it actually matters (like if both tanks get bustered at once, or something). It might be a little bit too weak, but I'm okay with the tool personally. It isn't my favorite or anything, but I've seen worse things done to this job so meh.

Warrior's Nascent Flash life steal got nerfed to a flat rate which I understand, but I liked how it had direct interactions with which GCDs you used it made it feel really sick to play with.

Paladin seems fine, new Sheltron is really big for a mitigation button but Paladin is missing a personal CD compared to the other tanks so its fine I think. They made the rotation much easier because Req and FoF optimization doesn't require a perfect spreadsheet to use now due to how strict Pld's timers are currently because they made Req's effect last 30 whole seconds with 5 charges.

Gunbreaker's new Heart of Stone is missing a potency number for its extra heal which is weird, I assume it'll be about 400 potency like similar-ish little tank heals. Otherwise I don't know why they didn't adjust Bloodfest's CD when they said they wanted to make 60/120 second burst alignments be more standard.

Tanks seem fine, Drk seems more eh unless they make its new mitigation's unique traits actually matter somehow.
 
Paladin seems fine, new Sheltron is really big for a mitigation button but Paladin is missing a personal CD compared to the other tanks so its fine I think. They made the rotation much easier because Req and FoF optimization doesn't require a perfect spreadsheet to use now due to how strict Pld's timers are currently because they made Req's effect last 30 whole seconds with 5 charges.
Ignoring the overall potency numbers, they basically made Paladin a healtank with a lot of its mitigation kit, not just for itself but the whole party. Healers are gonna love having a Paladin around I think.

Also I've never really found the FoF and Requiescat combos to be anywhere near that complicated myself.
 
Also I've never really found the FoF and Requiescat combos to be anywhere near that complicated myself.
It isn't complicated to understand, its the execution with mechanics that force downtime that such simple phases become complicated if you want to min max their usage and raid buff alignment.

I say "they're complicated" because they're very strict in hard content when it forces disengagements. It's basically a case of "if you miss 1 or 2 GCDS, your entire rotation stops aligning" thing, which makes uptime important but your casting window also gives you insane uptime which opens up a lot of spread sheeting your rotation to minimize melee downtime but maximize the value of your caster phase in potential downtime. Goring Blade is a big reason for this because unlike most dots, Goring Blade requires an entire combo string to apply and you get two of them to fully tick during FoF's buff if you perfectly cycle every gcd

Paladin has long burst windows as opposed to the 10 or so second affairs of Drk/War or the 20 second GNB phase which tends to force most of its damage in a 10-15 second frame of time, while Pld's FoF window is Goring > Royal Authority > 3 Atonements > Goring. From start to finish their is a lot of potential potency gained or lost depending on your uptime as it starts with Goring Blade and ends also with Goring Blade if you have perfect uptime. So missing a gcd means you miss second Goring every single time unless you clip early and FoF is a 25 second phase.

Req phase is timed through a strict 60 second loop that isn't always easily adjustable which is why Req and FoF openers exist, to ensure Req aligns better with phases where being at ranged is better while not delaying using Req itself. That's where the 30 second timer is a huge help because you have more space to adjust where you want to use your Holy Spirits/Confiteor.

tl;dr: If you min max it, Paladin has the most strict rotation to arguably any job to push it to its limits because its phases by design are very strict and non-malleable without just outright delaying them. It's like playing Samurai and ensuring Tsubama Gaeshi Midare is used exactly on CD, except Hagakure doesn't exist to help you reset your Sens like on Samurai you just have to follow the pattern the entire way, and if you stumble through not fault of your own too bad.

You might be thinking "This very autistic.", that's min maxing/optimizing for ya. It creates a notable divide between average Plds and the autistic parse savant lord Plds which SE tends to not like, so they're trying to make it easier with Req's change.
 
bought the expac a few days ago but not gonna bother to resub till it hits the 19th or 18th, don't want to hit a burnout before the expac even drops
 
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