Well Intentioned
kiwifarms.net
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- 27 de Nov, 2018
Can attest to this. SEnix seems to be prioritizing server and game stability over nr of people logged in.
Also I thought WoW handled their xpac release decently. Or am I just hearing nostalgic rose-tinted memories from my WoW friends?
Most WoW launches had a number of problems.
Vanilla was by far the worst, largely because they had underestimated how popular the game was going to be and they got rocked. Very similar to what is happening now with XIV, but this was like 15 years ago, so tech and the such wasn't as good as it is now.
So you'd have constant server crashes, serverwide lag (characters would get stuck in the kneeling looting position, for example) and massive queues.
It got a bit better with TBC. I remember logging in and getting to play a bit on launch night, but it got worse by the weekend.
Wrath was fairly okay, from what I remember. I think that was probably the smoothest launch they had had, as they were more or less prepared with the subscriber base and had gotten some experience under their belts and were also smart about funneling players into different starting zones/areas vs EVERYONE getting funneled through the Dark Portal and into Hellfire Pennisula in TBC.
Cataclysm had a bunch of crashing issues at launch.
MoP was a shit show. Queues were somewhat bad, which was compounded with the intro quests funneling players into one specific area which led to problems like this. For those unfamiliar, that was basically an on rails open world event where you had to destroy set quest items. Imagine the Golden Saucer Air Force FATE where you have to destroy the targets, but you're competing with a thousand other people and it just loops endlessly until you've completed it because there's no shared quest mechanics.
Dunno about subsequent expansions as I wasn't Day 1 playing them. I know that Warlords of Draenor had some issues and Blizzard issued some free game time as a result.
The current queue issues with XIV are probably most similar to Vanilla WoW's launch, but that's largely confined to the queue side of things. I am experiencing some ability lag/latency issues during primetime in-game and I think the game has crashed on me 2x, but is far more stable than Vanilla WoW was.
E: And now I'll throw an autistic tantrum as I'm finally getting hit with the 2002 errors. 4x in the past hour or so and been bumped from 1900ish in line to 3k+. Serves me right for going out and getting drunk last night. REEEEEEEE...
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