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- 11 de Ago, 2019
Square doing Daggerfall skill system before Bethesda, lol.
But Daggerfall did it better

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Square doing Daggerfall skill system before Bethesda, lol.

In general you could say Famicom/NES games always tried something unusual with their second release, and FF in story at least could be considered a bit unusual could it not (at least with how it starts).The way I understand old FF is, the even numbered games are great, while the odd numbered games have some sort of divisive issue. Then you get to the PS1 and suddenly the odd numbered games are the best. Then you go right back to the even numbered games being best with the PS2 and beyond. That's my understanding.
I don't know shit about FF2 other than most of it's mechanics got moved over to the SaGa series.Spend 4 weeks or 2 months getting ripped. Doing situps and pushups in the morning before you start your grind.
But to a normal person its a waste of time. Which is why i am not a normal person (Well for this game i am not)
What would you say about this legendary game?
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Sadly, it doesn't. The pixel remaster of 5 also doesn't have all the stuff from the GBA version.Final Fantasy II's plot is batshit insane and I love it. Does the Pixel Remaster have the afterstory from the gba port? that shit is crazy too and absolutely necessary if you're going to play it for that reason. that port itself sucks though besides that. It's my least favorite of the NES trilogy gameplay wise but my favorite of the 3 for the goofy ass story.
wack. without it II isn't worth playing unless you're playing the original Famicom version to get the original experience. I don't really like 5 so I never played the GBA version but it's also stupid to not include whatever they added to it.Sadly, it doesn't. The pixel remaster of 5 also doesn't have all the stuff from the GBA version.
or 4 and fuck around grinding running your little shop as TaloonBe a real man and play Dragon Quest 3.
I just finished the FF1 and FF5 pixel remasters not long ago. FF1 was stupidly easy. Like as soon as I got past the Earth dungeon I basically turned on auto battle and didn't lose a single party member. I'd say the best way to play ff1 is the nes version with a romhack that fixes the bugs and shit. The GBA version fucks up the magic system. I can't remember if the ps1 version is the same or not. Only place I actually came close to struggling in the pixel remaster was the Marsh Cave.
The FF5 remaster seemed pretty solid though. I wasn't a big fan of the remixed music at first but it grew on me. Though, I did manage to beat Shinryu first try with only a single coral ring but just barely. I dunno if that was just luck or because they changed the balance in some way but it was still kind of shocking. I didn't bother preparing in the slightest I just shrugged and went for it expecting to lose pretty quickly. I remember doing a shitload of grinding on both the GBA and snes versions and stocking up on coral rings and still struggling with him.
I still prefer the GBA version content wise though but it's hard to put up with the shitty music and graphics. I still feel like there's something special about the fan translated snes version though it's the first version I ever played and I'll always have a soft spot for it.
I gotta say though FF2 is my least favourite of the 2d final fantasy games. I don't think it's a bad game I just don't like it as much as the other ones but I still prefer it over FF8.
Don't give your guys optimal equipment if you want it to have some semblance of difficulty. Overleveling is piss easy in FF1 because of how borked the random encounter rate is.I just finished the FF1 and FF5 pixel remasters not long ago. FF1 was stupidly easy. Like as soon as I got past the Earth dungeon I basically turned on auto battle and didn't lose a single party member.
I've played almost every version of FF1. The nes and psx versions are noticeably more difficult. You at least have to pay attention to the battles and there was definitely a lot more leaving dungeons part way through to go heal up. I even remember the GBA version being tougher even though you could endlessly spam magic. I think adding the auto retargeting from later Final Fantasy games is a big part of what kills the difficulty or at least takes any semblance of strategy out of the battles in the later remakes. You at least used to have to keep track of how much damage you were doing and make a choice about which enemy to attack each round.Don't give your guys optimal equipment if you want it to have some semblance of difficulty. Overleveling is piss easy in FF1 because of how borked the random encounter rate is.
Let’s compromise: Barbie on NES will put hair on your chest. That’s game’s a motherfucker.Be a girl and play Barbie on PC, because life in plastic is fantastic!