Fallout series

I mean, what's the point of even conducting that experiment when doing so requires a fucking NUCLEAR HOLOCAUST to happen after which who's going to launch space shuttles? The fucking NCR?!
I might be crazy, because I've not been able to find anything to collaborate this in recent years, but I was under the impression that Vault-Tec was pretty much fleecing the government doing all these subsidized vault projects when internally they never expected the bombs to actually drop. And then that idea would mesh with the space travel experiment one since whatever shady proto-Enclave shadow government still wants to get off thier resource deprived planet.
That's all clearly gone out the window by now, even before all the retardation of the TV show, since it also relies on the idea that people were populating the vaults in preparation to the expected nukes, and not rushing in only once they started dropping during the hustle and bustle of the apocalypse, which to me is the only way that makes sense. I think they might have lightly touched before, but then along comes the obvious example of Fallout 4 that puts you right into the evacuation. Even then I still think you could argue that actually supports the vault must have been pre populated to some extent. Otherwise are we supposed to concluded that the whole of the test population are the dozen or so people that made it in during last call in the minutes of warning?
 
I might be crazy, because I've not been able to find anything to collaborate this in recent years, but I was under the impression that Vault-Tec was pretty much fleecing the government doing all these subsidized vault projects when internally they never expected the bombs to actually drop. And then that idea would mesh with the space travel experiment one since whatever shady proto-Enclave shadow government still wants to get off thier resource deprived planet.
Cain said it himself below:
and I revisited it just to be sure.

Really, there was not one egghead at the Evil Overlord shareholder meeting who went "Well ackshually Mr. President, every NASA site will be directly hit with a ground burst warhead so we will have, umm, a bit of a problem making enough rocket fuel, rockets, everything necessary to make a generational ship, probably for hundreds of years after the war."

I don't like the ripoff theory much, either. Too modern and Reaganomics-like, we're talking 50s America space race where the gubmint went all-out to put Man on the Moon to rub the fact into Russkies' noses forever. Maybe there was some kind of subcontractor corner-cutting during that but I didn't hear anything like that and doubt Moon landing would be possible if it happened.

Nothing definitive in original on why some Vaults (like 8) malfunctioned; AFAIR the player is supposed to assume plain incompetence with a touch of "some ignored the air sirens until it was too late".

I wonder how much truth is to Cain's claims that he didn't really work on Fallout 2 and all the stuff fans of 1 complained about was not his fault.
 
I wonder how much truth is to Cain's claims that he didn't really work on Fallout 2 and all the stuff fans of 1 complained about was not his fault.
He's just the politically acceptable face for the franchise. People like Fargo or Avellone built the actual franchise. Fargo was the one who put the first Fallout game into development after he lost the Wasteland IP to EA. He even came up with the name Fallout. Avellone was the lore expert who wrote the Fallout bibles (both the public and internal ones). And Chris Taylor was the leader designer of Fallout before Feargus took over for Fallout 2.

At one point Chris Taylor was working on Fallout Online which was an MMORPG set in the wastelands. This ended up resulting in a huge drawn out lawsuit between Bethesda and Interplay. Where eventually Bethesda and Interplay had spent millions in legal fees each and Interplay finally surrendered the entire Fallout IP to Bethesda. And eventually Bethesda would make Fallout 76 which used a lot of ideas from the canceled Fallout Online.
 
Well when I say "fleeced" I didn't envision in the crooked contractors sense like Sierra Madre. More that they're getting all these juicy government contracts even though they don't really expect the bombs to actually drop, or at least for it to no be that bad. Meanwhile they get all the funding needed to build these vaults and perform their experiments.
 
Still, how do you proceed with 13's experiment of sealing the inhabitants inside forever? Or exposing 8's population to extreme radiation to simulate, I guess, a starship's rad shielding malfunction? Makes no sense even in-universe.

Whoever signed on Vault 0 certainly expected the worst.
 
Still, how do you proceed with 13's experiment of sealing the inhabitants inside forever? Or exposing 8's population to extreme radiation to simulate, I guess, a starship's rad shielding malfunction? Makes no sense even in-universe.

Whoever signed on Vault 0 certainly expected the worst.
I think you're referring to 101 and 12. In the former's case I think that still works, you just let them all eventually die out for whatever reason and you got your data point on how long a group and last in isolation. I'm not sure how long they expected to wait though to get that data though before blasting off.
As for 12 with the door, shit, you got me there. Seems like a real expensive and roundabout effort too when it ends up not even really being an isolated population to test on. I believe that exact detail about it being planned came from the bible, so if I really wanted to I could say how everything in there is in that semi-canon state that's only meant for drawing inspiration from, but that is a cop out on my part. Especially since I think I got this whole stuff from the part of the bible that said half of the reasoning behind the vaults was from the new plague.
 
Última edición:
I think you're referring to 101 and 12.
13 and 12, forgot 8 is the Worst City and not Bakersfield. Didn't play 3 so didn't even know about V101 or it's purpose.
13 was sealed effectively forever and if we keep it strict to Fallout 1 lore, then 13, 15, 12 and the "pilot" under Boneyard are all Vaults known and as far as we can know, 13 did not have a reason to get out since it was in the middle of a barren mountain range, 15 opened early due to denizens wanting to stay away from each other, 12 malfunctioned and the Boneyard one had no reason to stay inside after radiation dropped.
In the former's case I think that still works, you just let them all eventually die out for whatever reason and you got your data point on how long a group and last in isolation.
But how do you convince the inhabitants to stew inside forever if the nukes didn't drop? If they had any surface monitoring, they'd blow up the door and go out guns blazing if they ever figured out they're meant to die sealed inside like in a coffin for some kind of experiment. You could rig the monitors to send false data, but it wouldn't take long before one of the youngsters goes spelunking inside the mainframe, figure out something's wrong and then what, order the overseer to arrange an accident? I doubt the overseer would comply after hearing the news.
 
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