Destiny 2 - Place your bets on how many $40 DLC packs we'll get this time.

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On popularity.report it showed over 800k unique players, which is once again the most the game has had since Final Shape.
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fokken lol'd, oh how i hope some niggers are pulling their hairs right about now, all of these players will be gone while the blasthavers can't cut into 20 000 peak no more and the free time will end on 11/june so this means even bigger player cutoff.
also that would basically mean more than 1000x of the blasthavin' peak people in steam, if you believe the shit they say it's like 240 000 people total-ish they had once? still totally fucking mogged by a corpse.
 
One final update before I crash for the night:

The exotic mission, Oblation, is pretty neat, and I'm confident in my earlier assumption that it was definitely being developed as part of Shadow and Order, then bundled into this final update because all the work was already done. And yes, it is indeed the weapon seen in that earlier teaser that nobody knew what it was. You start off finding a secret at the end of the Scarlet Keep strike, do a bit of exploration on the Moon, then finally locate the start of the exotic mission itself. (Side note, you'll need a Weapon of Sorrow to shoot various runes while doing the intro quest, so have one on you at least by the end of the strike; Thorn, Osteo Striga, Touch of Malice, or Necrochasm will work.)

It's actually divided into three sections, with each subsequent section requiring you to solve a puzzle in the previous one to unlock it. If you just want the exotic, you can get it for completing the first part; unlocking and completing the other two parts will reward exotic catalysts, plus an exotic Ghost and Sparrow for the completions.

The story is that you find a network of Hive soulfire on the Moon pointing downward, so you and Aunor go to investigate. When you do, you find that Dredgen Bael is attempting to break into the Hive structure to locate a lost Weapon of Sorrow, which you manage to secure before he can keep it. But that isn't the end of it, as his real plan is to use the weapon as a blueprint for the Hive weaponsmiths to forge more Weapons of Sorrow, using the massive quantities of soulfire within their forges. You travel deeper, eventually finding the forgemaster and defeating him, in the process freeing a Guardian Dredgen whose Light was being used for the forging process (she might be dead dead). The lore tab for the Sparrow you get for completing it has VI telling Bael that the future he was shown where he kills the Traveler is no longer possible and abandons his mind entirely, implying the end of Bael's story.

The weapon is Cull's Shadow, a fusion rifle that deals kinetic damage, and naturally a Weapon of Sorrow. It has a bayonet that replaces your melee attack like Monte Carlo and feels similar to a glaive melee, with a two-hit combo move you can do as well. Melee rapid hits and kills will generate Soulfire Charges (you can store up to six), which are expelled upon firing the fusion rifle, buffing its damage and inflicting corruption DoTs on hits. Kills with a charged shot will create Soulfire Crystals, which can then be shot to explode; if a single burst kills multiple enemies, each will become a crystal. The catalysts change it up a bit more: using the blade melee to destroy crystals will regen charges and partially reload the magazine, crystals expel corruption on explosion and auto-detonate when enemies are nearby, detonations near you increase damage resist and movement speed while the gun is out, or detonations near you cause the blade melee to inflict corruption. All in all, it's kind of fun, I'm not sure exactly how I feel about it yet but maybe someone will come up with a crazy build for it.

Visually, I love the environments, they really went for an immense scale with some of these interiors as you keep going deeper. It also touches on some Hive architecture we haven't seen much of lately, the more mechanical side that feels like it used to be more prevalent at the start. I did get lost a couple times, but I figured it out eventually. Go in blind and take it all in, especially since this is pretty much the last one we're gonna see.
 
even fucking yongyea is poking fun at the death of fps world of warcraft, ops, destiny 2.
this dialogue is so fucking cringe, the winnower, which is supposed to be ancient as shit, speaks like a random faggot trying to be cool... not only that it also bodysnatches the fucking nerd faggot from the retarded xpac, wow.
 
this dialogue is so fucking cringe, the winnower, which is supposed to be ancient as shit, speaks like a random faggot trying to be cool... not only that it also bodysnatches the fucking nerd faggot from the retarded xpac, wow.
Gotta love modern dogshit writing. On an unrelated note, I played some Gambit solo, since I wanted to see about getting the new armor and was reminded why I never touch that dogshit mode. It's such a miserable fucking experience.
 
Gotta love modern dogshit writing. On an unrelated note, I played some Gambit solo, since I wanted to see about getting the new armor and was reminded why I never touch that dogshit mode. It's such a miserable fucking experience.
let me guess the invader knew which spots to kill your team and your retarded teammates didn't do shit? if you are not the one shooting GL rounds at the invader spawnpoints while playing with randoms that's on you.
 
Pretty much, and I don't play enough Gambit to know the invader spawns by heart
that's honestly solo pvp for you, in gambit you either use a GL or a RL to prefire the invader spots or you get rekt from the other team which will probably do the same if you invade granted they have played gambit for a while, which is a reason why i stopped bothering with pvp, can't even imagine how iron banner will be shit.

still, i hate that bungo didn't patch the old sets like giving the moon one you get from questing with eris some piece effects and whatnot retroactively but then again the shit that has set effect has the rev.1 suffix, while i'm rambling i'd like to mention how the itemization is absolute fucking garbage.
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also i find it funny that you can't just go from the map to the director like you could by pressing the down key, you need to swap from map to destination tabs now, for some reason most of the people you find have negative IQ, like people with dredgen, the roman numerals and shieet titles can't trigger a single fucking heroic event on EDZ and i mean a single one, even the most braindead one to trigger which is the cabal mining drill not a single fucker shoots the thresher or maybe that's my region thing.
 
Última edición:
for some reason most of the people you find have negative IQ, like people with dredgen, the roman numerals and shieet titles can't trigger a single fucking heroic event on EDZ and i mean a single one, even the most braindead one to trigger which is the cabal mining drill not a single fucker shoots the thresher or maybe that's my region thing.
Even in older days most people didn't know about heroic events (maybe beside days when it was the only content in game ;) ). I remember cheesing one heroic event where being solo was better than having retards speedrunning the event.
 
Even in older days most people didn't know about heroic events (maybe beside days when it was the only content in game ;) ). I remember cheesing one heroic event where being solo was better than having retards speedrunning the event.
To be fair to some players, there are a lot of people that just didn't bother with public events because up until literally this patch they gave you jack shit for rewards. I know how to trigger heroic events for earlier areas but the moment I go to any area added after witch queen it's a toss up.
 
To be fair to some players, there are a lot of people that just didn't bother with public events because up until literally this patch they gave you jack shit for rewards. I know how to trigger heroic events for earlier areas but the moment I go to any area added after witch queen it's a toss up.
right about now the public event rewards are pretty decent, just got this from a well repair one.
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i mean it's already T5 so it's not bad considering the set effect, still i wish we could upgrade our armor as well but bungo has to give these fuck-yous to their players, it's in their retarded dna.
 
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https://youtube.com/watch?v=jKCy68L_Ixwthis dialogue is so fucking cringe, the winnower, which is supposed to be ancient as shit, speaks like a random faggot trying to be cool... not only that it also bodysnatches the fucking nerd faggot from the retarded xpac, wow.
Sovereign's speech in ME1 is Shakespeare compared to whatever that shit's supposed to be. And that possession animation, it looks like a fucking cartoon, not something beyond terrifying like it was supposed to be. This is why I hate them, and want them dead.
 
Winnower was originally portrayed as having the personality of a shady used car salesman/con artist. But of course, since modern bungie can't write anything except cringe marvel dialogue... that's what you get.

And that's beside the point of how the Winnower should have been saved for a proper D3 rather than whatever that was, and randomly possessing the quirk chungus reddit man out of nowhere.
 
the Winnower talked like that before, its not a real "person" so its dialogue is just translated from Cosmic Fundamental Force into the sleezy "I'm totally your friend and on your side" shithead dialogue.
 
The winnower dialogue was fine, just don't make it gay for our Guardian or a tranny if D3 ever gets made.
Its nothing, its not a person, its even less a thing than the Traveler is, its the very concept of natural selection, its what the Hive think Sword Logic is.

It only likes "us" because we are winners, all it cares about, is that you "win" the game of evolution/existence, losers should be discarded and forgotten, simple as that, it wants one being to win over all others, the Final Shape of existence.

mind you they royally fucked up if they want to go further with the Winnower, as people will somehow think its a retread of the Witness shit, and they'd be half right, that amalgam was just the earliest adopter.
 
Its nothing, its not a person, its even less a thing than the Traveler is, its the very concept of natural selection, its what the Hive think Sword Logic is.

It only likes "us" because we are winners, all it cares about, is that you "win" the game of evolution/existence, losers should be discarded and forgotten, simple as that, it wants one being to win over all others, the Final Shape of existence.

mind you they royally fucked up if they want to go further with the Winnower, as people will somehow think its a retread of the Witness shit, and they'd be half right, that amalgam was just the earliest adopter.
I'm stealing this from a >reddit comment on the cutscene, but I think he summed it up nicely:
I've always loved how the narrative team writes The Winnower.

The Destiny community really wants to shoot them. And the writers are incredibly aware of how badly people want to shoot them, and also aware of how that's completely impossible and antithetical to the entire concept of The Winnower.

This particular conversation is extra delightful because The Winnower has this undercurrent of "lol. lmao, even." that comes through very clearly when they speak-- they reveal that the Nine have set up a "domino chain" that would culminate in the Guardian fighting The Winnower, and then they subsequently laugh the idea off. That's why they're so sarcastic and quippy and borderline cordial; because the whole idea of fighting them is stupid. It's a big joke to them. They're making fun of it as they talk about it.

The Winnower is part of The Game. It's a foundational rule, a concept that underpins all of reality, you can't kill it or prove it wrong because then The Game ends and everything in the universe dies. The Winnower is "bigger than you". No matter how hard you powerscale, no matter how high you set the stakes, the Winnower will always be "bigger than you" because it's half the universe itself. They're aware of their own immutability, and aware of how utterly ridiculous it is for the Nine to set up a domino chain to kill them.

Which is frankly a stroke of genius from the writers because it makes several points clear through behavior alone;
  • You can't solve every problem with guns.
  • Not everyone problem NEEDS to be solved with guns.
  • The Nine are not omnipotent or all-powerful, they are as fallible as anything else.
  • Guardians make their own fate.
People are pointing to this conversation as an indicator that the Final Showdown of the Fate saga would be against the Winnower, but I get the complete opposite reading from it-- that fighting the Winnower is dumb and our actual finale would've been defying the dominoes of the Nine to make our own destiny.
So it seems they had ideas for where to go with this storyline, and people who were clamoring to see more of the Winnower would have gotten their wish. I just feel like maybe it would have worked better as a hook if this interaction dropped after the Edge of Fate campaign, much like the Pyramid Fleet reveal after the original D2 campaign. I guess from a narrative perspective, it had to be now, though; EoF started the schism between the Inner and Outer Nine, but it didn't start escalating until Renegades with VI and the Barant Imperium, the first step towards their plan to have us confront the Winnower.
 
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