Decert art/drawing books

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Anyone have any book recommendations for getting the basics of hand-drawing down (as in non-tablet, not drawing hands). I have a single Loomis book and a couple other comic book based ones. Any recommendations along with why would be welcome.
That or any youtube channels would be appreciated.

One more thing. Where would you recommend someone just starting to work on first?
 
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All you'll ever need is in this book right here baby.

Where would you recommend someone just starting to work on first?
Realistically, just draw shit you are interested in. And then keep drawing it. Over and over. Widen your interests and start drawing that new stuff over and over.
 
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All you'll ever need is in this book right here baby.


Realistically, just draw shit you are interested in. And then keep drawing it. Over and over. Widen your interests and start drawing that new stuff over and over.
I have a good amount of manga drawing books but always wondered how good they were for actually drawing or if they just catered to weebs. I know a couple mangaka have used manga drawing books but if that one's good I'll take your word.
I mostly just want to work on character designs and do the thing Inio Asano did for Goodnight Punpun where he took snapshots around the city and made them into backgrounds that seem illustrated.
 
I have a good amount of manga drawing books but always wondered how good they were for actually drawing or if they just catered to weebs. I know a couple mangaka have used manga drawing books but if that one's good I'll take your word.
I mostly just want to work on character designs and do the thing Inio Asano did for Goodnight Punpun where he took snapshots around the city and made them into backgrounds that seem illustrated.
I will assume you havent taken any kind of art school/evening class and have interests in realistic drawing. If so, I suggest you start with something simple but complete.
Figure Drawing for all it's worth by Andrew Loomis.
This book cover all the basics in figure drawing. Proportions,skeleton structure,bones and muscle , forms, standing,turning and twisting, movement,balance,pose(kneeling,crouching,sitting,reclining).
Manga drawing books by english authors are usually trying to grab a quick cash on weeb, you really need to look if the author's artstyle is appealing to you (as most book usually end up looking like high guardian spice not like actual japanese manga)
 
I have a good amount of manga drawing books

Burn them. Burn them like you're a troon with the whole Harry Potter series in your hands.

Figure Drawing for all it's worth by Andrew Loomis.


Also:



(as most book usually end up looking like high guardian spice not like actual japanese manga)

I follow this girl, 'Dannphan', on youtube. She makes based reviews of cringy comics, esp. DC YA graphic novels. I like her. But she also makes her own comics, and is promoting her D&D themed comic right now. It looks almost exactly like the art of every weeb I saw who wanted to 'learn to draw manga' without bothering with the 'learn to draw' part. Look:


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More practise and care has been placed on shading the elliptical irises in those giant anime eyes than in all the rest of the anatomy. The feet, the limbs, the joints, the posing, the mouths sliding off one side of the face, the club hands being twisted through the fifth dimension. That's before we look at perspective, backgrounds, line weight, and all the other good stuff. Everything has been neglected, except the shape of the heads, and those eyes.

Burn your how to draw manga books. Learn to draw.
 
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Figure drawing design and invention by Michael Hampton is pretty good, coupled with the Anatomy for 3d books (there's one for anatomy and one just for the face) and maybe Mike Matessi's dynamic figure drawing book. Those are a pretty good intro to figure drawing and anatomy.

the two James Gurney books are very good, one for color and light, the other more general "how i work" but its pretty nice.

Scott robertson's how to draw and how to render are ok. A bit too convoluted sometimes. There's easier books on perspective and a lot of video material that not as far up its own ass as Robertson's. Not that its bad , he just likes to make simple things more complicated than need to. Perspective made easy by Estern Norling is a good start.

The framed ink books are also ok , i like them relating things to storytelling which is the whole point.

Keys to drawing by Bert Dortsons might be decent as a starting point.
 
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More practise and care has been placed on shading the elliptical irises in those giant anime eyes than in all the rest of the anatomy. The feet, the limbs, the joints, the posing, the mouths sliding off one side of the face, the club hands being twisted through the fifth dimension. That's before we look at perspective, backgrounds, line weight, and all the other good stuff. Everything has been neglected, except the shape of the heads, and those eyes.

Burn your how to draw manga books. Learn to draw.
Even as a fellow degenerate weeb I always wonder what people mean when they say "anime/manga artstyle". Sure there are certain tropes of the genre, especially in shonen, but a lot of manga art looks completely different from eachother. You have Oda, Boichi, Miura, Tezuka and Asano... all guys who have worked in manga but have completely different artstyles. Sometimes there's more detail and human faces are generally less round than most western cartoons, but that's about the end of that.
I do want to be able to draw AT THE LEVEL or with the same amount of detail as some manga artists, but I've never thought "Man I really want my character to have big eyes".
Thank you for the Loomis link! I already have Drawing the Head & Hands, but this will be invaluable.
 
Even as a fellow degenerate weeb I always wonder what people mean when they say "anime/manga artstyle".
It is generalization of japanese manga. Usually different countries have different kind of drawing style.
You can see at a glance which of these images are from japan (manga) , korea (manhwa) or china (manhua).
IMG_20230322_201935.jpg
Sure there are certain tropes of the genre, especially in shonen, but a lot of manga art looks completely different from eachother. You have Oda, Boichi, Miura, Tezuka and Asano... all guys who have worked in manga but have completely different artstyles.

Osamu Tezuka (JP) (born 1928 ) (fame: 1952) (Astro Boy, Doctor Blackjack). Shounen.

Kentaro Miura (JP) (born 1966) (fame: 1989) (Berserk). Seinen.

Eiichiro Oda (JP) (born 1975) (fame: 1997) (One Piece). Shounen.

Boichi (KR) (born 1973) (fame: 2006) (Sun Ken Rock, Dr. Stone). Seinen, Shounen.

Inio Asano (JP) (born 1980) (fame: 2005) (Solanin, Oyasumi Punpun). Seinen.

You refer five artists of different manga genre over 50 year time span. Most of them are what people would consider the G.O.A.T. Ofcourse they have distinctive style. That is what many mangaka/artists are aspiring to do.

What people consider manga/anime look is usually close up, stylized characters and attention to small details. AND exaggerated body proportion and eyes ( mostly used to better reflect human emotion and behaviour.)

And western comics rarely have mind blowning two page scenes ( like Berserk, HunterxHunter, Onepunch man for example)
 
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Figure drawing design and invention by Michael Hampton is pretty good, coupled with the Anatomy for 3d books (there's one for anatomy and one just for the face) and maybe Mike Matessi's dynamic figure drawing book. Those are a pretty good intro to figure drawing and anatomy.

the two James Gurney books are very good, one for color and light, the other more general "how i work" but its pretty nice.

Scott robertson's how to draw and how to render are ok. A bit too convoluted sometimes. There's easier books on perspective and a lot of video material that not as far up its own ass as Robertson's. Not that its bad , he just likes to make simple things more complicated than need to. Perspective made easy by Estern Norling is a good start.

The framed ink books are also ok , i like them relating things to storytelling which is the whole point.

Keys to drawing by Bert Dortsons might be decent as a starting point.
Good recs, I'd like to add Constructive Anatomy by Bridgeman, pretty much everything that Andrew Loomis has put out, the Bargue Drawing Course, Jack Hamm Drawing the Head and Figure. These are all advanced and intermediate recommendations
As a beginner starting course I would recommend How to Draw Comics the Marvel Way and Perspective Made Easy. More important than any one book is to find art that you like and try to emulate what you like about it with your own characters and world.

The goal for a starting artist will be to 1.Have enough control to get lines placed where you want them accurately and 2.Be able to understand 3D forms (3.Have fun and be satisfied when something comes out nice).
As far as youtube channels go, I would recommend David Finch for rendering, Marco Bucci for color theory, FZDSCHOOL for industry design conventions, KienanLafferty for modern character design step by steps.
https://www.youtube.com/watch?v=nZHU91rRkFQ this video has some more books you might want to check out.

Additionally, one of the benefits of traditional art as a medium is the availability of affordable supplies. If you have the dosh then there's nothing wrong with using high quality materials however I would seriously recommend just buying a few reams of 3$ printer paper and working with that. Sketchbooks are good too but a lot of beginners don't take advantage of the whole page and can develop anxiety about needing to have a "perfect sketchbook".
If you are serious about working traditionally (e.g. not just limited by not having a tablet, wanting to "be a genuine mangaka") then you should invest in a G-nib or Hunt 102 pen and a decent No.2 brush along with bristol board and some Superblack or Ultradraw ink. NO HIGGENS
If you have a serious skill I would be willing to trade art lessons for lessons in whatever you do.
 
If you have a serious skill I would be willing to trade art lessons for lessons in whatever you do.
A guy who likes anime and actually wants to pursue a career in art having a skill/trade actually valuable in life?:lit:
Sorry man, can't say I do. But thank you so much for the offer. And thank you for all the recommendations/tips.
I feel like I'm a little late in the game and sometimes wonder if it is just too late to get into it but who knows. You gotta start somewhere.
 
For drawing people Loomis and Bridgeman are great. More recently, the book Anatomy for Sculptors is really nice.

anatomy_for_sculptors.jpg

The key to getting better is to always use good references, break things down into simple shapes, do studies, and draw with the intention of improving. Leonardo da Vinci didn't magically get better at drawing hands after drawing shitty hands enough times. That nigga was chopping up dead bodies and studying them.
 
There's easier books on perspective and a lot of video material that not as far up its own ass as Robertson's. Not that its bad , he just likes to make simple things more complicated than need to
I really appreciate how he shows his work in how to draw. Seeing the reasoning behind the method made intermediate perspective easier to learn. Learning the fundamentals of why and how perspective distortion occurs with relation to field of view was critical in avoiding setting up bad perspective grids. It’s something glossed over far too much in every other perspective drawing book.

Also Color and Light and Imaginative Realism by gurney are very, very good. Those three books together are the core of my knowledge.
 
I really appreciate how he shows his work in how to draw. Seeing the reasoning behind the method made intermediate perspective easier to learn. Learning the fundamentals of why and how perspective distortion occurs with relation to field of view was critical in avoiding setting up bad perspective grids. It’s something glossed over far too much in every other perspective drawing book.

Also Color and Light and Imaginative Realism by gurney are very, very good. Those three books together are the core of my knowledge.

Robertson is just a bit too technical is all. He has some Gnomon videos too and he is not super didactic in those at all but how to draw is still very good.

Mentioning video courses. There's another course on perspective by Marshal vandruff that is a classic and pretty easy to follow, i personally enjoy a Gnomon one by Gary Meier , not too long but very concise and there's an epic one from New Masters Academy (i think, don't recall too well) but that one is like 200 hours long, its super in depth though and goes over everything including camera angles, might be a bit too overkill honestly..

Schoolism courses are meh generally but the two ones by Sam Nielson on Color and Lighting are fantastic and go really well together with Gurney. I highly recomend those. Looking for it on torrent sites is tricky, Chiu is very litigious and scrubs the web for it but russian sites usually have them if one lurks hard enough.
 
Even as a fellow degenerate weeb I always wonder what people mean when they say "anime/manga artstyle". Sure there are certain tropes of the genre, especially in shonen, but a lot of manga art looks completely different from eachother. You have Oda, Boichi, Miura, Tezuka and Asano... all guys who have worked in manga but have completely different artstyles. Sometimes there's more detail and human faces are generally less round than most western cartoons, but that's about the end of that.
I do want to be able to draw AT THE LEVEL or with the same amount of detail as some manga artists, but I've never thought "Man I really want my character to have big eyes".
Thank you for the Loomis link! I already have Drawing the Head & Hands, but this will be invaluable.

Apart from a brief dive into Akira, my proper introduction to manga was through the Shonen Jump app. Even in that limited genre I could see that some mangaka, even with a gaggle of overworked assistants and a clip studio paint folders worth of effects, were just plain good at drawing, inking, composition etc. All the big eyes, sweat drops, and speed lines were sprinkles on top of that foundation.

I wouldn't mind being able to draw like Goseki Kojima. Lone Wolf and Cub, etc. His inking style was a lot looser than I think I could pull off, but the expertise is undeniable. Probably the most 'un-manga' manga style I've seen, though I don't know enough about manga history to know if there are others like that. Given the publication dates and his active period, I could guess he was doing his thing before Tezuka became the standard for everyone else.
 
I still have this from middle school, which my art class used for our self-portraits (where you draw yourself first day, then you do the activities in the book and draw yourself again months later).
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And I don't remember when I got this, but I've also had this for a long time. Still flip through it every once in a while.
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