Brianna Wu / John Flynt - Original Thread

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What are you opinions on GamerGate and Brianna Wu / John Flynt?

  • I am of no opinion towards either.

    Votos: 104 8.6%
  • I am neutral on GamerGate, but think that Brianna Wu is a bad person.

    Votos: 631 52.1%
  • I am neutral on GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%
  • I am ANTI-GamerGate, but still think that Brianna Wu is a bad person.

    Votos: 112 9.2%
  • I am ANTI-GamerGate, and think that Brianna Wu is just trying to get by.

    Votos: 37 3.1%
  • I am PRO-GamerGate, and think that Brianna Wu is a bad person.

    Votos: 309 25.5%
  • I am PRO-GamerGate, but still think that and think that Brianna Wu is just trying to get by.

    Votos: 9 0.7%

  • Total de votantes
    1,211
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So when do we hire a cisgendered white male hooker to dig up Brianna's dog.
 
Sounds to me like he's despertly trying to stay in the lime light in the hope that it will somehow boost the sales of his shitty game. After all it worked for the first one right?

Still, taking on the Trekkies is a bad idea they are numerous tech savy and insanely devoted to thier ideals. I seriously hope this backfires on him.
 
Sounds to me like he's despertly trying to stay in the lime light in the hope that it will somehow boost the sales of his shitty game.

I think she just wants to stay in the lime light for the sake of being in the lime light. A couple of pages ago Alan Pardew posted twitts of Wu in which she said she's going to do a lot of public speaking next year. My guess is that she's hoping to move away from the role of a game dev and become an Anita-esque pundit instead. I believe that on some level she realizes that most people, including her devotees and supporters, will remember her as an SJW anti-GamerGate spokeperson rather than as any kind of a game dev.
 
Última edición:
Apologies if this has already been posted, I'll delete it if that's the case, but I found this on the somethingsensitive GG thread a while back and saved it because it made me laugh really fucking hard.

Quote from: A_MODS_MATE on October 29, 2014, 07:46:28 PM

Some internet Sherlock Holmes found this 4 year old thread about people talking about freakshows on campus.

The one they mention the most? A journalism major named John Flynt (which is that guy in your picture) who cut off his penis and changed his name to Brianna.

http://nafoom.yuku.com/topic/31983/Keeping-campus-legends-theme-Does-remember-Bluejean-Ba?page=1

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Can't remember his name. Used to go around campus listening to an ipod (complete with arm strap) while singing and dancing to whatever the fuck he listened to on it. Somewhat long hair and very crazy looking. I only saw him once or twice wearing women's clothes. I was at OM from 2005-2008, made the mistake of changing my major to journalism for one semester and ended up in some journalism history intro-level course with the cross dresser. I remember one day passing the dude on campus and he let out some loud weird ass laugh for no apparent reason. Guy was weird as fuck.


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He said he was from DC, actually. He came in listening to an ipod one day and like 2 min before class was supposed to start screamed out, as if singing along: "Elvis. Was. A hero to most, but not to me. He straight racist."

I saw him like 2 weeks later in the union bookstore wearing makeup, pear earrings, and a sports bra.


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He lived in the building behind mine and would blast Madonna constantly and would leave all of his windows and balcony completely open while he danced. I remember he had some sort of girlie looking dog that always had a "someone please rescue me from this freak" look on its face. We called the dog Precious because of its similarity to the dog in Silence of the Lambs and Flynt's similarity to Buffalo Bill. I remember he went through rush in either '02 or '03 and told us some off the wall story that he used to live in DC and that he had gotten stabbed in the back of the head during a mugging and had completely lost all of his memory, including his name. Totally not surprised that he ended up having a sex change.


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On one mysterious occasion, the apartment building was slightly shaking and extremely loud music could be heard. Weren't really sure what was going on.

Ends up, John was dancing out of control in his living room. This was at like 4 a.m.


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He changed his name to Brianna because he had a crush on a fellow journalist student named "Bryan." Also, he moved to Colorado. Also, he had his peepee cut off.


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The first time I met him, I was the opinion editor at The DM, and I turned to see this creepy fuck standing behind me. I shook his hand, and he pulled it away, saying "oowwww." He then explained that he'd broken his wrist in a bicycle accident that had almost killed him and had given him amnesia. He explained that he wanted to be a columnist and that he had previously worked for George W. Bush in the white house but that he had since realized how retarded and evil all conservatives were. About this time my phone started ringing, and I politely ignored it while I talked to this guy. Then it rang again, and again until I answered. It was the managing editor, who had ducked behind the front desk and was whispering, "stay calm, and don't react to this, but this guy isn't supposed to be here. He has a restraining order. Get rid of him." By this point, I was concerned the guy might knife me at any moment; so I told him to write me three columns and that I'd evaluate them and get back to him on whether he could write for me. (I'm still proud of my ability to remain poised and convincingly pretend that the dm had any fucking standards.)

Turns out, a year prior, he'd come in wanting the dm to run a comic strip that he was doing. When he was told they weren't interested, he flipped out. He called one of the workers a fat dyke, and when Dr. Husni came to her defense, he called him a "raghead" and a "sand n****r." They got a restraining order to keep him away from Farley, but when they moved to Bishop, it no longer applied, and he was actually able to weasel back in to working for the SMC.
[/quote]

Don't know if this has been verified directly but fucking lol
 
https://twitter.com/Spacekatgal/status/542431380085288961
https://twitter.com/Spacekatgal/status/542447041662558208
https://twitter.com/Spacekatgal/status/542448114221588481
https://twitter.com/Spacekatgal/status/542448330903547904
https://twitter.com/Spacekatgal/status/542451200486944769
Wu educates... on how she should be addressed.
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https://twitter.com/Spacekatgal/status/542520807432654848
https://twitter.com/Spacekatgal/status/542524783234007040
Wu rants about a GG video
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https://twitter.com/Spacekatgal/status/542546630659280896
https://twitter.com/Spacekatgal/status/542547736818892800
https://twitter.com/Spacekatgal/status/542549244771848193
More ranting
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https://twitter.com/Spacekatgal/status/542559341493354496
https://twitter.com/Spacekatgal/status/542559774257475584
https://twitter.com/Spacekatgal/status/542648000150261761
https://twitter.com/Spacekatgal/status/542662797323419648
https://twitter.com/Spacekatgal/status/542675105839874049
https://twitter.com/Spacekatgal/status/542679953159254017
Expectations
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She's going on Al Jazeera a station funded by the fundamentalist Islamic state Qatar to talk about feminism.

Lulz
 
Y'know, if there's anything I've learned from this thread so far, just because I've been tossing around this thing that I'd kinda like to be a game in the future full of female characters that I really want to be interesting, it's this:

Whatever you do, don't do what Brianna does. Then you stop making characters and start making whatever Revolution 60's supposed to be.

Something else occurs to me. I hear lots of talk on the web about what Revolution 60 and its story is like and how it's supposedly good, but I haven't heard it generate conversation the way other games with these kinds of dialogue, like Mass Effect, Dragon Age or KOTOR do. Can anybody fill me in on if the story and its bazillion endings are actually any good?
 
Yeah, that's the weird thing. I want proof that this story is at least trying to be what it advertises, but I have better things to spend my money on and I'm no professional critic so there's no nice incentive for me to slog through the whole thing like a check.

But I do value truth, so I'll ask. Y'know, just to be thorough.
 
Yeah, that's the weird thing. I want proof that this story is at least trying to be what it advertises, but I have better things to spend my money on and I'm no professional critic so there's no nice incentive for me to slog through the whole thing like a check.

But I do value truth, so I'll ask. Y'know, just to be thorough.

Here is a quote from the cnet review/fluff piece on Wu (and those other schmucks what made the game for her)

"Revolution 60 was written in phases, over the course of several years. Because of that, it occasionally suffers from uneven pacing. The sequel is a tighter, more focused story. You see Holiday evolve as she's not being sent to die, but the one sending people to die. The things she believes are not as simple when she's in charge -- and she wrestles with that," she said.

That's Wu herself, describing her magnum opus, and why the sequel (that doesn't exist) is going to be totally better than the absolute perfection she recently released.

RPGfan has a review on the game which is the same glowing praise of stolen mechanics and writing the game's graphics as "uniquely styled". This is also the only review I've been able to currently find that has the barest of synopsese of the game

Games of this nature are sitting ducks without a good story, and Revolution 60 certainly has that. Protagonist Holiday is an assassin for a small squad of operatives working for the counterterrorism group Chessboard. She, commanding officer Minuete, a pilot called Unknown (her real name is Valentina), and a tagalong engineer named Amelia are tasked with regaining control of a space station that the terrorist organization Snow Leopard is trying to commandeer. To do this, Holiday and company hijack an enemy spaceship, pilot it to the space station, infiltrate that space station, and enact their mission as best they can. As expected, there are plenty of snags along the way, such as Holiday's misjudgment early in the game that causes a grenade to explode in Unknown's face, leaving her with severe brain trauma. As the plot thickens, several people and situations are not what they seem, and the line between friend and foe becomes rather blurry.

The story itself will not make you rethink your philosophy on life, like Xenogears, or take you a turbulent emotional roller-coaster, like Heavy Rain, but it does the rollicking "Star Wars" style of sci-fi very well. The characters are memorable, the dialogue is excellent, and the impactful moments tug on your emotions just enough to keep you engaged and wanting more. The pacing is exceptionally smooth as well. Not once did the game drag, nor did it ever throw too much at me too quickly.

She also told the cnet crew she designed the game because men are idiot apes who can only smash their fat sausage thumbs onto a screen and she needed to do the revolutionary act of letting her women friends playtest her game.

"When you watch a guy playtest a game, they frequently want to attack as fast as possible. I have gone into playtests and seen men hammer on the iPad so hard I was afraid they would break the screen. What's interesting is, women generally don't approach a game like that. The twitch reflexes for an Infinity Blade stress them out. So, we made a game that relies on pattern recognition and timing," she said, stressing, "It's not that Revolution 60 is game made just for women. But, by including women in our testing -- we made it a game accessible to women.

It's incredibly that she hates on men and women at the same time by saying they are absolute incompetents without understanding why people think she's a joke.

Basically, no one is talking about the story of this game because it's incredibly generic. All the language used is that it is "riveting", "exciting", "revolutionary", "engaging" and uses the tried and true marketing lines (that most reviews gank from her own press release) that it is "Mass Effect meets Heavy Rain"... which are two games people should play over hers.


Sometimes I wonder if you have brain damage or a learning disability or both.
 
That's what I thought. Everything I read stank of buzzwords, that was what tipped me off, and like I said, the fact nobody was talking about bits of it and examining it really worried me.

The whole "accessible to women" thing is also...I dunno if it's unintentionally condescending to the target audience or TOTALLY condescending to the target audience. The reason you see so many "men" hammer on a touch screen is because the game mechanics for action games like this tend to center around fucking banging on the screen because it's all tap and slide-based. You're essentially penalizing people for playing an action game quickly because, what, we're guys? If I called up my next door neighbor and told her "hey, wanna play Smash Bros? I have my 3DS!" and she styled on my ass, is she a man now because she was keeping pace with me? Is the girl I talk with on Skype on weekends who streamed the action-heavy ClaDun and plays the also action-heavy PSO2 because she legit loves those games now a dude or some kind of anomaly because she's good at them, and because we'll talk tactics and all that good shit because we just love games?

Likewise, women can't handle fast games? Where's your proof? What, because they're women? No demographics information, no finding an audience? Now who's being the sexist? Women don't need a game that holds their hands so they can be comfortable playing games made for them, like being female is some kind of handicap like, I dunno, leglessness, and they need pedal-less cars and access ramps or something, they need to be allowed to be comfortable playing the same games everybody else does. And as everybody's probably said tons of times in these GamerGate-connected threads, putting women on some kind of Quixotic pedestal or holding their hand all the way is just as bad as your typical barrage of Xbox Live comments. Is common decency that rare a fucking commodity nowadays?

God damn it! This stuff makes me so mad and I know it shouldn't! Everybody should know they're the ones in the public eye, not us-they should know better!
 
Anita, "Zoe", "Brianna" and Maya are disgusting scum who will stop at nothing to gain money or fame.
This includes sabotaging charities, plagiarizing their speeches, slander, and outright fabrication.
These four are responsible for feminism becoming a bad word to some people again.
 
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