Baldur's Gate III Announced - ...and it's coming to Google Stadia and PC

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Baldur's Gate 3 one of the oddest phenomenon I seen in recent gaming. It's true it has a lot of annoying pronouns shit but the video game still cut a lot of woke fat from 5E. It's far less woke and don't have the languages policing you see Hasbro shoved in Dungeons and dragons. You can still play Druids and barbarians in BG3. If anything the political correctness far less noticeable in BG3 than Dragon age inquisition. Ether the writing more subtle in BG3 or writing just worse at bioware. It helps the graphics and gameplay enjoyable compared to something like Starfield.
 
Did the Sheepthara thing because I refuse to kill the Tieflings. Kinda need my emotional support Karlach even when I'm being an unhinged little fuck on my Durge. Minthara is pretty fun to have around. Have had a few genuine laughs at some of the shit she says and I love how she approves of me being unhinged to an extent. REALLY hope Larian never fixes that exploit because I'm too much of soft bitch to kill the Tieflings. Will happily kill the Druids though because fuck them.
 
! FASHION SPERGING ALERT !

I think a lot of the armors and clothing in this game look kinda lame. In my first playthrough I was a female bard and I hated the way the default bard clothes look on her. Since the default female body type in this game is a pear shape it looks unbalanced with masculine clothing. The male clothes generally look better but most armors have this tunic skirt thing which I'm not a fan of. I just wanted some full metal knight armors smh. Wouldn't they be easier to make models for since they don't have dress physics? The dress psychics in this game are also kinda wack too which is probably why most of the female npcs wear pants. Also a small detail oversight but bald avatars can have their hair grow back when they wear a helmet that has the hair sticking out. (ex the common leather helmet has that dumb pony tail) I know this issue can be remedied with mods but I like to keep the integrity of the game.
 
"House of Grief" indeed, that fight was torture, and I thought previous ones were bad. Wall of Fire helped but I still won by the skin of my teeth. Gale was pretty much essential.

I'm hearing Raphael is even worse?
 
Was thinking about maybe picking the game up here sometime in the next month or so; wanted to try and get my potential class figured out. I'm going to be running a villain/murderhobo character, possibly going as Dark Urge, and running a solo/Lone Wolf character as much as possible. Which class - without multiclassing, mind - do you guys think would be the best for a solo murderhobo: Oathbreaker Paladin, Necromancy Wizard, some kind of Monk, Ranger, or Rogue, or something else?
 
Was thinking about maybe picking the game up here sometime in the next month or so; wanted to try and get my potential class figured out. I'm going to be running a villain/murderhobo character, possibly going as Dark Urge, and running a solo/Lone Wolf character as much as possible. Which class - without multiclassing, mind - do you guys think would be the best for a solo murderhobo: Oathbreaker Paladin, Necromancy Wizard, some kind of Monk, Ranger, or Rogue, or something else?
You can do a lot of necromancy stuff with a Oathbreaker if that helps.
 
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Baldur's Gate 3 one of the oddest phenomenon I seen in recent gaming. It's true it has a lot of annoying pronouns shit but the video game still cut a lot of woke fat from 5E. It's far less woke and don't have the languages policing you see Hasbro shoved in Dungeons and dragons. You can still play Druids and barbarians in BG3. If anything the political correctness far less noticeable in BG3 than Dragon age inquisition. Ether the writing more subtle in BG3 or writing just worse at bioware. It helps the graphics and gameplay enjoyable compared to something like Starfield.

They might patch things out later; you never know.
 
i remember killing Gortash by leading him into a mine field and had him blow himself up. that was pretty funny. it was only afterwards i found out he had a super form.

Orin would have died in the first round if not from her bullshit gimmick. what a boring boss fight.
 
i remember killing Gortash by leading him into a mine field and had him blow himself up. that was pretty funny. it was only afterwards i found out he had a super form.

Orin would have died in the first round if not from her bullshit gimmick. what a boring boss fight.

Transforming into The Slayer and ripping her apart is one of the more ignoble endings. Challenging you to a duel and being torn apart in the first turn has gotta be embarrassing, especially considering the buildup.
 
I have now completed Baldur’s Gate 3.

I decide to take the hit and become a Mind Flayer, which mainly bugged me because I missed the look I had built up until now, and opted to kill myself at the end because, if there’s one thing I learned from the Emperor, you’re never going to stay the same person you once were once you turn, and will in fact probably become a lot worse. So as soon as the Narrator said I could feel my sense of self slipping away, I knew I’d have to end things.

Really good game, looking forward to a Durge playthrough after I play another game for a bit of a break.

Also, patch 5 this week.
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The publisher definately matters. Wrath of the Righteous was definately more woke than the Rogue Trader one so far, so I'm quite willing to believe that some of it was pushed by WoTC, as Vikonia was apparently blasted in a novel by them, which is in line with the game, because some wotc author hated the character.
 
If any of you guys are having a shit time in act 3 due to lag, like I certainly am, there's apparently a reason for this.

" In Patch 4 we introduced a fix that would prevent the Scrying Eyes in Moonrise Towers from immediately calling the guards on you when stealing, even if you were sneaking, or invisible for example.
This fix had the unintended consequence of causing unnoticed thefts & acts of vandalism to remain stuck forever within the ‘did anyone see me’ pipeline, rather than timing out and moving on, as is intended. Essentially, your ‘DM’ - in a real-world sense - constantly thinks about the acts of theft & violence the player keeps doing, without ever moving on or verbalising them. Mulling on it ad infinitum.
These unnoticed and eternally-active acts of theft & violence eventually bogged down the game. The more a player commits those acts, the more the game is trying to keep that all up to date and in memory, and so the more slowdowns start happening. Essentially, the ‘DM’ eventually becomes unable to operate. By Act 3 this caused slow-down issues, which after some sleuthing we’re extremely happy to say we’ve solved in Patch 5, which is in testing and scheduled to release this week. "
Source: Article
 
Now if only they patched the bug with the owlbear cub that causes him to stand still at camp and not follow Scratch around. I wanna see their cute friendship and be able to pet them at the same time. *sigh*
 
You can do a lot of necromancy stuff with a Oathbreaker if that helps.

That's what I read, yeah; I'm just taking a look at the different classes, seeing what options that are available. I was going to be taking a suggestion from another thread and running a sort of solo "Inquisitor" character, eliminating some of the more dislikable characters in the game - i.e., troons. Most likely going to have to be either getting into combat a lot, or relying on stealth a lot... especially since I'm planning on trying to run Lone Wolf with no companions as much as possible.

Yes, I do intend to run a good/with companions campaign at least once; I just really want to make a solo character that just says "fuck it" and goes on a one-person rampage.

For that though, I need to actually figure out a character to run, and the primary issue with that is what class/subclass to use. I brought up the earlier class - Oathbreaker, Necromancer, Ranger, Monk, Rogue - as I've heard that all of them tend to be pretty good for rampaging solos, but I'm still stuck on what to actually use. I was thinking about running Oathbreaker - heavy armor, powerful dark magic, and a greatsword sounds right up my alley - but I'm going to save it as my last resort option, as I really want to see what other options are available.

For starters, is it better to go in guns blazing, or try and relying on stealth/ambush tactics? Which classes are good for each? Which classes can get the job done the best?

Also, race: I was planning on running a Dragonborn character, but I'm not sure on the breath weapon/ancestry. I was thinking either fire, poison, or acid, but which one do you guys think is best?
 
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