You can do a lot of necromancy stuff with a Oathbreaker if that helps.
That's what I read, yeah; I'm just taking a look at the different classes, seeing what options that are available. I was going to be taking a suggestion from another thread and running a sort of solo "Inquisitor" character, eliminating some of the more dislikable characters in the game - i.e., troons. Most likely going to have to be either getting into combat a lot, or relying on stealth a lot... especially since I'm planning on trying to run Lone Wolf with no companions as much as possible.
Yes, I do intend to run a good/with companions campaign at least once; I just really want to make a solo character that just says "fuck it" and goes on a one-person rampage.
For that though, I need to actually figure out a character to run, and the primary issue with that is what class/subclass to use. I brought up the earlier class - Oathbreaker, Necromancer, Ranger, Monk, Rogue - as I've heard that all of them tend to be pretty good for rampaging solos, but I'm still stuck on what to actually use. I was thinking about running Oathbreaker - heavy armor, powerful dark magic, and a greatsword sounds right up my alley - but I'm going to save it as my last resort option, as I really want to see what other options are available.
For starters, is it better to go in guns blazing, or try and relying on stealth/ambush tactics? Which classes are good for each? Which classes can get the job done the best?
Also, race: I was planning on running a Dragonborn character, but I'm not sure on the breath weapon/ancestry. I was thinking either fire, poison, or acid, but which one do you guys think is best?