Baldur's Gate III Announced - ...and it's coming to Google Stadia and PC

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However, precedent does exist for the ESRB to rerate a game. Oblivion got changed to an M rating after all the gore was found in the hellgate sequences. It's possible we could see hot coffee drama unfold if something goes viral.
someone give that local german agency a call, they've been shitting up games for years now because they're too easily accessible on steam. valve having to put BG3 behind the adult games doublecheck you explicitly have to enable in your settings would be hilarious. even more so that it would mean it wouldn't be available in germany AT ALL because all AO games are blocked there :story:

Not approved for young persons aged under 18
Game contents and genres:


These games virtually always involve violent game concepts and frequently generate a dark and threatening atmosphere. This makes them suitable for adults only. The genres in this categorisation include first-person shooters and action adventures.

Criteria for the age category “USK 18”

This category is for games which are not generally approved for those aged under 18 due to the fact that they are considered detrimental to young persons. The aim is to protect minors from the vehemence of the images and the violent concepts and from any possible identification with game characters whose actions may run contrary to ethical and moral norms.

The atmospheric intensity and authenticity of gameplay make it difficult for players to distance themselves from the depicted events. The nature of these games and the way in which they are presented require a degree of social maturity not generally found in 16 to 17-year olds. The category “Not suitable for young persons aged under 18” does, however, indicate the possibility of a negative impact on minors but excludes the likeliness to corrupt young persons in terms of Art. 18 Sec. 1 German Youth Protection Act (JuSchG).

The JuSchG furthermore regulates that games on data carriers must not be issued with a USK rating if the indexing criteria of the Department for Media Harmful to Young Persons (BPjM) are fulfilled. It must be examined whether games mentioned contain for instance “a dominance of violence and violent depictions throughout the whole gameplay” or if “the violence depicted only serves an autotelic purpose”. All indexing criteria can be found here: www.bundespruefstelle.de.
 
The fact that I came across a character that said; "I took up a blade to do good in the world. To protect people so they don't go to bed at night afraid."

im playing as a Dark Urge Orc, i burned the Druid Grove to the ground, made sure Wyll was there for it too. went in alone since I'm fairly strong, it was just my character vs the Tiefling Captain and Wyll, I was more than happy to kill them both, but instead of fighting me, Wyll teleported down to the goblin horde and fought them alone. He even killed a few due to his AoE spells before they ripped him apart.

so, if nothing else, Wyll certainly was a true hero. may he rip.
 
It's got a glowing effectively full playthrough review from a man who adores the genre.
Anyone holding out for a sale/patch has the patience of a saint.
However, precedent does exist for the ESRB to rerate a game. Oblivion got changed to an M rating after all the gore was found in the hellgate sequences. It's possible we could see hot coffee drama unfold if something goes viral.
Gay bear sex was the cornerstone of their marketing push, I doubt there would be anything that would change the rating.
It would kill physical game shops if the game-of-the-year was suddenly blocked.
Wyll: This one shocked me. I actually really like Wyll's character. Hear me out on this. For years, I have been inundated with bullshit characters in books, comics, movies and video games where the main characters are self assholes who surround themselves with other selfish enabling assholes, are mass murdering assholes (but always portrayed as being in the right), or are assassins who find themselves being the reluctant hero and are all a different shade of grey. The fact that I came across a character that said; "I took up a blade to do good in the world. To protect people so they don't go to bed at night afraid.", and is genuinely a pleasant person took me by surprise
And he's a fiend-sworn warlock too, bravo to the writers for not making him an edgelord.
 
Última edición:
So I've never played any of the Baulder's Gate stuff, I got a friend who likes to play stuff together but..I am at a higher skill level in most things so we have little to really play together together.

How is the Co-Op in this game? is it practical to play with another person?
As I said above I'm still very early on in the game, but I've played a bit of co-op in this and DOS2 with two friends.
Co-op essentially works like playing single player but with multiple people. I know that sounds nonsensical so I'll try to explain what I mean.
When you start the game you either pick an existing character from the game world or create your own, when your friend joins you he'll also get to pick from those existing characters or create his own.
In conversations, cutscenes or other decision focused situations, whoever initiated that situation will be the person steering the conversation/making the choices and the other players can choose to watch while it unfolds.
This is good if you have one player who hasn't experienced tthe game and others who have because you can just elect that one player to start every conversation or make every choice while you watch them essentially play through the single player.
If you have multiple people who haven't actually played the game it can be a bit annoying because you need to decide every time who should be the one to talk to someone or interact with a thing or do a check.
Your character and story progress is linked to that sav efile, meaning whoever is host keeps that save and can essentially play the game alone and use your create-a-character as an extra party member. If you are not host you will have no access to the save I think so you really need to plan to regularly play together or trust that whoever is host won't just play ahead without the non-host.
Much like in actual tabletop games, adding more people multiplies the length of each turn in combat pretty significantly so you'll have to be ready for some more drawn out battles.

Basically you lose nothing by playing it co-op, you can turn any existing save into a co-op save, but it's not something you'll be able to play alone without ruining the experien
 
And he's a fiend-sworn warlock too, bravo to the writers for not making him an edgelord.
As I said before, his character comes as a breathe of fresh air in a modern era where characters are nothing but nihilistic Game of Thrones knock offs, righteous Mary-Sues or self-inserts for the writers political activism that coming across a deeply flawed but heroic character came as a massive shock to me. Wyll is heroic but a deeply flawed one. He made a pact with Mizoria at the lowest point in his life and while he regrets the pact he doesn't regret the power he got from it even though he knows that by maintaining his pact he is damning his soul to the Nine Hells which is something he struggles with. Wyll's character actually follows through a model of characterization and storytelling that has been scorned by modern writers as outdated, ist and phobic and that is the Hero's Journey as outlined by Joseph Campbell.
If Wyll's character was made by a writer living out of LA he would be:
  1. A criminal who was mistreated by the racist justice system of Faerun and is actually an innocent man who diddu nuffin.
  2. Be a self righteous edgelord who goes on mass killing sprees but is always portrayed as in the right.
  3. Have unresolved issues involving racism during his childhood.
  4. Be a stand in for the writers Social Justice activism.
  5. Have no flaws and regrets and is unlikable personality wise.
  6. Never failed ever in his life. Him failing to save that village from a goblin attack? That was someone elses fault! Not his!
  7. Is held back by the racist white humans who fail to recognize his greatness.
  8. Mizoria will be portrayed as a misunderstood villain who was wronged by the misogynistic male lords of the Nine Hells because female characters can never be portray as villainess.
This list I made really shows just how fucking awful modern writers are today. That the fact that a flawed heroic character like Wyll who everyone thought would just be the token black character is getting praised for his heroism and character arc shows just how starved the masses are for a genuine heroic character that follows the hero's journey.
 
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I just watched a review for BGIII. I have been avoiding it because it seemed like a game in perpetual early access. But it has good reviews on Steam and some people are saying good things about it on YouTube. I am still waiting just to see how much cringey SJW cancer is in the game. I can ignore some of but not too much. If the game is good it makes it easier.

This is one of the reviews I watched.


It's sad to hear that they catering to the mentally ill trannies and SJW faggots by putting an option to put a vagina on a male character or a penis on a female character. Can we just have have a game where we don't have to see that shit? You most likely can't see the character you create naked anyway. Just make character and pretend they have a vagina of penis. It's like trannies and SJW faggots have no imagination. It's not a big deal but I don't take it as a good sign. What other shit did they put in this game?
 
I started streaming it last night. Just ran into a huge problem in the tutorial stage of all places. At the tail end of the tutorial, you encounter a bunch of demons led by a "Commander Zhalk." Now, I know you can kill him and retrieve a decent sword. After some effort, I eventually managed to kill him and exit the tutorial.

I ran into this:

Screenshot 2023-08-06 015846.png


This has happened two THREE times so far. Annoying as fuck.
 
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Anyone holding out for a sale/patch has the patience of a saint.
I don't see why. There's a fucking plethora of games to play these days, so giving this a miss for a few months, even years isn't a big deal. The story isn't going anywhere, and there is no multiplayer crowd issue that happens with multiplayer-only games.

Also, I'm still waiting to see if Larian drops the ball on Act 3 like they did in D: OS2. So far so good from what I hear, but I'm not holding my breath yet.
EDIT: And if the thread any judge, there's a fuckton of bugs/UI jank to wade through at the moment.
 
I started streaming it last night. Just ran into a huge problem in the tutorial stage of all places. At the tail end of the tutorial, you encounter a bunch of demons led by a "Commander Zhalk." Now, I know you can kill him and retrieve a decent sword. After some effort, I eventually managed to kill him and exit the tutorial.

I ran into this:

Ver archivo adjunto 5254166

This has happened two THREE times so far. Annoying as fuck.
So far I have not had issues with crashes but that maybe because I have a RTX card and 64gb of Ram. If you don't have a RTX card or its equivalent and at least 16GB of Ram this game is going to give you a hard time. You need a pretty powerful rig to play this on PC which is shocking to me. Then again this game is over 150GB so maybe I shouldn't be too shocked.
 
Every conversation is a legitimate cut scene with multiple outcomes/animations.
Bullshit. It all boils down to the devs not giving a solitary fuck to optimize their games when it comes to how much disk space the resources take up.

Back when you were restricted to a specific amount of data, be it a CD, DVD or a BluRay, devs had an incentive to make sure they can cram as much data in that disk as possible so they took care to make sure it was optimized.

Now that everything can be just plopped onto a big ass CDN server the devs stopped giving a fuck so they do not take care in making sure all the 4K textures have the most optimal compression or that all audio is perfectly optimized between sounding good and taking up little space.

I'd like to see someone dig around in the game files to see in what format all the dialogue audio files are kept in. If it's some lossless FMOD bullshit or anything like that then Larian deserves a beating solely for that.

Opus exists, and despite being lossy it can give great results at low bit rates that are indistinguishable from lossless audio, especially given how it was designed for speech.

And as for all the 4K textures and whatnot, here's something I don't get. Not everyone has the top of the line PC with an RTX 4090 and an i9-13900k, right? So not everyone will benefit from having such high quality resources in their game, and instead it will lead to either performance loss if the game is programmed by retards or just wasted disk space.

With digital distribution you could do something like shipping the game with resources meant for 1080p screens, and if the game detects you have a 4K screen it will then ask you if you want to download the better quality resources. Therefore if you can't benefit from the better resources you just don't download them and you save up disk space.

But I guess it all boils down to one fact: modern game devs are lazy and only want to push out whatever the fuck they were working on in whatever state they ended up with just to make their money and not care about anything else.
 
Is there a way to light up all interactable objects with alt, not just some of them? I'm a bit compulsive when checking items and containers, don't wanna miss anything important. DOS2 also didn't light up every single intractable and you had to install a mod to get every tooltip. Is it the same here, or perhaps, there's some config file you can edit instead of waiting for a mod?
 
As I said before, his character comes as a breathe of fresh air in a modern era where characters are nothing but nihilistic Game of Thrones knock offs, righteous Mary-Sues or self-inserts for the writers political activism that coming across a deeply flawed but heroic character came as a massive shock to me.
Then you should've seen early access a lot of us complained just how edgy literally everyone was. The fishwoman was somehow one of the LEAST inssuferable compared to other EA companions.
 
Dear devs while I quite like your game in the future please include more than the following hairstyles.

Bald 1-5 crew cut 1-5 short dreadlocks 1 and 2 long dreadlocks 1

Thank you.
 
Is there a way to light up all interactable objects with alt, not just some of them? I'm a bit compulsive when checking items and containers, don't wanna miss anything important. DOS2 also didn't light up every single intractable and you had to install a mod to get every tooltip. Is it the same here, or perhaps, there's some config file you can edit instead of waiting for a mod?
I think Left Alt is the default key for that.
 
Is there a way to light up all interactable objects with alt, not just some of them? I'm a bit compulsive when checking items and containers, don't wanna miss anything important. DOS2 also didn't light up every single intractable and you had to install a mod to get every tooltip. Is it the same here, or perhaps, there's some config file you can edit instead of waiting for a mod?
Nah, I feel you there as well. Game only highlights what it deems interesting which is fair I suppose since otherwise your screen would just be flooded with shit but it's still kind of lacking. Also how on highlight it switched from interact with to pick up. I just want to read that note, I don't need it to clutter up my hard to manage already inventory even more.
 
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