Are seventh-gen consoles retro? - Xbox 360/PS3/Wii/etc. discussion thread

Early PS2 game, singular. That was a Western developer(Volition) coming from a PC background, they made some incorrect assumptions early on and it shows. Tekken Tag and Ridge Racer V were huge steps forward even if RRV was a bit raw. Iirc they didn't have functional Graphics Synthesizer's until the last few months of development.
The PSX up-port of Donald Duck was not so much so much of an improvement for obvious reasons.
Ehhhhh it was more than one developer


Tekken Tag and Ridge Racer were on the higher end of graphics as was Kessen(IIRC it was displayed more for it's ability to depict large numbers of units on screen at once)
 
I'd like to amend that "15 years after a console stops being relevant". It's true that PS3 and 360 have been around for that long, but they've only stopped being officially supported back in, what, 2015? Add to that, the games those two systems had keep getting rereleased on a regular basis with minimal changes, making it impossible to get a feeling of nostalgia from that gen.
 
I'd like to amend that "15 years after a console stops being relevant".
By that definition, the Playstation 2 isn't even fully retro yet. There were still decent Playstation 2 games being released through at least 2009, especially if we're talking about western releases of Japanese games, and it took another 4 years or so for the annual sports games to stop getting PS2 releases.
 
Something really isn't "retro" until it's associated with today's youth's parents, or earlier. When I was a teenager, the NES wasn't retro. It was just kind of old crap from my childhood. The Playstation and N64 were current, the Super Nintendo and Genesis were what poor kids had, the "Regular Nintendo" was just kind of old, and the Atari 2600 was retro. My parents played Pac-Man in bars when they were young.

The PS2 came out 23 years ago. It's retro now. The 360 isn't quite old ago enough yet.

Did you ever see what early PS2 games were like?

https://youtube.com/watch?v=U4yqZlK5WDg

Even this is a huge leap over the visual fidelity of PS1 games.
 
They are retro consoles.

The first gen where we need to define a cutoff during the systems lives and not a wholesale categorization. Doesn't help that they kept supporting PS3 and 360 for so long there's games with 2017 and maybe even 2018 copyright dates for either one. I'd say in/around 2012 for both, all of them had successors announced by then and it was clear the focus and style of things were already shifting by then.
Look, a game for a retro console featuring zoomer music:
1655050849283.png

i don't think so. they're still in the "obsolete and nobody cares about them" category. prices are beginning to rise though.

also ps3 or 360 for someone who just wants to play New Vegas every once in a while? i started using loonix so i can't really play it on my pc anymore (proton has been garbage in my experience)
360. PS3 version gets more and more likely to crash as you play over time.
 
They're not retro. Retro is more than just an arbitrary amount of years old. For something to be retro it has to feel different to the modern stuff. Take for example Super Metroid (1994) and Mass Effect (2007). They and their contemporaries are completely different each, and there are "only" 13 years of difference between the two. Now compare Mass Effect to any AAA game released recently, are they really that different in feel? Yeah, the graphics are better, but the rest? Most of the changes since the seventh generation until now have had to do with online play and distribution methods. The games themselves do not feel like they're as different as the leap from, say, a SNES game to a PS3 game.
On the one hand "that was 15 years ago grampa" but on the other hand look at how nonplussed people are at how to "modernize" something like RE4. Compare to REmake, which was done only one generation after the original. Kids are still playing stuff like Roblox and Minecraft that was made before they were born.

Can you imagine the 10th gen consoles?
They'll be automasturbators hooked up to augmented reality contact lenses that award you extra Gamer Yuans for looking at interracial or tranny porn.

Retro age: ~1975 thru ~2000
Twin stick age: ~2000 thru ~2025
Communist automasturbator age: ~2025 thru Year 1 of post-revolution calendar

this is how historians will record it
 
They're not retro. Retro is more than just an arbitrary amount of years old. For something to be retro it has to feel different to the modern stuff. Take for example Super Metroid (1994) and Mass Effect (2007). They and their contemporaries are completely different each, and there are "only" 13 years of difference between the two. Now compare Mass Effect to any AAA game released recently, are they really that different in feel? Yeah, the graphics are better, but the rest? Most of the changes since the seventh generation until now have had to do with online play and distribution methods. The games themselves do not feel like they're as different as the leap from, say, a SNES game to a PS3 game.


because theres only so good graphics can get before it becomes an issue of diminsihing returns
 
I've been buying some cheap xbox 360 games this last year just to catch up with some games I never played at the time. I recently played Spec OPs: the line, deffo not retro, as others have said, just an older version of the current 3rd person shooter. I think with 6th gen you might have more mileage in your argument as those games are really hard to control for me (Silent Hill, Resident Evil)
 
No, they are not retro. You need several generations of consoles between them to be considered really retro. The PS2 Xbox and GC are more retro than a PS3 360 and Wii. Retro would be like the PS1 N64 and back. I guess you could add the PS2 Xbox and GC in. There is already 2 and console generations between the 6th generation of consoles. The 7th generation is definitely not retro.
 
I think Sixth Generation is about as late as you can get and still be old-school when it comes to console gaming.

7th Gen is in this weird middle ground where it's old enough to start getting nostalgic to younger Zoomers, but not exactly old-school in terms of actual gaming.

Most of the trends in gaming nowadays are a direct result of trends in the Seventh Generation. When online play on console games are considered the norm and not just a rare novelty, you're no longer old-school.
 
I've been buying some cheap xbox 360 games this last year just to catch up with some games I never played at the time. I recently played Spec OPs: the line, deffo not retro, as others have said, just an older version of the current 3rd person shooter. I think with 6th gen you might have more mileage in your argument as those games are really hard to control for me (Silent Hill, Resident Evil)
The best time for getting new 360/PS3 games was two, two and a half years ago when all the retailers were purging the last of their stocks meaning you'd find wild ones like Persona 5 for $20 or $10 for any of the late 360 releases. Now it's all up to keyword rigging on eBay or looking through the other sellers on Amazon, real annoying shit.
 
I concur with many other posters in this thread that the sixth gen is really the cutoff point at the moment. There's a far greater difference in design conventions from that period compared to what we have today, in particular with the amount of ingame tutorials (handholding.) There's was also a lot less standardization between games; just look at how differently the big console shooters from the period (RE4, Timesplitters, Halo, etc.) handle when compared to one another. In general, it was a time where video game technology really matured and developers were able to go big on their ambitions, and as a result we got a lot of unique and groundbreaking experiences.

I don't think the seventh gen was a bad generation. The improvement in hardware capability was substantial, even if there wasn't as much innovation happening. It wasn't until around the 2010's that the present dark age of rehashes and cookie cutter game design really started taking hold. I view it as symptomatic of the general social decline of our era, with retarded ideologues turning everything they can get their hands on into gay Marxist propaganda while equally retarded corpos drive their products and franchises into the ground for short term gain.
 
Última edición:
PS2/Gamecube/Xbox should be the cutting off point, the seventh generation is when the dark age of gaming slowly began, and things have only gotten worse since then.
 
I would say a combination of retro and modern. I say modern because of their capabilities with resolution and Internet access. Retro because they're 10+ years old. It would help if you would define "retro."
That would make Wii U & 3DS--Nintendo's previous consoles--retro. Wii U was discontinued 5 years ago, 3DS just a couple years ago, so it seems a bit ridiculous.
 
I concur with many other posters in this thread that the sixth gen is really the cutoff point at the moment. There's a far greater difference in design conventions from that period compared to what we have today, in particular with the amount of ingame tutorials (handholding.) There's was also a lot less standardization between games; just look at how differently the big console shooters from the period (RE4, Timesplitters, Halo, etc.) handle when compared to one another. In general, it was a time where video game technology really matured and developers were able to go big on their ambitions, and as a result we got a lot of unique and groundbreaking experiences.

I don't think the seventh gen was a bad generation. The improvement in hardware capability was substantial, even if there wasn't as much innovation happening. It wasn't until around the 2010's that the present dark age of rehashes and cookie cutter game design really started taking hold. I view it as symptomatic of the general social decline of our era, with retarded ideologues turning everything they can get their hands on into gay Marxist propaganda while equally retarded corpos drive their products and franchises into the ground for short term gain.
Thats funny to me, because if you go back eight or nine years ago people were argueing whether fifth gen (PS2) would ever feel retro and the consensus was that it wasn't going to happen any time soon due to them having "mastered" 3D character and camera controls. Oh how times change...
 
That doesn't make sense, as the PS1/N64 generation was already considered retro when the 360/PS3 came out, and that was one generation apart.
Hipster nerd fags like to call everything retro. Calling it retro makes it seem more valuable. You used to be able to get a Genesis or SNES game for $1 or so. Now they want ridiculous prices for them.
 
I don't think PS3/360/Wii are retro just yet. Video games are still pretty new overall, so the time for it to take something to become retro takes longer the more video game market as a whole ages. Would say around 20 years for those consoles would be a good point to call them retro, hell don't even think we have hit mid 2000s nostalgia yet and still mostly in a 80s and 90s era for that.
 
I concur with many other posters in this thread that the sixth gen is really the cutoff point at the moment. There's a far greater difference in design conventions from that period compared to what we have today, in particular with the amount of ingame tutorials (handholding.) There's was also a lot less standardization between games; just look at how differently the big console shooters from the period (RE4, Timesplitters, Halo, etc.) handle when compared to one another. In general, it was a time where video game technology really matured and developers were able to go big on their ambitions, and as a result we got a lot of unique and groundbreaking experiences.

I don't think the seventh gen was a bad generation. The improvement in hardware capability was substantial, even if there wasn't as much innovation happening. It wasn't until around the 2010's that the present dark age of rehashes and cookie cutter game design really started taking hold. I view it as symptomatic of the general social decline of our era, with retarded ideologues turning everything they can get their hands on into gay Marxist propaganda while equally retarded corpos drive their products and franchises into the ground for short term gain.
I've tried playing 6th gen survival horror and the controls just throw me off. I feel like a noob but it deffo feels different to seventh gen.
 
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