💼 Careercow Andrew Dobson (aka Tom Preston)

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Hahaha, I know dick-all about Splatoon but thanks to other lovely Kiwis here I understand now.
Honestly, at first glance when I saw it I thought "Oh, this isn't... terrible." But then I looked closer. Maybe he put the colors there to distract everyone from how horrifying the anatomy/face/everything is. :lol:
 
They don't have breasts. I assume they're supposed to be children.
They're all at bare minimum 14 in the world of the game, because they don't gain the ability to transform until then. Also, I'm going to do one of my own critiques of that piece:

- The flaps on the side of an Inkling's head are not ears.
- Her eye color is wrong for the kind of Inkling she is.
- Why does she have a pink Splat Roller if she's orange?
- General half-assed background.
- The fuck is up with her right arm?
- Where are her knees?
- I'm pretty sure Dobson just used a default vector for the Splat Roller's texture.
- The roller he drew would be impossible to use unless hunched over.
- The shoes look nothing like what are in the game.
- Are Inklings supposed to be as tall as Smurfs?
- Nice shading mistake on the left arm.
- What is her right foot doing?
 
Última edición:
They're all at bare minimum 14 in the world of the game, because they don't gain the ability to transform until then. Also, I'm going to do one of my own critiques of that piece:

- The flaps on the side of an Inkling's head are not ears.
- Her eye color is wrong for the kind of Inkling she is.
- Why does she have a pink Splat Roller if she's orange?
- General half-assed background.
- The fuck is up with her right arm?
- Where are her knees?
- I'm pretty sure Dobson just used a default vector for the Splat Roller's texture.
- The roller he drew would be impossible to use unless hunched over.
- The shoes look nothing like what are in the game.
- Are Inklings supposed to be as tall as Smurfs?
- Nice shading mistake on the left arm.
- What is her right foot doing?
Ugh, looked at that piece again while reading along with you and I just realized she has the same fucking face as his grumpy bear avatar, just less um.. weird bumps and knobs.
 
Ugh, looked at that piece again while reading along with you and I just realized she has the same fucking face as his grumpy bear avatar, just less um.. weird bumps and knobs.
Wait, I've got more:
- Is the black mask a part of her face or not?
- Pose is incredibly important to the atmosphere of the piece. What is the character trying to convey? It looks like she should be shrugging, but he drew no shrug. The face alone looks like a "meh" face but her body language is halfassed.
- Shoes are not tied with Christmas present bows. They don't look like shoe laces.
 
Ugh, that Mad Max. Usually Dobson's frantic fanboying involves franchises I don't care about, so it's annoying, but only due to the sheer volume of it.

Now he's touched on a franchise I actually do like, and it's even more annoying!

I totally agree, sir - When it comes to that franchise, jimmies are close to rustling for myself also.

I'd almost call him a troll with this kind of art, but we know he is being heartfelt about it...
 
I think Squid Girl has breasts.
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Notice how far back her neck is compared to the tip of her chest.

Notice how far forward she is pushing her stomach, evident by the epic crease in her back. (//if she didn't have breasts, I think her stomach would be more prominent than her chest in this pose)

Notice that her right shoulder is being pushed really far forward, evident by the fact that it doesn't line up with her neck.

I'm certainly not an expert on anatomy, so maybe I'm wrong. But I can say for sure that in Dobson's, Squid Girl's neck looks as thick or thicker than her chest.
 
Wait, I've got more:
- Is the black mask a part of her face or not?
- Pose is incredibly important to the atmosphere of the piece. What is the character trying to convey? It looks like she should be shrugging, but he drew no shrug. The face alone looks like a "meh" face but her body language is halfassed.
- Shoes are not tied with Christmas present bows. They don't look like shoe laces.
Also look at any given piece of promo art for the game and take note especially of the tentacle-hair thingies. They are always in really dynamic shapes, like they are flung around and in mid-motion. That is a crucial aspect for the liveliness of the characters, it's part of their design to make them look vivid and energetic.
Dobson, with his usually stiff poses, obviously overlooked that little part and makes them sag to the ground in a really boring way.
Another important aspect of the design is to keep the body, face and clothes rather plain and add a lot of details to accessories like the weapons, the shoes or goggles/headphones. The only part of the body that actually is a bit more detailed are the outsides of the tips of the tentacle-hair thingies.
Dobson wants to be a cartoonist, yet he can't grasp these two core aspects of the design.
His version has dull shoes (most likely since they are easy to draw), the weapon is barely visible (and the parts that are visible are really boring to look at), and the only things he drew any details for are things that aren't supposed to be detailed (the white part of the tentacle-hair, the hair on the head itself and the "ears" - that aren't supposed to be ears).

And that's pretty much Dobson's artworks in a nutshell. This is just another run-of-the-mill uncreative and unimaginative piece of fanart with a stiff pose, shitty background, and lackluster coloring.
 
So!, Dobson, how big is the inkling?, what you say? about 4 hands and a bit tall?... are you fucking kidding me?:

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Not to mention the incredibly dull looking shoes instead of the colorful and super detailed snickers the inklings are supposed to use: He also got the wrong eye color, she's an orange inkling, the hair and the eyes are supposed to match.
Knees? what are those?. Couldn't the steam roller be any less detailed? because seriously, look at any splatoon image and the only 2 things with lots of details are the snickers and the weapon they use, but since it's Dobson, everything is bland and dull... and don't make me start on the background.
Dobson doesn't drop the ball, he let it falls and kick it in the opposite direction.

(Art critic time, so excuse me, here...)

Dobson is experimenting with more vibrant colour than usual...Although, there is still something unnatural and rigid about his posing.
Artists here will know what I mean when I say Andy seems to have trouble just letting loose with his lines and creating nice figure work.

On the profit side, he is at least drawing one of the hands quite well...The one holding the gun, not so much...
If Dobs got his head down and done some comic work regularly, he might get back into good practice...
 
On the profit side, he is at least drawing one of the hands quite well...The one holding the gun, not so much...
If Dobs got his head down and done some comic work regularly, he might get back into good practice...
Well, the hands are far too large. It's neither on-modell nor does it look the least bit fitting.
And that kinda bothers me. With Photoshop, fixing this problem would literally have been just a few mouseclicks et voila: the hands don't look like pans.
 
Well, the hands are far too large. It's neither on-modell nor does it look the least bit fitting.
And that kinda bothers me. With Photoshop, fixing this problem would literally have been just a few mouseclicks et voila: the hands don't look like pans.

But you gotta let him grow at his own pace! (this is an infamous Dobson warcry)
 
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