Surly Muppet
kiwifarms.net
- Registrado
- 18 de Ene, 2018
Well, something went wrong in Fallout with NPCs fighting (this does happen and can be an issue). An important NPC dies in this fight and it's unlikely Phil can intervene in time.I don't know what the fucks going on but how is he so bad at this fucking game jesus.
He keeps reloading so his NPC allies don't die, I think, but they instantly die. And somehow he is incapable of figuring how how satchel charges work or the other guns. What the shit is happening. I've never even seen someone manage this in Fallout, he might actually be correct that it's glitched?
However, this fucking idiot kept reloading autosaves, and each time, that resulted in an autosave occurring again later, and now he has no chance to avoid the attack in question because he is reliant on an autosave that is now after the attack started. This is sort of like making significant progress and then not saving for an hour, so reloading will lose you an hour of progress. Phil could have avoided this, but he is quick to panic and lacks critical thinking. As far as I can tell, there was no bug, there was just Phil creating a problem.