World Of Darkness General (VtM, WtO, MtA, etc.)

Favorite WoD TRPG?

  • Vampire: The Masquerade

    Votos: 179 58.9%
  • Werewolf: The Apocalypse

    Votos: 49 16.1%
  • Mage: The Ascension

    Votos: 84 27.6%
  • Wraith: The Oblivion

    Votos: 30 9.9%
  • Changeling: The Dreaming

    Votos: 30 9.9%
  • Hunter: The Reckoning

    Votos: 38 12.5%
  • Mummy: The Resurrection

    Votos: 14 4.6%
  • Demon: The Fallen

    Votos: 22 7.2%

  • Total de votantes
    304
All I remember about Book of the Fallen before tossing it aside in disgust is Phil's #thathappened story about domestic abuse in his shitty PNW neighborhood and lots and lots of trembly admonitions about abuse and abusers in general. Which may be a laudatory goal, but struck me as totally inappropriate for an RPG sourcebook about evil wizards.



And I thought Sorcerers Crusade was Mage's high point, and that has Phil all over it. Something bad happened to that guy's brain between the end of the original WoD and his return to Mage 20.
Well, phil sort of went full in on being a hippie, and did more than his usual amount of drug trips, while getting lots of Wiccan strange. Man was always a bit crazy, it’s just that like all good crazy artists when he’s not given complete freedom he produces amazing shit. When he’s given complete freedom it just gets strange and crazy.
 
I like the idea of a hunger system. Sometimes, I even like it in play. I think the idea of hunger instead of blood points is way more mechanically appropriate for a vampire.

Vampires aren't running on what is essentially mana anymore and feeding isn't an after thought. The primal hunger part of being a vampire is always at the forefront and something that a vampire has to worry about. You can't just walk into a night club anymore, find someone you want to feed on, and then take all but a single blood point and walk out. Hunting, and hunting methods, actually feel like something a vampire has to take time to plan carefully—less they fuck up or end up accidentally killing someone by taking too much blood. Granted that system sort of exists in V20 but it doesn't make much sense since as long as you don't take the last blood point the victim gets off with hospitalization and rest—even if that means 9/10 blood points have been drank by the vampire.

That means in a raw, no homebrew game, even the most wasteful of my players only ever needs to feed every two or three sessions—at least in the games I've played, and we're talking about high generation games where everyone has between 10-13 blood points. Maybe my players are too conservative and don't ever use disciplines or vitae enough, but that's fucking ridiculous. Half the time it feels like the characters aren't even vampires at all.

But feeding and hunger in play for V5 can definitely be annoying and can straight up kill a game if a storyteller isn't careful. You never, ever, want a situation where players are walking around with three or four hunger. That's only two or even less steps away from a hunger frenzy that can straight up ruin a game depending on where it's taking place. I've had games where players frenzied at important meetings with princes and whatnot by just casually trying to activate Blush of Life after forgetting they forgot to activate it earlier. It's been said before but V5 went to the complete opposite extreme with hunger to the point managing it feels like a tedious fucking chore that can lead to hour long scenes of players trying to pick people up at a dive so they can feed.
Hunger is a fun mechanic and previous editions also had rules for trying to avoid drinking too much and killing people (remember, Vitae isn't actually a specific volume of blood, vampires also drain life force along with the blood, a mortal on 1 blood point isn't at 10% blood volume), but it has to be balanced out by both narrative and gameplay needs. In terms of narrative, if vampires have to feed too often it becomes difficult to justify how they go unnoticed in a city, and most cities where VtM stories take place are overcrowded with vamps to begin with. In gameplay terms, if they have to feed every session it bogs down the game (all 3-5 player characters would have to do it) and there are only so many ways the ST can narrate the Ventrue seducing Buxom Blonde #337.

As it is, the rules are fine. I actually liked the characterization in Requiem, where the vampires were specified as having much stronger predatorial and territorial instincts than in Masquerade. It made for much easier conflict without getting trapped in the mire of political play.
 
As it is, the rules are fine. I actually liked the characterization in Requiem, where the vampires were specified as having much stronger predatorial and territorial instincts than in Masquerade. It made for much easier conflict without getting trapped in the mire of political play.
Requiem really nailed the concept that hell is other vampires and this is a society of predators. The city is a gilded cage where you’re stuck for all eternity because travel is dangerous, and why leave where you have power? The Danse Macabre exists because vampires need a reason to wake up every night, to exist beyond just existing to feed. There’s no global war between elders. There’s just you, a shark, stuck in a fish tank of your own creation hoping the lights stay on as you swim to keep swimming. 2e’s detachment points and touchstones for humanity are really brilliant at focusing a character and player to think about the actual ramifications of their condition. The older you get the harder it is to remain attached to humanity. You make your own unending hell.

Hunger is a great concept but the execution is just a bit lacking.
 
Also the War of Rage / Changing Breeds kinda reveals all these weird writer's bias against Garou. Like all these writers and their pet fera trying to paint werewolves as being dicks for zero reason of being dicks other than 'I wanna make Garou look like assholes'. Like I get it. Garou are brutal and warlike like wolves and kind of assholes but some of it is so evil villain hand rubbing together.

Like 'wow look at this AMAZING healing gifts wereboars had but those pesky Garou had to genocide the lot of them and that knowledge is now all lost! Behold werewolves are the dickheads all along!'

It's real dumb. Fera are dumb in general.
Oh no, that's not why he wanted it written that way. He's just big mad that NWoD Werewolves aren't hippy warriors anymore like he wanted them to be. He's a pissy grognard who hated that change so much that half of his acid salt stems from that.
 
Oh no, that's not why he wanted it written that way. He's just big mad that NWoD Werewolves aren't hippy warriors anymore like he wanted them to be. He's a pissy grognard who hated that change so much that half of his acid salt stems from that.
Ahhh NWoD. Yeah. Idk I got zero beef with Forsaken. I know some old WtA go 'lalalalala' fingers in ears over it but it's genuinely inoffensive. It's kinda telling the Pure are more interesting, however as a concept...They've got a lot more chef's kiss flavour in my opinion.

But yeah. I don't get the hippy woofs thing. And you can kinda mitigate eco terrorism and focus more on the spiritual enemies than Pentex which is nice.
 
But yeah. I don't get the hippy woofs thing. And you can kinda mitigate eco terrorism and focus more on the spiritual enemies than Pentex which is nice.
Which is what Forsaken did, by the way. The only reason the Uratha as a whole would care for a company dumping toxic waste is that it would attract (literal) toxic spirits to the area. Sure, individual werewolves can still have their own agenda, like a pack who grew up in that area wouldn't like the land dying around them just as a point of principle, spirits or not, but as a whole the Uratha are a lot more politically agnostic than the Garou and it makes for a much more flexible setting.

In Forsaken you could have a situation like the Uratha having to protect mortal workers from being preyed upon by vengeful spirits. The humans were just trying to build a vital water pipeline through, or a sewage treatment plant, in some area they didn't know had a powerful spiritual presence, and the spirits reacted violently (as they do), now the Uratha have to clean up the mess. That sort of storyline could never happen in Apocalypse.
 
Ahhh NWoD. Yeah. Idk I got zero beef with Forsaken. I know some old WtA go 'lalalalala' fingers in ears over it but it's genuinely inoffensive. It's kinda telling the Pure are more interesting, however as a concept...They've got a lot more chef's kiss flavour in my opinion.

But yeah. I don't get the hippy woofs thing. And you can kinda mitigate eco terrorism and focus more on the spiritual enemies than Pentex which is nice.
Werewolf the Forsaken is basically a cop game mixed with border patrol. I’d really like to run or play a game set in the “red zones” of France and Belgium. Areas so devastated by the First World War that it’s unsafe to even walk there most of the time, and people had to be relocated from them permanently. You want nasty spirits? That’s where there has to be some of the nastiest spirits and ghosts possible.
 
Well, phil sort of went full in on being a hippie, and did more than his usual amount of drug trips, while getting lots of Wiccan strange. Man was always a bit crazy, it’s just that like all good crazy artists when he’s not given complete freedom he produces amazing shit. When he’s given complete freedom it just gets strange and crazy.

He's probably the poster child for lsd and shrooms not being actually that useful in the writting process.

Changing Breeds would like to disagree vehemently with you. That was him endlessly revealing he wants to fuck cats along with his little fanclub who pretty much agreed to everything he wanted in said book.

The only positive in it are the Aztec Terrorist Hummingbirds.

While changing breeds is demented it's pretty tame compared beast-the sex offender with fucking gamergate referances.
 
While changing breeds is demented it's pretty tame compared beast-the sex offender with fucking gamergate referances.
I've read both. Beast is a worse book mainly because a lot of it is repeating the same awful lore over and over again; at least 1/5 of the book is on hammering home how lairs work, how you abuse people in your dreams yadda yadda. It's a lot of words with little impact.

But Changing Breeds is up there. You're willfully ignoring the actual fucking beastiality the book is happy to go into.
 
But Changing Breeds is up there. You're willfully ignoring the actual fucking beastiality the book is happy to go into.
Just playing Werewolf the Apocalypse at all means you have to willfully ignore (or gleefully embrace, like some degenerates do) beastiality simply due to the existence of lupus werewolves. I'm sure (/sneed), that the original idea was simply to bring an alternate point of view to the game, but wolf-born Garou have a lot of unfortunate implications attached to them. Even if they stick with wolf kinfolk, you're talking about a creature with human-like intellect (the First Change ups their cognitive abilities massively) fucking a non-intelligent animal. And if they for some weird reason decide to breed with hominid kinfolk, it's the same issue in reverse: the kinfolk is having sex with someone who may have human form... but is not exactly human in the brain.

It's a whole fucking mess. Forsaken thankfully did away with it (AFAIK), but there are always furfags, closeted or open, who think way too hard about fucking wolves.
 
Just playing Werewolf the Apocalypse at all means you have to willfully ignore (or gleefully embrace, like some degenerates do) beastiality simply due to the existence of lupus werewolves. I'm sure (/sneed), that the original idea was simply to bring an alternate point of view to the game, but wolf-born Garou have a lot of unfortunate implications attached to them. Even if they stick with wolf kinfolk, you're talking about a creature with human-like intellect (the First Change ups their cognitive abilities massively) fucking a non-intelligent animal. And if they for some weird reason decide to breed with hominid kinfolk, it's the same issue in reverse: the kinfolk is having sex with someone who may have human form... but is not exactly human in the brain.

It's a whole fucking mess. Forsaken thankfully did away with it (AFAIK), but there are always furfags, closeted or open, who think way too hard about fucking wolves.
Don't worry though: Brucato made it obvious and clear how you can totally fuck rabbits, but more importantly cats. To the point he dedicated paragraphs on it. Especially on how fuckable that cat is. Every single time a cat person is being written you have to know how they want to be fucked.

What I'm trying to say is no it's still not justifiable.
 
Don't worry though: Brucato made it obvious and clear how you can totally fuck rabbits, but more importantly cats. To the point he dedicated paragraphs on it. Especially on how fuckable that cat is. Every single time a cat person is being written you have to know how they want to be fucked.

What I'm trying to say is no it's still not justifiable.

Any choice quotes? I'm going through a copy now because I like to torture myself. I got as far as this delightful entry in the glossary before questioning my sanity:

“shit-speak”: Communication through elimination, animal-style; expressing one’s self in methods that humans find disgusting.

Thank God for The Trove.

EDIT: Ah! The Farms will always provide.

 
Última edición:
Just playing Werewolf the Apocalypse at all means you have to willfully ignore (or gleefully embrace, like some degenerates do) beastiality simply due to the existence of lupus werewolves. I'm sure (/sneed), that the original idea was simply to bring an alternate point of view to the game, but wolf-born Garou have a lot of unfortunate implications attached to them. Even if they stick with wolf kinfolk, you're talking about a creature with human-like intellect (the First Change ups their cognitive abilities massively) fucking a non-intelligent animal. And if they for some weird reason decide to breed with hominid kinfolk, it's the same issue in reverse: the kinfolk is having sex with someone who may have human form... but is not exactly human in the brain.

It's a whole fucking mess. Forsaken thankfully did away with it (AFAIK), but there are always furfags, closeted or open, who think way too hard about fucking wolves.
I like lupus. I'm not a furry or into weird beastiality but there's something interesting about playing such a straightforward not human and adjusting your in game thinking from the usual answers. I've played a Theurge Lupus who was just a blunt motherfucker rocking 4 Int and uncommonly smarter than most homids. He understood human social cues and what to say to get humans to adhere to what he was saying, he just doesn't give a fuck because why should he? That's for other people to worry about that aren't him. It was a challenge to play because his empathy was so limited and that's kind of what I like honestly.

In the canon of it, lupus Trueborn are rare as rare and should be so slim in terms of their placement within a setting. As such mating, and their choice is such a small part of it that it doesn't particularly matter to the game and you probably won't encounter having to play it out. But I guess, yes, the implications are a little weird for either of their choices but for the most part I just don't think it matters when you actually play the game as a group.
 
I recently got lost in a wiki hole of 1d4chan's write up of VtM. I always knew about VtM, I played Bloodlines before the fans decently fixed it, but it was always the weird LARPing goth DnD I never payed attention to.

I honestly like the setting, I'd still never play it, but I can see why people got hooked into it. Are there any good greentexts that give an idea of the fun that can be had, like Old Man Henderson for CoC, or The All Guardsman Party for Dark Heresy?
 
Any choice quotes? I'm going through a copy now because I like to torture myself. I got as far as this delightful entry in the glossary before questioning my sanity:



Thank God for The Trove.

EDIT: Ah! The Farms will always provide.

There's a decent Fatal and Friends review for it too. And for Beast and the supplement books for the same. One of which puts a nail in the which is worst between Beasts and Changing Breeds because that book literally has a playable Beasts option which are inferred to be compelled to be rapists.
 
But Changing Breeds is up there. You're willfully ignoring the actual fucking beastiality the book is happy to go into.
Ignoring is a strong word, It's more beast the primordial is the rationalizations of an actual irl rapist vs phils pathetic weird fantasies. Goatfucker is nuts but I can give him the benifit of the doubt that (probably) hasnt molested mr tibbles.
 
I like lupus. I'm not a furry or into weird beastiality but there's something interesting about playing such a straightforward not human and adjusting your in game thinking from the usual answers. I've played a Theurge Lupus who was just a blunt motherfucker rocking 4 Int and uncommonly smarter than most homids. He understood human social cues and what to say to get humans to adhere to what he was saying, he just doesn't give a fuck because why should he? That's for other people to worry about that aren't him. It was a challenge to play because his empathy was so limited and that's kind of what I like honestly.

In the canon of it, lupus Trueborn are rare as rare and should be so slim in terms of their placement within a setting. As such mating, and their choice is such a small part of it that it doesn't particularly matter to the game and you probably won't encounter having to play it out. But I guess, yes, the implications are a little weird for either of their choices but for the most part I just don't think it matters when you actually play the game as a group.
Don't take me wrong, I have nothing against lupus handled correctly. I haven't played a lot of Werewolf (just a few con games and two short campaigns), but during that time I played alongside two people who did play lupus characters, one per campaign. They were experienced players (the ST refused to allow newbies to play lupus), and it showed. When I brought up the weird issues that come with the lupus as a concept (the whole spergery I mentioned on my post), they just shrugged and said "yeah, it's weird. Don't think about it". They certainly followed their own advice: their characters steered clear of any sexual references and the players didn't even joke about it. The characters were very interesting to interact with, too, particularly when I was playing a Glass Walker trying to make smalltalk and the worldviews just clashed in the most interesting ways.

My problem is that the whole concept left far too much space for mouthbreathers online who had not only a photo reference for their wolves, they also had a link to the Bad Dragon page for their characters's dick "reference". Because their lupus werewolf "is very virile and so it's relevant information". That's what you see when you hang around furries too much.
 
My problem is that the whole concept left far too much space for mouthbreathers online who had not only a photo reference for their wolves, they also had a link to the Bad Dragon page for their characters's dick "reference". Because their lupus werewolf "is very virile and so it's relevant information". That's what you see when you hang around furries too much.

I don't know what the circumstances around this were, but at my table demanding I look at pictures of sex toys -- deviant sex toys, no less -- is grounds for instant and permanent banishment. Fuck that noise. Good God.
 
I don't know what the circumstances around this were, but at my table demanding I look at pictures of sex toys -- deviant sex toys, no less -- is grounds for instant and permanent banishment. Fuck that noise. Good God.
I tried to get into Werewolf again early last year and looked for a game online. Unfortunately, all the open groups I could find were pretty much taken over by screeching dangerhairs, idiots wanting to play Gaian gay sparkledogs, or people who think "ha ha my character fucks everything that moves" memes are funny. After the second Bad Dragon link I gave up.

That's just the most egregious thing, though. Back when I was playing Vampire consistently, there was this group in town who had a reputation for thinking a bit too hard about where their Garou's dicks went. I just assumed their ST was a furry because he enabled that bullshit. The one time I met some of these guys (it was a big event at our LGS at the time) I swear you could hear the mouthbreathing from the other side of the street.
 
I tried to get into Werewolf again early last year and looked for a game online. Unfortunately, all the open groups I could find were pretty much taken over by screeching dangerhairs, idiots wanting to play Gaian gay sparkledogs, or people who think "ha ha my character fucks everything that moves" memes are funny. After the second Bad Dragon link I gave up.

That's just the most egregious thing, though. Back when I was playing Vampire consistently, there was this group in town who had a reputation for thinking a bit too hard about where their Garou's dicks went. I just assumed their ST was a furry because he enabled that bullshit. The one time I met some of these guys (it was a big event at our LGS at the time) I swear you could hear the mouthbreathing from the other side of the street.
Sometimes when I'm overcome with World of Darkness nostalgia, I ask myself: who could possibly be playing these games nowadays?

This wasn't the answer I hoped for.
 
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