Final Fantasy XIV - Kiwi Free Company

Now that I've actually watched the whole video it's about 70% "This game has no variety in its PvP and PvP is the one thing that keeps MMOs alive" and 30%... I don't even know what the fuck he's going on about for the other 30%. Just retarded rambling for the sake of filling up time, I think.
Whenever someone starts fellating MMO PVP, I start foaming at the mouth because the instant an MMO starts pandering to the PVP sweats, the game is at least close to needing life-support. PVP sweats invite meta dick-riders to meander on in to a community. Meta dick-riders cannot form independent thoughts and steal breathable oxygen, and thus start to complain that everything isn't the same so their meta build can't be countered but then later complain everything is cookie cutter. PVP isn't needed for an MMO to survive, content updates are. WoW goes 4 to 8 months between even minor patches and Blizzard still asks "Wuhapuhn to our sub numbers?"
 
Whenever someone starts fellating MMO PVP, I start foaming at the mouth because the instant an MMO starts pandering to the PVP sweats, the game is at least close to needing life-support. PVP sweats invite meta dick-riders to meander on in to a community. Meta dick-riders cannot form independent thoughts and steal breathable oxygen, and thus start to complain that everything isn't the same so their meta build can't be countered but then later complain everything is cookie cutter. PVP isn't needed for an MMO to survive, content updates are. WoW goes 4 to 8 months between even minor patches and Blizzard still asks "Wuhapuhn to our sub numbers?"
B-But muh meta builds! Let me tell you about how I picked an not-optimal covenant on my Paladin and about how it's effective against people who don't know how its skills work!

THAT'S gameplay variety right there! By the way, I couldn't find a party for PvP when I tried queuing for it in XIV. Even though I'm probably only queuing for Frontlines, which people most likely don't even give a shit about anymore.
 
I considered watching the video when I was a bit free. I can probably count on one hand how many times I fucked around with pvp in FFXIV and I've played this fucking game since 2013. I don't get where these turbospeds think that pvp is the end all be all for online games. I don't think I'll bother watching the tard's video mostly on the fact that I know fuck all about WoW and I never played it much because I'm an old school ff fanboy sperg I just really didn't get into it.
 
I considered watching the video when I was a bit free. I can probably count on one hand how many times I fucked around with pvp in FFXIV and I've played this fucking game since 2013. I don't get where these turbospeds think that pvp is the end all be all for online games. I don't think I'll bother watching the tard's video mostly on the fact that I know fuck all about WoW and I never played it much because I'm an old school ff fanboy sperg I just really didn't get into it.
PVP speds think their game mode is better because you fight actual people, not a pack of varyingly intelligent robots like in PVE. That somehow makes it require more skill and isn't actually two teams of 2 to 8 players slap fighting with carbon copy builds of each other because a page on the internet told them to play that way.
 
I considered watching the video when I was a bit free. I can probably count on one hand how many times I fucked around with pvp in FFXIV and I've played this fucking game since 2013. I don't get where these turbospeds think that pvp is the end all be all for online games. I don't think I'll bother watching the tard's video mostly on the fact that I know fuck all about WoW and I never played it much because I'm an old school ff fanboy sperg I just really didn't get into it.
It just boils down to "I can customize my buildset to accommodate different styles of play in WoW but in XIV the only way to be successful is to stick to a strict rotation and stat out my gear with very specific materia. PvP in Heavensward was fun because of the variety of skills I could use, and instead of simplifying PvP, what XIV should've done was create more PvP build variety!". The rest of it just revolved around the dude sperging about super cool build variety in WoW. And some really cringe, unrelated exposition at the end of the video that was supposed to be some kind of witty reference to the "BECOME THE WARRIOR OF DARKNESS" line from the Shadowbringers promotional material.

There, consider 10 minutes of your life spared.
 
It just boils down to "I can customize my buildset to accommodate different styles of play in WoW but in XIV the only way to be successful is to stick to a strict rotation and stat out my gear with very specific materia. PvP in Heavensward was fun because of the variety of skills I could use, and instead of simplifying PvP, what XIV should've done was create more PvP build variety!". The rest of it just revolved around the dude sperging about super cool build variety in WoW. And some really cringe, unrelated exposition at the end of the video that was supposed to be some kind of witty reference to the "BECOME THE WARRIOR OF DARKNESS" line from the Shadowbringers promotional material.

There, consider 10 minutes of your life spared.
Honestly, it probably doesn't help PvP that PvE experience does NOT carry over well in FFXIV. But FFXIV doesn't need the player generated content of PVP, as it has an extremely reliable schedule of content updates that keep the PvE experience getting new content on the regular. WoW may have its own value in PvP, but its pve and pvp progression has never worked out a rhythm like FFXIV has.

And the amount of customization is, sure, an argument WoW definitely has more of, but when I can swap between four different tanks, three different healers, 10 dps, and blue mage all on one character, do I need to give a shit about having a talent that gives me two extra charges of consecration - and still doesn't make it feel as good as it did when I first started playing?
 
"I can customize my buildset to accommodate different styles of play in WoW"
That's a complete lie because in WoW, players have no agency when it comes to picking out their covenants or their talents. The game gives you the illusion of choice but the truth is, everyone just finds what is meta and then everyone plays that. That's it. Oh you're a druid that isn't Night Fae? Fuck outta here, no one wants you. You picked a covenant you actually like rather than the one everyone else picks because it's the best possible choice for your class while everything else makes you sub optimal? Lol, retard. Get outta my raid. Haha, who actually chooses a covenant they like rather than the best one for their class? Pleb casuals.

What's the fucking point of having multiple choices if 80% of those choices are shit or are never used except in very specific situations? It's just a waste of space and time making these "choices" that are never fucking used or don't matter at all whatsoever. You don't get to talk about customization in play style if most of it is just useless fucking fluff that you yourself don't even use.
 
Última edición:
Any bets on if they’re adding new classes again?
Probably a new healer. They "done" their re-balancing in 5.X, so there's no excuse to have only three healers at this point.

Since Chemist has been hinted, that'd be next, I think, and probably will start at 70. (How coincidental that Norvrandt is where they hinted the chemist job to begin with, eh?) Don't know if they're gonna add another DPS though. I heard theories of necromancer (as if SE wants to allow you pet classes ever again), berserker or even the old round-house of musketeer. I get the feeling they might import an Ivalice specific class instead, so maybe time mage or mathematician something.
 
So what’s the prediction for the next xpac’s theme? I’m going to say Garlemald.
There's 6.0 assets of
Garlean-Allagan Aetherytes and concept art of it in the game's files. People have already shown it in action.
Probably a new healer. They "done" their re-balancing in 5.X, so there's no excuse to have only three healers at this point.

Since Chemist has been hinted, that'd be next, I think, and probably will start at 70. (How coincidental that Norvrandt is where they hinted the chemist job to begin with, eh?) Don't know if they're gonna add another DPS though. I heard theories of necromancer (as if SE wants to allow you pet classes ever again), berserker or even the old round-house of musketeer. I get the feeling they might import an Ivalice specific class instead, so maybe time mage or mathematician something.
I think we'll be getting Chemist as a healer and a new melee. Since we gotten every new role but healer and melee. Stormblood got two casters.
 
I wouldn't want another caster. I'd be happy with a new healer though or a new melee job.
Yeah, I don't see them putting in another caster when the last expansion gave us two. I 100% see Chemist being a healer since the MSQ had the little girl talk about being a WoL that fights using potions. It isn't the first time stuff has been hinted at in the MSQ like Alisaie pulling out a magic sword from a book (RDM) in 3.4 and 3.5 had Gosetsu make his first appearance doing Samurai names attacks.
 
Última edición:
It just boils down to "I can customize my buildset to accommodate different styles of play in WoW but in XIV the only way to be successful is to stick to a strict rotation and stat out my gear with very specific materia. PvP in Heavensward was fun because of the variety of skills I could use, and instead of simplifying PvP, what XIV should've done was create more PvP build variety!". The rest of it just revolved around the dude sperging about super cool build variety in WoW. And some really cringe, unrelated exposition at the end of the video that was supposed to be some kind of witty reference to the "BECOME THE WARRIOR OF DARKNESS" line from the Shadowbringers promotional material.

There, consider 10 minutes of your life spared.
Isn’t that... pretty much exactly how WoW is too? That game is meta-driven as fuck. It was when I played in Mists/WoD/Legion/part of BfA at least.
 
Isn’t that... pretty much exactly how WoW is too? That game is meta-driven as fuck. It was when I played in Mists/WoD/Legion/part of BfA at least.
Pretty much; Blizzard gives the illusion of choice with talents but the talents are generally so unbalanced that choosing anything other than what is incidentally "Meta" is next to worthless. WoW's combat is more freeform, largely because of the lower GCD, but there is still a rotation to follow for every single spec.
 
Isn’t that... pretty much exactly how WoW is too? That game is meta-driven as fuck. It was when I played in Mists/WoD/Legion/part of BfA at least.
WoW meta and FFXIV meta are hugely different, though. There is also no "real" build variety in WoW - there never really has been either.

FFXIV has a party meta - certain classes work well together (and multiple copies of the same class hurt limit gain in raids). It boils down to 2 Tanks (One main, one off), 2 healers, and 4 DPS. The "best" FFXIV class will only generally be 5-10% better than the "worst" class in a given role.
WoW will have wild differences in classes - 40% being the average between the best and worst. This number can go even higher with bad balancing. There's virtually nothing stopping you (even less with Personal Loot) from having a tank, a healer, and as much FOTM DPS as you can get into the raid (Balance Druid, Aff Warlock, Fire Mage) where FFXIV actively prevents exactly that.

WoW's "build diversity" just boils down to pointless newbie traps and buttons to click inbetween modes that add nothing to actual gameplay. For Arms Warriors, for example, you want "War Machine" for non-raids/utility and "Sudden Death" for raids. All you ever need to do is click the "Sudden Death" button before a raid. That's the high level gameplay he's discussing. "Sudden Death" means you can cast "execute" 2 extra times a minute.

You can also play different specs (maybe) but all classes have a clear "best" spec. You can build a Frost or Arcane mage, but if you want to get on top of meters? Just play fire. Want to play a non Marksman hunter? You can, it's just a huge mistake to do so. Different classes also make a huge difference in WoW. Want to be the best DPS warrior alive? Roll Fury. Want to even be better than that? Guess you're going to have to roll a new character, because Fury is still in the bottom half of all DPS.

Pretty much; Blizzard gives the illusion of choice with talents but the talents are generally so unbalanced that choosing anything other than what is incidentally "Meta" is next to worthless. WoW's combat is more freeform, largely because of the lower GCD, but there is still a rotation to follow for every single spec.
WoW's combat is free form because there aren't any rotations in WoW - just priorities. Mistakes aren't as punishing. In FFXIV there is a literal rotation as most attacks have to be done in a specific order like a combo.
 
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