The greater point is that we rarely see a developer release something as daring as Grand Titons, a game that challenges both transphobia and political correctness.
Using primitive but evocative pixels, developer Devi Ever combines action with trans woman identity. You play as an apparent bearded man whose body, including testicles and penis, is completely exposed. Your goal is to teleport to higher levels while saving other men in bondage and shooting your way through women who act as guards of femininity (a more aggressive concept than the discouraging friend in the coffee shop in Mattie Brice’s Mainichi). When you recharge your futuristic gun, you lose your beard. You eventually attain big breasts (putting the “Tit” in “Titons”).
The gameplay illustrates Devi Ever’s perception of the world around her. The shooting is old-school tough and deliberate, like Blackthorne. You must plan your attack before you teleport to higher levels – facing your enemies can mean instant death in Grand Titons (unlike the case in
Ground Zeroes). You can use a shield to deal with tougher enemies, but the shield uses more ammo, so hiding in the background is sometimes the best way to advance. Although Grand Titons can be beaten in minutes, getting to the end requires awareness, precision, and experimentation (those who beat Grand Titons can call themselves experts of the game). The ending itself is masterfully cathartic in how it celebrates jumping, a mechanic that, like social reality, is often taken for granted.