Absolute-Despair
kiwifarms.net
- Registrado
- 1 de Ago, 2021
Gaster just appeared in my house, showed me this and explained that he's the reason I can't have thisWhat chapter 5 could have been
0a9ff3ae49f4a31c523e57f3c6e5c8df_480p.mp4
Sigue el video de abajo para ver cómo instalar nuestro sitio como una aplicación web en tu pantalla de inicio.
Nota: Esta función puede no estar disponible en algunos navegadores.
Gaster just appeared in my house, showed me this and explained that he's the reason I can't have thisWhat chapter 5 could have been
0a9ff3ae49f4a31c523e57f3c6e5c8df_480p.mp4
KEELHAUL THE SALTY FAGGOTGaster just appeared in my house, showed me this and explained that he's the reason I can't have this
Correction: What chapter 5 SHOULD've been*What chapter 5 could have been
0a9ff3ae49f4a31c523e57f3c6e5c8df_480p.mp4
Imagine trying to aurafarm this hard just to get immediately turned into soup by a 9 year old
No wonder the monsters got ACK'd by medieval era humanityImagine trying to aurafarm this hard just to get immediately turned into soup by a 9 year old
Baited and tricked everybaldi on twitter award.Well, way to go, faggot
GAMEPLAY ADDITIONS
・A Golden Tenna Statue will now appear in Castle Town in Chapter 5 if you got it from the Ball Machine in Chapter 3.
・The ability to permanently re-enable Voice Clips has been shoddily added if you lose to the Chapter Boss and have them disabled.
GAMEPLAY ISSUES
・In Chapter 4, defeating a Titan Spawn with violence no longer erroneously counts as "Lost". We also fixed an issue in Chapter 5 where Jackenstein would not appear in your town because of this.
・Susie now has additional magic points in Chapter 5 if you defeated the Shadow Crystal boss of Chapter 4.
・Fixed some issues where the number on the TP display was occasionally inaccurate.
・You can no longer incorrectly leave a certain scene by frame-perfectly opening the menu in the Light World.
・Fixed an issue where on gamepads, ZL / L2 would count only as a single frame press of confirm in Chapter 5 only.
・Fixed an issue involving bugged blank item slots which had been carried over from Chapter 4 save files before it was fixed in that chapter.
・Fixed an issue where you can clip through the floor after fighting three scarecrows by immediately opening the ACT menu, and other bugs involving the ACT menu.
・You can no longer crash the game by hitting an enemy and a Mysterious Statue at the same time. (Unless you can)
・You can no longer walk around during combat by interacting with Final Starwalker on the same frame you engage a battle. (And other similar issues)
・Fixed various scenarios where you can move around with the menu open.
・Fixed certain bullet patterns not giving TP when grazed.
・Kris will no longer stay sideways if you enter into the final cutscene of Chapter 5 sideways.
・Fixed MANY other minor issues, visual or otherwise.
・Susie now has additional magic points in Chapter 5 if you defeated the Shadow Crystal boss of Chapter 4.New patch dropped:Looks like they finally fixed the issue with Jackenstein dying if you've slain the titan spawns in Chapter 4.
You forgot the bit at the end:New patch dropped:Looks like they finally fixed the issue with Jackenstein dying if you've slain the titan spawns in Chapter 4.

NEXT TIME
In the next patch, we will add an option to nerf the bombs of the Shadow Crystal boss after losing to them once. Additionally, we plan to fix a small number of bugs in previous chapters which had gone unaddressed up until this point.
There is no plan for another extensive Chapter 5 patch after the next one.
Instead, we will resume fully concentrating our development resources on Chapter 6 and 7.
Am I the only who didn’t have any problem with the bomb attack? The 3D perspective attack is the one that screwed with me the most, and it took me a few tries before I realized why I was taking damage every two seconds.You forgot the bit at the end:
Last chance to beat Mad TroonTroon before the nerf.
Have you ever played tempest?Am I the only who didn’t have any problem with the bomb attack? The 3D perspective attack is the one that screwed with me the most, and it took me a few tries before I realized why I was taking damage every two seconds.
why nerf it? not to pretend it was trivial or anything but it was definitely the easiest of the shadow crystal bosses. if anything they should shorten the dialogue after a death because it's cringe and the most annoying thing about the fight.Last chance to beat Mad TroonTroon before the nerf.
well, I can't even beat Jevil, so I wasn't even gonna try if you wanna know the trufh about itLast chance to beat Mad TroonTroon before the nerf.

Yes, that’s a game that does a good job of showing a 3D perspective. Unlike the Mad Mew Mew fight, where everything looks flat, you have no time to process that it’s suddenly supposed to be 3D, the TP grazing feels different, and you constantly lag behind the ring that’s supposed to represent your 3D depth.Have you ever played tempest?
I didn't think of including it since the nerf is optional, according to the post. Apologies nonetheless.Last chance to beat Mad TroonTroon before the nerf.
I have. The DSi Ware game on 3DS, but I have. Doesn't mean I'm good at Bomberman. Though I'm more confused by how the Bomberman attack actually has a danger zone to make dodging easier later in the fight, but not earlier.To everyone who had trouble with the bomb attack, I ask: Have you ever played Bomberman?