Dead by Daylight and other Asymmetric Slasher Games - Discuss the games and the autistic/entitled communities around them

This is so faggy. If seeing a t-bag is so mentally damaging for you then stop playing the game.
I think the biggest problem is that there's very few stress relief valves for killers on a loss so it's easy to build up on a bad streak. Survivors have more options to go next or bring something fun without any real skill investment beyond knowing how the game works.

Personally I just put the game down like a normal sane individual and do something else when I don't enjoy playing it.
 
Misses the point, makes up shit then morally grandstands. Perfect example of the average Dunning Kruger's retard.

you are seriously complaining that the survivor role can abandon games after 2 minutes of a slug timer
Here's the actual abandon conditions for survivor:
- when he gets downed for 3rd time
- when all remaining survivors are in dying state (hooked/carried/slugged)
- when all teammates are bots

Those are used almost exclusively to avoid the feeling of defeat or to go next faster and have nothing to do with those urban legends of 4-man slugging. Every single match where killer wins ends with him either cleaning up the bots like a janitor or just abandoning, both end with no conclusion for the match. But if he loses he is not given the same courtesy as survivors. Survivors never feel the loss and killers never feel the win.

Not being able to abandon the moment you touch the ground is being "held hostage", but expecting a fraction of the same courtesy in a checkmate situation is what's playing the victim. Interesting how both roles are held to different standards.
 
Do they have a way to keep the maps the same between teams for each match?

Like for example on Badham it makes a big difference if the basement's in the boiler room or the killer shack.
I've been to comp as a "trainer". Can confirm the map seed is random, and S I G N I F I C A N T L Y affects matches. It's also a mess just in general for many reasons. The scene is really, really weird. I think it's mostly a bunch of people that were trying to get on the Faggot Whisperer program. Bunch of good company men, I'll tell you that much. Negativity about the game was very frowned upon. Negativity or even questions about the comp ruleset was straight up verbotten, and a lot of the rules made little to no sense.
Y'know, like the comp configuration to games is nothing new, been around since Smash. Final Destination, No Items. L4D had it's own thing called Confogl that tried to make things more even and consistent for both sides rather than Survs got AKs and SPAS12s at checkpoint 1, Infected are gon' get FUCKED.

It's just that much like most other things, DBD does it in such a retarded manner. Bhvr never implemented an option to replay the same exact map, and mods aren't allowed, so basically tournament play is a farce from the start. We're not talking stuff that you can make up for with skill or preparation, either, we're talking from three dead areas to seven god pallets side by side, same area of the map. Matches amongst equal teams are often decided by luck, or underhanded strats, of which there were a lot of.

BHVR would also rather sponsor and showcase scrub gameplay through the FW program and their lowered MMRs, and that one time they paid streamers to play the game they straight up handpicked people who had no idea how to play rather than any comp 1337 pallet looper, of which there were plenty ready and willing.

Even TCM had a better tournament scene, brief as it was. Map seeds were random there too and often swung matches, but not to the extent it happens in DBD. Eventually it got overtaken by subtle cheaters as well. Assyms aren't a very good format for competitive play, I'd say.

But DBD comp in general is a fucking joke. They host worldwide matches. They outright say that "Lag and map seed are something you are definitely gonna have to deal with, so you should just get used to it." You will play with Aussies and you will enjoy it, even though they're giving you the solid as fuck Hillbilly McDonald's Wifi chainsaw.

Anyone with half a brain could tell you then it is not a tournament, it's bullshit. They take anyone and everyone, mix and match however it comes out, and play favorites a lot during brackets, not to mention around 75% of the people are running some shenanigans hoping no one will notice. Most top level comp guys are actually just totally average dudes... But with constant wallhacks.

Then they get "caught", "banned", their result in tournament stands, they keep whatever prize, and they make a new account to play the next. It generally runs on the honor system but the organizers don't give much of a fuck, so you can do whatever. It's a generalized shitshow, and it's not even worth watching.

The fact that wallhacks are so predominant means that most matches against non-cheaters are squashes and matches amongst cheaters are this really weird triple blind mindgame that doesn't represent high level DBD at all. Almost every time you'll notice as it gets closer to grand finals, people just full W and run the loops predropping while absolutely refusing to mindgame. Commentators will say it's just how it is at high level, mindgames simply wouldn't work, everyone there is an absolute god gamer and could read you like a book. Actually what's going on is mindgames are completely ineffective because everyone knows exactly where you are at all times and preswinging around corners or beelining it to survivors on the other ass-end of the map trying to break a 3-gen aren't exactly rare occurences. Plus it has it's own ruleset, so you have precisely 0 reasons to watch if you just like DBD. Tournaments are MASSIVELY viewbotted with largely dead chats as well, or at least they were when I was around.

In general, DBD is marred with the fact that Killer is Defense, Survivors are Offense, but Offense wins by default if Defense isn't proactive and aggressive enough. And at the same time, there's a stealth element to it. A big part of why it's so stressful for the Killer is because 99% of the game runs on them. They provide the variety for survivors with their pick. They are expected to find Survivors across a really big map. There's no letting the action come to them. Survivors have to move, eventually, but really if you just want to hide in a locker for ten years you can pretty much just do that. It would be hard to build a competitive game around this, you'd probably need to implement a time limit for survivors. I think banning perks and shit was a pretty ineffective solution, on top of being a bitch move.

Somehow DBD lucks out by having an audience of dumbasses who can't tell the difference. Commentators will often play up how skillful the competitors are and massively laugh off any accusations of cheating... Because yes, it is just THAT widespread and they need to keep that gravy train rolling.

Anyway, hilarious that handmaidens wanted troons at a female only tournament. They'd get squashed! Reminds me of that "Women in speedrunning" thing Speedrun.com did and the cis chicks were totally unremarkable and average at best and the troons were all cracked WR holders. Like dude, shit already exposes everything you could have possibly said about it first thing, you can't even top it, it's far more eloquent and convincing than any argument you could have made about men competing with women in most environments.
I've said it often but BHVR's marketing team are singlehandedly carrying that abomination. I don't know how they fucking manage to keep such a rabid fanbase when the product is so obviously shit at just about every level.
 
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Not being able to abandon the moment you touch the ground is being "held hostage", but expecting a fraction of the same courtesy in a checkmate situation is what's playing the victim. Interesting how both roles are held to different standards.
The Knock Out change is a good example. There wasn't much reason to run it in the first place.

But then you will have toolbox survivors running Boil Over and Flip Flop intentionally getting downed where they know you can't get them to a hook. This is apparently fine. Oh and if you don't pick them up you are toxic.
 
Remember when on BHVR forums a ton of veteran killer players who've been posting there for years got suddenly banned, all within a month? Well, now the moderation came for some wholesome chungus users and people finally realize how bullshit it all is.

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https://archive.is/AWzwX - page 1
https://archive.is/brIVe - page 2
https://archive.is/66PBJ - page 3

Mandy gets called out:
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He also posted this video in another comment:

Example of favoritism someone posted:
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There's way more stuff posted in the linked thread, but too much for me to repost here.
 
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Can't edit last post, so:
https://archive.is/AWzwX - page 1
https://archive.is/brIVe - page 2
https://archive.is/TmSoN - page 3
https://archive.is/fzuHI - page 4

Also at least 5 threads at the top have been spammed with gore images and it's been almost 10 hours with no reaction. You would think that a huge gaming company with thousands of employees would do a better job than a single guy who likes cheese? People are begging moderators to do anything, but there's only radio silence.

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This thread has been spammed with gore, too. What a disaster of a company. Clean it up Mandy you fat lesbo!
 
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They Lost the Halloween License I wouldn't be surprised if it was because of their horrible rework and the Halloween game releasing shortly I wouldn't be surprised if more licenses are looking to pull out of this dumpster fire of a game
The rework was fine. People are just regurgitating a shitty meme. New myers is literally identical to old myers minus the clunk. He can actually stealth now, he doesn't run out of evil and the "dash" was in his old kit too except in the form of a lunge. All the rework did was streamline elements that were already there and codify them.

As for myers leaving its definitely because of the new halloween asymmetrical game, which is a real pity because new myers is legit one of the most fun characters they've released in a long time. He's versatile, easy to play with a good skill ceiling and can pubstomp really well.

Gameplay wise its a bigger loss than losing pinhead imo.
 
Dead By Daylight needs some serious competition or else the retarded Devs aren't going to change at all. I stopped playing this game in 2020 and came back recently to find it's just gotten worse as a community. People fighting over lightborn because they can't do shit besides flashlight farm for clips, or try and be retarded in match. Ie playing the game as it's intended.

It's always troons and fags whining ab how killer sided the game is. When in reality it's really more just up to play style and who you're matched with as it's randomized. I'll never understand why the community got so entitled. It makes me kinda sad because it never used to be this way. At least when I played consistently.

Halloween License is the only reason this game even blew up, they hit gold and just went down from there.
 
The rework was fine. People are just regurgitating a shitty meme. New myers is literally identical to old myers minus the clunk. He can actually stealth now, he doesn't run out of evil and the "dash" was in his old kit too except in the form of a lunge. All the rework did was streamline elements that were already there and codify them.
Mirror Myers is better now. But Tombstone was his gimmick and it was fun to hold at 99% stalk and then surprise a streamer.

We apparently cannot have unique things killers can do.
 
The rework was fine. People are just regurgitating a shitty meme. New myers is literally identical to old myers minus the clunk. He can actually stealth now, he doesn't run out of evil and the "dash" was in his old kit too except in the form of a lunge. All the rework did was streamline elements that were already there and codify them.
The rework plays nothing like the last 2 versions of the killer. If you actually played them extensively, you would know this stalking was actually something that took time and some thought to pull off effectively, and they turned it into braindead dogshit, where you can just hold W and M2 mindlessly and easily get your power stealth was already possible in T2 just pick up dead rabbit or monitor and abuse, and you could get almost just as close as walking slowly like a bum with the new version in stalker mode at 4.2 except there was no downside the dash is nothing like a slightly extended lunge of the old kit literally apples to oranges.
All the rework did was make him stronger for tier whores who don't care about the gameplay that Myers offered, even though he was widely panned as weak. If you put in the effort, you can win most of your games with no addons on the last 2 versions of him the rework ruined the gameplay and now we are stuck with it.
 
The rework plays nothing like the last 2 versions of the killer.
Rework plays EXACTLY like the last 2 versions of the killer. Main things changed:

1.) Instead of only getting stealth for the first 30 seconds of the match, and then it being permenantly locked away, now you can actually toggle stealth and incorporate it into your strategy.

2.) You no longer run out of evil. This was a dumb feature in the first place. Survivors already benefit from prolonged matches. Making myers the only killer that could remain powerless served no purpose.

3.) Insead of an abnormally huge lunge its now actually properly incorporated as the dash that it always was.


Wanna play "old" myers? Never use stealth and after you pop ult 5 times, stop using your ult alltoogether. If you hate the new lunge, just use the addon that turns it back to the old lunge. Congratulations, you're now playing old myers, because this is literally all that was changed. Everything else is hystrionic retardation.

The character being allowed to swap to stealth doesn't "ruin" him and neither does not running out of power.

edit: The only thing that was actually removed from the game was tombstone myers, if you're missing the instant "i win" button just come out and say so.
 
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Making Myers have a special attack lunge that takes 7? Seconds to recharge is kind of a big deal since it removes the ability to use jolt or scare off body blockers. It's the weird little micro nerfs that make no sense to me for a rework/buff.
One of his blue addons reverts it into the old m1 lunge.
 
One of his blue addons reverts it into the old m1 lunge.
Yes, but i shouldn't have to take an addon to revert a nerf they put in place to buff him that's the problem. His basic attack should be able to one tap in EW3 too.
 
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