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- 14 de Mayo, 2019
I finally got a gaming desktop (first in my life), so I splurged hard on the Steam Winter sale this year, got 10 games ranging from a few dollars each to up to 30-ish.
Strategy wise, got Shogun 2: Total War, Terra Invicta, Interplanetary, and Anno 1800. Interplanetary is a cool little artillery game where you wage war against other planets in the same solar system by firing off missile salvos, the gimmick being that the missiles are subject to gravity and the planets orbit and rotate, so you have to take the constant motion of planets and their gravitational effects into account, can do trick shots. Shogun 2 (and Empire and Atilla, which I bought ages ago on the cheap but could never really run) has been a bit disappointing so far. It was either that or Napoleon, and I thought Shogun would give me more variety. It does have an appealing, interesting setting and oozes with style, but the battles are like they're on crack, units practically run and then they melt away as soon as the fighting starts, so battles like "Sekigahara" end in minutes. Empire, on the other hand, feels really well-paced, but the AI sits on its ass and does nothing. So Total War has been a disappointment so far, but maybe mods can fix it. Terra Invicta is overwhelming to get into but really interesting, alien invasion grand strategy game with three major parts (running a global conspiracy with espionage to fight for control of the Earth, industrializing space with hard sci-fi tech, and then tactical space battles with realistic rockets on a strategic map where 350 celestial bodies, plus multiple choices of orbit and Lagrange points for each of them, orbit). Fascinating concept, but a really long game to play. Anno 1800 I haven't managed to download yet, but I figured that Victorian setting would be much more fun than contemporary city-builders (a genre I never really got into).
For multiplayer, got Battlefield 1 and Rising Storm 2: Vietnam. I used to love Battlefield 1, played it all the time in college, but eventually gave up PS+ and then the PlayStation died. It's comfortable to get back into, but hard going from controller to keyboard, and kind of old and tired. I love the game, but anything loses its magic after too much time. DICE never did themselves any favors releasing the premium maps like they did, either. Too long, too piecemeal, and while the base maps and French DLC were all amazing, the Russian DLC was meh, Turning Tides was mediocre, and Apocalypse came along way too late. Nice to be able to get back on Saint Quentin's Scar and Nivelle Nights after all this time, though. Rising Sun 2 was a hard decision, I was also considering Rainbow Six: Siege and Titanfall 2, both of which I loved on PS4. I've heard that R6 has jumped the shark, though, and has too much content (game like that depends on understanding all the operators and maps) and Titanfall 2 is broken with cheaters? I figured spending my money and very limited hard drive space on something new would be nice.
Then there's Pyre, Apotheon, Rock of Ages 2, and Where the Water Tastes Like Wine. Pyre is a Supergiant game, same company that does Bastion and Transistor which were beautiful games, excellent art styles and music and interesting gameplay in both. I heard that Pyre is basically a basketball game in the skin of fantasy, which sounds intriguing. Rock of Ages was a really cool game like Marble Blast mixed with Monty Python, you have to alternate between attacking an enemy's castle with a boulder (dodging their defenses and building up speed) on a platformer track and defending from them doing the same, elements of tower defense. Its gimmick was that each level was done in a different historical era's art style, fantastic. Rock of Ages 2 is supposed to just be more of the same with even more artwork. Similarly, Apotheon is a 2D hack-and-slash that's basically God of War in the style of black-and-orange Greek pottery. I absolutely love it when games have graphics that draw from artwork, and Apotheon is beautiful, used to have it on PS+ but of course when you cancel the subscription you lose the free games that go with it. Lastly, Where the Water Tastes Like Wine is some $2 indie bullshit, done in that Americana style (if you know Flame in the Flood, it's like that) where you roam Great Depression America collecting stories. I have no idea if it's any good, but anything that cheap is worth trying.
It's a shame that after blowing the cash on all this shit, I have barely any time to actually play it.
Edit: Well, Rock of Ages crashes constantly. Refunded. Replace with Darkwoods. Same price, top down survival horror game where the gimmick is that your field of view is restricted (but you can also hear sounds out of your field of view).
Strategy wise, got Shogun 2: Total War, Terra Invicta, Interplanetary, and Anno 1800. Interplanetary is a cool little artillery game where you wage war against other planets in the same solar system by firing off missile salvos, the gimmick being that the missiles are subject to gravity and the planets orbit and rotate, so you have to take the constant motion of planets and their gravitational effects into account, can do trick shots. Shogun 2 (and Empire and Atilla, which I bought ages ago on the cheap but could never really run) has been a bit disappointing so far. It was either that or Napoleon, and I thought Shogun would give me more variety. It does have an appealing, interesting setting and oozes with style, but the battles are like they're on crack, units practically run and then they melt away as soon as the fighting starts, so battles like "Sekigahara" end in minutes. Empire, on the other hand, feels really well-paced, but the AI sits on its ass and does nothing. So Total War has been a disappointment so far, but maybe mods can fix it. Terra Invicta is overwhelming to get into but really interesting, alien invasion grand strategy game with three major parts (running a global conspiracy with espionage to fight for control of the Earth, industrializing space with hard sci-fi tech, and then tactical space battles with realistic rockets on a strategic map where 350 celestial bodies, plus multiple choices of orbit and Lagrange points for each of them, orbit). Fascinating concept, but a really long game to play. Anno 1800 I haven't managed to download yet, but I figured that Victorian setting would be much more fun than contemporary city-builders (a genre I never really got into).
For multiplayer, got Battlefield 1 and Rising Storm 2: Vietnam. I used to love Battlefield 1, played it all the time in college, but eventually gave up PS+ and then the PlayStation died. It's comfortable to get back into, but hard going from controller to keyboard, and kind of old and tired. I love the game, but anything loses its magic after too much time. DICE never did themselves any favors releasing the premium maps like they did, either. Too long, too piecemeal, and while the base maps and French DLC were all amazing, the Russian DLC was meh, Turning Tides was mediocre, and Apocalypse came along way too late. Nice to be able to get back on Saint Quentin's Scar and Nivelle Nights after all this time, though. Rising Sun 2 was a hard decision, I was also considering Rainbow Six: Siege and Titanfall 2, both of which I loved on PS4. I've heard that R6 has jumped the shark, though, and has too much content (game like that depends on understanding all the operators and maps) and Titanfall 2 is broken with cheaters? I figured spending my money and very limited hard drive space on something new would be nice.
Then there's Pyre, Apotheon, Rock of Ages 2, and Where the Water Tastes Like Wine. Pyre is a Supergiant game, same company that does Bastion and Transistor which were beautiful games, excellent art styles and music and interesting gameplay in both. I heard that Pyre is basically a basketball game in the skin of fantasy, which sounds intriguing. Rock of Ages was a really cool game like Marble Blast mixed with Monty Python, you have to alternate between attacking an enemy's castle with a boulder (dodging their defenses and building up speed) on a platformer track and defending from them doing the same, elements of tower defense. Its gimmick was that each level was done in a different historical era's art style, fantastic. Rock of Ages 2 is supposed to just be more of the same with even more artwork. Similarly, Apotheon is a 2D hack-and-slash that's basically God of War in the style of black-and-orange Greek pottery. I absolutely love it when games have graphics that draw from artwork, and Apotheon is beautiful, used to have it on PS+ but of course when you cancel the subscription you lose the free games that go with it. Lastly, Where the Water Tastes Like Wine is some $2 indie bullshit, done in that Americana style (if you know Flame in the Flood, it's like that) where you roam Great Depression America collecting stories. I have no idea if it's any good, but anything that cheap is worth trying.
It's a shame that after blowing the cash on all this shit, I have barely any time to actually play it.
Edit: Well, Rock of Ages crashes constantly. Refunded. Replace with Darkwoods. Same price, top down survival horror game where the gimmick is that your field of view is restricted (but you can also hear sounds out of your field of view).
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