Tanner Glass
kiwifarms.net
- Registrado
- 27 de Oct, 2016
I like SOD2 mind you - but SOD3 is in a really rough spot because they burned up so much time. They had 50 people make SOD2 in 4 years, but now with ~150+ people have an alpha after ~8 years - it's probably not going fly. If they tried pulling a fast one with that trailer on Microsoft (like Perfect Dark did) then corporate is going to remember that.Listen, the games UL make arent high art, I know, but they were profitable and the dev team is small (50 people?) so i cant imagine the overhead is high. They got something functional made currently and they're gonna shutter it before they even get alpha feedback?
It's also not a safe genre - Zombies as a concept have been mined out to hell and back in the last decade and I'd wager that Microsoft would prefer SOD3 to have a multiplayer component that works better than in SOD2 but the question becomes is there still a SOD2 audience worth courting or have they moved on to Apex/Valorant/Tarkov/Arc/Helldivers/Whatever else years ago and likely won't look back.
It sounds like they're saying the right things now, but, this should have been where they've been years ago.
It really depends on how far away they are from launch truly, they might only have sandbox/multiplayer sandbox and have 0 true SP content (despite having 6+ story writers/designers) which Microsoft might spin out into a side game before axing it.